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-
preview size - size in pixels of shader
previews
-
preview interlace - interlace value
for scene and shader previews
-
render name - when rendering an animation,
use this text as the base name, i.e. if render name = "flow", rendered
files will be called "flow0000.tif", "flow0001.tif", "flow0002.tif", etc.
-
RM renderer - absolute pathname of
Renderman renderer. BMRT is known to work, others may or may not.
-
render options - command line options
to renderer. For example, if you're using BMRT and want to render your
scene w/ radiosity, options would be '-radio 500'
-
shader info - absolute path to shader
info utility. This is called to get parameters for the shader value editor.
slctell is known to work, other utilities should also work if their output
is in the same format as slctell's.
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shader environment - environment variable
that contains the shader search path. For BMRT, the environment variable
is 'SHADERS'
-
default surface - the default surface
when a new surface shader is added to geometry.
-
default displacement - the default
displacement when a new displacement shader is added to geometry.
-
shader extension - the file extension
used for compiled shaders. In conjunction with the shader environment variable,
this is used to find available shaders.
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tiff to jpeg - absolute pathname of
command line tiff to jpeg converter. The ImageMagick utility 'convert'
works very well, so I don't know why you would want to use anything else.
-
Save 'base.scene' on Exit - if this
is checked, the current scene will be saved in the $(FLOWHOME)/Scene directory
as 'base.scene' on exit. Flow will load this scene on startup if it exists.
-
Kill Children on Exit - if this is
checked, flow will send a kill signal to all child render processes on
exit.
-
Rescan Shaders - if you've created
a new shader while flow is running and want to access it, hit 'Rescan Shaders'
to refresh the list of available shaders.
These values are stored in ~/.ReptileLabour/Init/flow.init
u s e r i n t e
r f a c e

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Startup Options - these options will
only take effect when flow is restarted.
-
ToolTips - toggle display of tooltips.
-
Windows Style Checkboxes - toggle use
of Windows/Motif style check boxes.
-
Windows Style ToolBars - toggle use
of Windows/Motif style toolbars.
-
Persistent Geometry - If this is checked,
flow will save the screen locations and display status of it's windows
on exit and restore them to the same positions on startup. This is kind
of flakey - I'm not sure if it is the window manager's fault, Qt's fault,
or my fault, but I don't always get good results for the X,Y position of
the widgets.
-
some window managers don't include the window
border when the X,Y position is requested. The version of FVWM2 that I
use doesn't, so the x add and y add compensates for this.
MWM and KWM don't seem to have this problem, so for those window managers,
these values can be left at 0.
-
Toolbar Positions - Qt 1.44 does not
provide for draggable toolbars. You can, however, change toolbar locations
here.
-
newline - if two toolbars are in the
same location (both on the right, for example), newline determines whether
the toolbars are positioned on top of each other or side-by-side.
The values for window position and toolbar
positions are stored in ~/.ReptileLabour/Init/flow.geom