[geeks] bridging games
    Brian Dunbar 
    brian.dunbar at liftport.com
       
    Mon Jan  1 20:36:38 CST 2007
    
    
  
Phil Brutsche wrote:
> Charles Shannon Hendrix wrote:
>> 	I made sure both LANs can route to each other.
>>
>> 	I put a redirect on my router box (NetBSD U1) machine's ipnat.conf
>> 	redirecting the game ports to the game server.
> 
> Most LAN games are specifically designed to be played over just that: a
> LAN; same ethernet segment, same IP subnet, etc.
> 
> I think it's silly how hard games make simple things. What happed to the
> days of specifying the IP # of the server ala Quake3?
> 
Bzflag still works that way.  Probably helps that it's open source and
the guy(s) developing it don't need to justify a hefty price tag.  You
just drive around and shoot other players.
http://www.bzflag.org/
-- 
Brian Dunbar
System Administrator
Liftport - The Space Elevator Company
brian.dunbar at liftport.com
aim: bdunbar1967
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