Patch Name: PHSS_21812 Patch Description: s700 10.20 OpenGL 1.1 Runtime patch Creation Date: 00/10/05 Post Date: 00/10/13 Hardware Platforms - OS Releases: s700: 10.20 Products: OpenGLRunTime B.10.20 OpenGL 1.0 Runtime Environment Filesets: OpenGLRunTime.OPENGL-DEMO OpenGLRunTime.OPENGL-RUN OpenGLRunTime.OPENGL-SHLIBS Automatic Reboot?: No Status: General Superseded Critical: No Path Name: /hp-ux_patches/s700/10.X/PHSS_21812 Symptoms: PHSS_21812: - See defect description. PHSS_21797: - See defect description. PHSS_21459: - See defect description. PHSS_21449: - See defect description. PHSS_20306: - See defect description. PHSS_20284: - See defect description. PHSS_19276: - See defect description. PHSS_19263: - This patch enables new functionality that is part of the 10.20 ACE (Additional Core Enhancements) Workstation bundle, which adds new drivers to support HP VISUALIZE-fxe graphics on HP-UX 10.20. PHSS_17181: - See defect description. PHSS_17166: - See defect description. PHSS_17152: - See defect description. PHSS_17140: - See defect description. PHSS_15848: - See defect description. PHSS_15839: - See defect description. PHSS_15837: - See defect description. PHSS_14944: - See defect description. PHSS_14932: - See defect description. PHSS_14930: - See defect description. PHSS_13908: - See defect description. PHSS_13524: - See defect description. PHSS_12472: - See defect description. PHSS_12459: - See defect description. PHSS_11405: - See defect description. Defect Description: PHSS_21812: Resolution: - repairs the fxe DMA race condition and color flashing on fx5/fx10 PHSS_21797: Resolution: - Scene AA support on SLS o both SLS and SLS\d - Display list tri-strip code performance improvement - DrawArray performance improvments - Scene AA fixes o disable on fx2/4/6, works on fx10 only - Tuned wideline performance - quad-mesh fix - Tuned large texture performance - Support for multiple stereo windows PHSS_21459: Resolution: - Window moves can leave background holes or window droppings on FX-family devices. - 3d rendering window can have incorrect rendering or portions of older frames PHSS_21449: Resolution: - point size is not correct after pixel zoom operation - Improved performance for glDrawPixels on VISUALIZE-fx5/fx10. - Improved performance when using clip plane on VISUALIZE-fx5/fx10. - Factor of two performance improvement for clears when scissor region is the same size as the window on VISUALIZE-fx5/fx10. - Fix incorrect clearing of a scissor region that lies completely offscreen on VISUALIZE-fxe. - Fix display of a child window contents on VISUALIZE-fx5/fx10 when both parent and child windows have OpenGL contexts. - Fix clipping and segmentation fault with glCopyPixels when using SLS and windows larger than one physical display on VISUALIZE-fx5/fx10. PHSS_20306: Resolution: - JAGac86564 The VISUALIZE-fxe differed from the VISUALIZE-fx2/4/6 in the way front/back distinguish was handled for lit polygons. The VISUALIZE-fxe driver was modified to be consistent with the other devices. - JAGac29370 On the VISUALIZE-fx2/4/6 stippled lines patterns were no always kept in sync across multiple lines. This fix correctted this. - Performance improvement: In certain situations the VISUALIZE-fx2/4/6 internal polygon vertex state was cleared and recomputed when it was not necessary. An optimization was added to clear this state only when necessary. This results in a performance improvement for some applications. - support for VISUALIZE-fx5/fx10 PHSS_20284: Resolution: - JAGac29370 - Unigraphics line stipple fix JAGab83941 - in some cases of geometry accelerator to general path switch vertex array rendering entry points stay geometry accelerator path divzero conformance test - quad strip decompose corner case bug on VISUALIZE-FXE visibility test - broken for protocol and SLS path, now fixed with increased performance (also improves performance of most queries for protocol and SLS path) - OGL requires primitives of type GL_POLYGON to be both planar and convex. When they are not, VISUALIZE-FXE behaves differently than FX-2, FX-4, and FX-6, and sometimes causes an infinite loop, thus locking