[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ]

4.5 Shading Language

3Delight supports all the standard Shading Language (SL) built-in shadeops and constructs. The complete set of standard shadeops is listed below. Descriptions are kept brief, if any, since shadeops are already described in great details in the RenderMan specifications. Shadeops marked with (*) contain specific extensions and those marked with (**) are not part of the current standard. It is also possible to link shaders with C or C++ code to add new shadeops, see section 8.3 DSO Shadeops.

4.5.1 Mathematics
4.5.2 Noise and Random
4.5.3 Geometry, Matrices and Colors
4.5.4 Lighting and Ray Tracing
4.5.5 Texture Mapping
4.5.6 String Manipulation
4.5.7 Message Passing and Information
4.5.8 Limitations



This document was generated by Aghiles Kheffache on July, 31 2003 using texi2html
3Delight 1.0.0. Copyright 2000-2003 The 3Delight Team. All Rights Reserved.