[rescue] The Machine Emulator (TME) on a Mac?
John Ruschmeyer
jruschme at gmail.com
Wed May 7 11:40:07 CDT 2014
Out of curiousity, I decided to see if I could build it...
One issue is that the Makefiles tell the compiler to treat Warnings as
Errors (-Werror).
Another is the file ic/ieee754/ieee754-misc-auto.c Apparently, this file
is generated by a non-portable shell script as it creates lines in the file
which start with "-n". Removing the "-n"s allows that file to compile.
Line 766 of host/gtk/gtk-keyboard.c is a bit of a WTF of preprocessor
defines. You can probably just remove the #ifndef and #endif lines.
At that point it compiles and installs, but at that point I can't get it to
load any of the dynamic modules.
On Wed, May 7, 2014 at 12:03 PM, Earl Baugh <earl at baugh.org> wrote:
> Hey,
>
> Has anyone gotten TME working on a Mac? I'm trying to netboot my Sun
> 3/110 so I can try to install OS on a SCSI2SD card attached to it.
> From what I've read, this seems to be the most straightforward process...
> run a Sun 2/110 on TME and then install from that.
> I'm trying to get the process sorted out and step one is get TME built on a
> machine that I can use for this. I'm working on a Mac.
> From the web site, it's not clear at all what platforms it runs on... it
> seems fairly UNIX-like focused. But so far, no joy in getting to to
> compile
> on my Mac..
>
>
> Earl
>
> (next up will be the Sun 2/120... restoration on that should be starting
> "shortly"...)
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