up the application. A possible work-around for this problem is to use GL_TRIANGLE_FAN instead of GL_POLYGON if there is any doubt about whether the polygon is planar and/or convex. PHSS_19276: Resolution: - remote display of SLS/d output (no local display on application system). - 3DSLS performance improvememts . vertex cbffer cache tuning . additional DAS data formats optimized . increased reliability of network communication for SLS/d . combining of multiple drawArrays to single drawArraySet . improved cursor responsiveness . greatly improved new/end/genList processing - 3DSLS defect repairs . pixel ops beyond 2048 fixed . pixel ops beyond 2048 with zoom fixed - General defect repairs . texture map loading on multi-processor system slow . texture map loading can hang (CDRS) . general path computes incorrect clip coordinates . change of texture state in disp list causes invalid mip levels . minor memory leak resolved PHSS_19263: Resolution: - New functionality to support HP VISUALIZE-fxe graphics on HP-UX 10.20. PHSS_17181: Resolution: - Visualize-fx6 with texture mapping hardware can cause a graphics device hang (lock up) under certain conditions. It is most likely to occur either when the 16 MB texture cache is exceeded, or when very small textures are used. To fix the defect, the "texture map fast download" path has been disabled for Visualize-fx6. This may cause a noticeable performance degradation for applications doing texture map animations. The fast download path may be re-enabled for Visualize-fx6 by setting an environment variable HPOGL_ENABLE_FAST_TEXTURE_DOWNLOAD=1 This will restore the original behavior, including the possibility of hanging the graphics device. - Defining texture maps (Visualize-fx4, Visualize-fx6) on multi-processor systems is much slower than on single-processor systems. PHSS_17166: Resolution: - This version of OpenGL adds 3DSLS/d (VisualizeCenter) support. PHSS_17152: - created to allow clean and error free installation with both Workstation ACE bundle (June 1999) and the HP-UX patch quality pack (June 1999). PHSS_17140: - Deleting display lists with textures could corrupt memory and infinite loop. - Some texture map operations and pixel zoom could corrupt the point width value. - glReadPixels could return incorrect values if read regions are partially offscreen. - Changing a single mipmap level in an existing pyramid could destroy the entire pyramid. - Performance tune for flat shaded primitives. - Incorrect fog color values for primitives outside the range {GL_FOG_START,GL_FOG_END}. - glCopyPixels is a no-op if texture mapping enabled. PHSS_15848: - Number of open contexts per process limited by file descriptors per process. - glDrawPixels produces trapezoidal, instead of rectangular, output. - Fog may be clamped incorrectly in software path - 16bit X fonts not supported by the glXUseXFont interface - Color scaling in 444 RGBA visuals does not conform to OpenGL spec - User modal state change calls not processed under some conditions - Support for 1.0 polygon offset extension is advertised, but really doesn't work - Performance enhancement. Customers using 3D texture maps in Display List will now take advantage of the same Display List Optimization for 2D and 1D texture maps. To turn this feature off define the Environment variable HPOGL_DISABLE_3D_TEXTURE_DL_OPT. PHSS_15839: - PHSS_15837 was recalled, and will be replaced by this patch. Because libm links in an archived fashion by default, applications that were linked with PHSS_15837 with Bind Immediate link mode cannot be run on earlier versions of OpenGL--at load time, unresolved libm symbols are reported. This patch has the references restored. This patch is simply a re-release of PHSS_15837 with the libm references repaired. PHSS_15837: - Display list performance enhancement. Small, adjacent geometric primitives will execute faster when put in a display list. - Dramatically improved "glDrawPixels" performance in certain cases. - Multiple heads with texture mapping accelerators are now supported on a single workstation. - Defect Fixes - Texture objects & textures in display lists