[rescue] Spaceball + IRIX?

Joshua Boyd jdboyd at ohno.mrbill.net
Fri Nov 7 13:39:26 CST 2003


On Fri, Nov 07, 2003 at 02:10:42PM -0500, Kevin wrote:

> I don't believe Lightwave was even doing real time shaded polys when
> Max 1.0 came out.  It wasn't a common feature on x86 based 3D apps at
> the time.  3DS4 DOS had it to a very limited degree (preview mode.)

I don't know about when 1.0 came out.  I guess that would have been the
Lightwave 4.0 days.  I don't think I used max until 1.1, and Lightwave
5.0 came out somewhere in the vincinity, and it would do realtime shaded
polys.  Of course, you wouldn't want to do real time shaded polys on a
486.  Of course, you also wouldn't want to use Max at all on a 486.
Lightwave 5 was quite usefull on a 486 though.



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