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5.4 Network Cache

3Delight offers a special extension for more efficient rendering in networked environments in case of sustained texture access(22): a file cache to minimize network traffic and file server load. This proves particulary powerfull when using a large quantity of rendering servers.

The working principle of 3Delight's network cache is to copy files locally and reuse them when needed. Cache size and location are controlled using RiOption. If a texture is needed and the file cache is full, one or more textures will be removed from the cache to make space for the new one; a LRU (Least Recently Used) strategy is used to choose which texture(s) to remove.

The design of the network cache was justified by the following observations:

5.4.1 Activating the Network Cache
5.4.2 Purging the Network Cache
5.4.3 Safety



This document was generated by Aghiles Kheffache on July, 31 2003 using texi2html
3Delight 1.0.0. Copyright 2000-2003 The 3Delight Team. All Rights Reserved.