fixed to properly share between shared contexts. - GLX protocol updated to support all new extensions. - Minor PolygonOffset conformance issue resolved. - Minor RescaleNormals lighting anomaly fixed. - This release introduces the ability to use the glPolygonOffset feature in both the OpenGL conformant mode, and a slightly faster non-conformant mode. By default, glPolygonOffset is OpenGL spec-compliant. By setting the HPOGL_DSM_ENABLE_FAST_POLYGON_OFFSET environment variable, a performance increase of up to 10% can be obtained. However, setting this variable may cause depth values for line and point primitives to be calculated incorrectly. PHSS_14944: - repackaged to correctly set up the patch dependencies with the associated 3D graphics patches for Starbase, PEX, Phigs, and OpenGL for the June 1998 patch. PHSS_14932: - This patch is primarily targetted at defect fixes - Defect Fixes fix normal transformation in glPopMatrix fix FX series hang during filled primitive drawing by glPolygonMode and glShadeModel fix glXUseXFont error fix memory leak allow display of OpenGL clients to Envizex X Terminals PHSS_14930: - Spot patch not for general release PHSS_13908: - This patch is primarily targetted at both defect fixes and some performance improvements. - Performance Improvements greatly improved display list memory management performance improve validation by inlining sqrt calls improve glDrawPixel performance with ColorIndex format - Defect Fixes fix blend artifacts when software texture mapping fix texture coordinate generation and default values fix sync problem on multiple double buffering processes allow negative fog start/end values PHSS_13524: - This patch is primarily targetted at texture mapping bug and performance fixes with some number of general performance improvements included. Performance Improvements - texture map improvements, hardware support - ReadPixel improvement for certain pack modes and alignments - DrawArraySetHP improvement - buffer swap improvement (allow apps to not wait for retrace) set HPOGL_DSM_ENABLE_FAST_BUFFER_SWAP to enable - cache prefetch in immediate mode set HPOGL_DISABLE_PREFETCH to disable - stippled line validation improvement Defect Fixes - texture map fixes - prelit texture in protocol mode fixed - resize accum buffer corner case fixed PHSS_12472: - new rescale normal extension - new DrawArraySetHP extension - defect fixes: for some fonts the blank character is improperly rendered glReadPixel can sometimes return bad data fixed hang when using display lists with lots of glMaterial calls in select mode lines sometimes return false hits fixed interaction between glxUseFont and X load font GLU has bad version string fix return of gl errors when using protocol mode - NOTE: kernel patch PHKL_13260 should be installed to prevent system hangs. - NOTE: if using texture mapping hardware, this patch depends on PHSS_12470. PHSS_12459: - Fixes problem with Interleaved Array pointers not always being updated correctly. PHSS_11405: - Fragments that lose the alpha test were nonetheless updating the depth and stencil buffers when using VMD/VGL or when texture mapping without TM hardware. - Fixes problem with lines of width < 0.5 not being rendered when using VMD/VGL or texture mapping with no TM hardware. - Fixes problems with writing stencil values in VMD/VGL or when texture mapping with no TM hardware. - Fixes glCopyPixels from incorrectly performing a copy when copying from one color buffer to the other. - Under some corner case timing situations when using indirect contexts with HP OpenGL Release 1.0, incorrect X or GLX error messages can be reported from the X Server. - If a memory allocation error occurs while processing glXUseXFont(), the PixelStore attribute values are not restored as they should be. - VMD/VGL and texture mapping w/o hw texture support could incorrectly clip filled primitives if glViewport mapped NDC to an area larger than the window size. This was causing incorrect rendering and core dumps. - For Release 1.0 of OpenGL, if an X Server is run in multi-screen mode with an HP_VISUALIZE_?X screen and a non HP_VISUALIZE_?X screen, the