[geeks] Ubuntu partition on Bootcamp Mac?

Charles Shannon Hendrix shannon at widomaker.com
Sat Jul 28 09:59:24 CDT 2007


On Sat, 28 Jul 2007 04:23:27 -0500 (CDT)
"Jonathan C. Patschke" <jp at celestrion.net> wrote:

> On Fri, 27 Jul 2007, Jon Gilbert wrote:
> 
> >> You might have better luck running it inside of VMware Fusion.  It's
> >> really good stuff.
> >
> > No, the main reason I want to install Ubuntu is for enhanced OpenGL
> > performance. I want to boot into Ubuntu without having it wrapped in a
> > virtual machine, which is sure to limit 3D and network performance.
> 
> I really doubt that you'll find better OpenGL performance than under OS
> X.  I continue to be amazed by the graphics speed of even my older Mac
> hardware.  With OpenGL on Linux (unless Xgl is self-hosting now), your
> OpenGL visuals still go through X, 

No, they don't, and haven't for a long time now.

In fact, you can bypass X for a lot of drawing and have been able to for
years.  This is one of the major features of the XFree 4.x releases, and
pushed even further with Xorg 11R7.x.

OpenGL and DRI both go direct to the hardware, not through X.

In fact, if you have OpenGL, parts of X are now accelerated on top of it
instead.

> whereas OS X does it the other way around (the 2D drawing modes are
> implemented atop the underlying 3D acceleration).

There is talk to move X completely to this model.

One of the biggest benefits is it takes all of the driver complexity out of
X.  The first step is to remove all drivers from X, and put them under OpenGL.

It's a lot simpler this way.  Not only that, but now OpenGL can be used as an
independent graphics server for all kinds of different graphics systems.
Very flexible.

Of course, there would be pain involved, and open source politics would be a
difficult obstacle to overcome.


-- 
shannon           | An Irishman is never drunk as long as he can hold onto 
                  | one blade of grass and not fall off the face of the earth.



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