[rescue] Compaq Proliant 8000

Joshua Boyd jdboyd at jdboyd.net
Fri Apr 30 11:38:33 CDT 2004


On Fri, Apr 30, 2004 at 12:37:17PM -0400, Phil Stracchino wrote:
> On Fri, Apr 30, 2004 at 11:34:38AM -0500, Patrick Finnegan wrote:
> > On Friday 30 April 2004 11:36, Jonathan C. Patschke wrote:
> > > You make it sound like you can't do anything without 30 OpenGL
> > > rendering contexts on your display.  What an unusual text editor you
> > > must use!
> > 
> > Haven't you heard?  It's the next step for XEmacs, GLEmacs!
> 
> Hey, you've heard of psDoom, right?  The next logical steps are
> cvsQuake, emacsHalfLife, and ldUnreal.  :)

You mock OpenGL, but it is not just for 3D you know.  It also makes a
kick butt 2D toolkit.  However, it's only been recently that people
other than SGI have been bothering to really notice that.



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