non HP_VISUALIZE-?X screen will not operate with HP OpenGL unless the HPOGL_FORCE_VGL environment is set in the client environment. - When using occlusion culling the test may indicate that the object was completely occluded when it actually wasn't. This is because we didn't wait for all the pixels to get written before looking at the HW status. - When running in indirect (protocol) mode, large OpenGL replies such as glReadPixels() may fail and generate improper Xlib errors. - Texture coordinates are not getting correctly reset to the default values of 0,0,0,1. - Autogen mipmap memory corruption fix. - If a customer closes one X Display connection that has been used for OpenGL, and then immediately opens and attempts to use another for OpenGL, their application may abort because an attempt is made to access global last context and drawable information that was freed during the close display operation and may have been re-used. - This will fix a small offset that when mipmap selection for filters NEAREST_MIPMAP_NEAREST and LINEAR_MIPMAP_NEAREST. - This will fix mipmap calculation coming very near horizontal or vertical lines. - This will fix texture mapping running over the edge when linear interpolated and using clamp to edge. SR: 0000000000 Patch Files: /opt/graphics/OpenGL/ReleaseNotes /opt/graphics/OpenGL/demos/chess/Data/BlackMarble.ppm /opt/graphics/OpenGL/demos/chess/Data/WhiteMarble.ppm /opt/graphics/OpenGL/demos/chess/Data/Wood.ppm /opt/graphics/OpenGL/demos/chess/Data/bishop.bj /opt/graphics/OpenGL/demos/chess/Data/black_top.bj /opt/graphics/OpenGL/demos/chess/Data/chassis.bj /opt/graphics/OpenGL/demos/chess/Data/king.bj /opt/graphics/OpenGL/demos/chess/Data/knight.bj /opt/graphics/OpenGL/demos/chess/Data/pawn.bj /opt/graphics/OpenGL/demos/chess/Data/queen.bj /opt/graphics/OpenGL/demos/chess/Data/rook.bj /opt/graphics/OpenGL/demos/chess/Data/white_top.bj /opt/graphics/OpenGL/demos/chess/README /opt/graphics/OpenGL/demos/chess/chess.uid-32 /opt/graphics/OpenGL/demos/chess/chess.uid /opt/graphics/OpenGL/demos/chess/chess /opt/graphics/OpenGL/demos/chess/crafty /opt/graphics/OpenGL/demos/occlusion_cull/README /opt/graphics/OpenGL/demos/occlusion_cull/ocComplex /opt/graphics/OpenGL/demos/occlusion_cull/ocSimple /opt/graphics/OpenGL/demos/occlusion_cull/screwdriver.gz /opt/graphics/OpenGL/demos/verify.uid-32 /opt/graphics/OpenGL/demos/verify_install /opt/graphics/OpenGL/demos/verify_viewer /opt/graphics/OpenGL/demos/verify_viscenter /opt/graphics/OpenGL/lbin/ogld /opt/graphics/OpenGL/lib/lib2fc1066b.1 /opt/graphics/OpenGL/lib/lib35acda16.1 /opt/graphics/OpenGL/lib/lib35acda30.1 /opt/graphics/OpenGL/lib/lib35acda30.sl /opt/graphics/OpenGL/lib/libGL.1 /opt/graphics/OpenGL/lib/libGL.sl /opt/graphics/OpenGL/lib/libGLU.1 /opt/graphics/OpenGL/lib/libGLU.sl /opt/graphics/OpenGL/lib/libddfxegl.1 /opt/graphics/OpenGL/lib/libddfxegl.sl /opt/graphics/OpenGL/lib/libddvisxgl.1 /opt/graphics/OpenGL/lib/libddvisxgl.sl /opt/graphics/OpenGL/lib/libddvmd.1 /opt/graphics/OpenGL/lib/libddvmd.sl /opt/graphics/OpenGL/lib/nls/msg/C/glu.cat /opt/graphics/OpenGL/lib/nls/msg/en_US.roman8/glu.cat /opt/graphics/OpenGL/registration/prompt_registration /usr/lib/X11/Xserver/brokers/extensions/Glx.1 /usr/lib/X11/Xserver/modules/extensions/hp/glx.1 what(1) Output: /opt/graphics/OpenGL/ReleaseNotes: None /opt/graphics/OpenGL/demos/chess/Data/BlackMarble.ppm: None /opt/graphics/OpenGL/demos/chess/Data/WhiteMarble.ppm: None /opt/graphics/OpenGL/demos/chess/Data/Wood.ppm: None /opt/graphics/OpenGL/demos/chess/Data/bishop.bj: None /opt/graphics/OpenGL/demos/chess/Data/black_top.bj: None /opt/graphics/OpenGL/demos/chess/Data/chassis.bj: None /opt/graphics/OpenGL/demos/chess/Data/king.bj: None /opt/graphics/OpenGL/demos/chess/Data/knight.bj: None /opt/graphics/OpenGL/demos/chess/Data/pawn.bj: None /opt/graphics/OpenGL/demos/chess/Data/queen.bj: None /opt/graphics/OpenGL/demos/chess/Data/rook.bj: None /opt/graphics/OpenGL/demos/chess/Data/white_top.bj: None /opt/graphics/OpenGL/demos/chess/README: None /opt/graphics/OpenGL/demos/chess/chess.uid-32: None /opt/graphics/OpenGL/demos/chess/chess.uid: None /opt/graphics/OpenGL/demos/chess/chess: None /opt/graphics/OpenGL/demos/chess/crafty: HP92453-02A.10.00 HP-UX SYMBOLIC DEBUGGER (END.O) $R evision: 74.03 $ /opt/graphics/OpenGL/demos/occlusion_cull/README: None /opt/graphics/OpenGL/demos/occlusion_cull/ocComplex: None /opt/graphics/OpenGL/demos/occlusion_cull/ocSimple: None /opt/graphics/OpenGL/demos/occlusion_cull/screwdriver.gz: None /opt/graphics/OpenGL/demos/verify.uid-32: None /opt/graphics/OpenGL/demos/verify_install: None /opt/graphics/OpenGL/demos/verify_viewer: None /opt/graphics/OpenGL/demos/verify_viscenter: None /opt/graphics/OpenGL/lbin/ogld: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:53:31 $ $Revision: 20000912.14457 $ ogld /opt/graphics/OpenGL/lib/lib2fc1066b.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:20:23 $ $Revision: 20000912.15457 $ libddvisxgl.1 /opt/graphics/OpenGL/lib/lib35acda16.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 05-Oc t-00.18:03:24 $ $Revision: 20001005.23351 $ libddfxegl.1 /opt/graphics/OpenGL/lib/lib35acda30.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 05-Oc t-00.18:06:55 $ $Revision: 20001005.27683 $ lib35acda30.1 /opt/graphics/OpenGL/lib/lib35acda30.sl: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 05-Oc t-00.18:06:55 $ $Revision: 20001005.27683 $ lib35acda30.1 /opt/graphics/OpenGL/lib/libGL.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:53:31 $ $Revision: 20000912.14457 $ libGL.1 /opt/graphics/OpenGL/lib/libGL.sl: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:53:31 $ $Revision: 20000912.14457 $ libGL.1 /opt/graphics/OpenGL/lib/libGLU.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:53:31 $ $Revision: 20000912.14457 $ libGLU.1 /opt/graphics/OpenGL/lib/libGLU.sl: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:53:31 $ $Revision: 20000912.14457 $ libGLU.1 /opt/graphics/OpenGL/lib/libddfxegl.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 05-Oc t-00.18:03:24 $ $Revision: 20001005.23351 $ libddfxegl.1 /opt/graphics/OpenGL/lib/libddfxegl.sl: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 05-Oc t-00.18:03:24 $ $Revision: 20001005.23351 $ libddfxegl.1 /opt/graphics/OpenGL/lib/libddvisxgl.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:20:23 $ $Revision: 20000912.15457 $ libddvisxgl.1 /opt/graphics/OpenGL/lib/libddvisxgl.sl: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:20:23 $ $Revision: 20000912.15457 $ libddvisxgl.1 /opt/graphics/OpenGL/lib/libddvmd.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:41:52 $ $Revision: 20000912.4282 $ l ibddvmd.1 /opt/graphics/OpenGL/lib/libddvmd.sl: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:41:52 $ $Revision: 20000912.4282 $ l ibddvmd.1 /opt/graphics/OpenGL/lib/nls/msg/C/glu.cat: None /opt/graphics/OpenGL/lib/nls/msg/en_US.roman8/glu.cat: None /opt/graphics/OpenGL/registration/prompt_registration: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:53:31 $ $Revision: 20000912.14457 $ prompt_registration /usr/lib/X11/Xserver/brokers/extensions/Glx.1: HP_GLX Extension Broker $Revision: /main/4 $ $D ate: 1996/10/29 17:09:27 $ OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:53:31 $ $Revision: 20000912.14457 $ Glx.1 /usr/lib/X11/Xserver/modules/extensions/hp/glx.1: OpenGL 1.1 Revision 1.21 on HP-UX 10.20 $Date: 12-Se p-00.21:53:31 $ $Revision: 20000912.14457 $ glx.1 cksum(1) Output: 3850326213 10259 /opt/graphics/OpenGL/ReleaseNotes 2532825095 49168 /opt/graphics/OpenGL/demos/chess/Data/ BlackMarble.ppm 996221197 49168 /opt/graphics/OpenGL/demos/chess/Data/ WhiteMarble.ppm 1032795738 49168 /opt/graphics/OpenGL/demos/chess/Data/ Wood.ppm 3453883977 63382 /opt/graphics/OpenGL/demos/chess/Data/ bishop.bj 381441698 2596 /opt/graphics/OpenGL/demos/chess/Data/ black_top.bj 822686284 19847 /opt/graphics/OpenGL/demos/chess/Data/ chassis.bj 2634535594 56508 /opt/graphics/OpenGL/demos/chess/Data/ king.bj 676604550 56057 /opt/graphics/OpenGL/demos/chess/Data/ knight.bj 2013449535 56467 /opt/graphics/OpenGL/demos/chess/Data/ pawn.bj 4110072861 66886 /opt/graphics/OpenGL/demos/chess/Data/ queen.bj 3716092052 52734 /opt/graphics/OpenGL/demos/chess/Data/ rook.bj 2668702744 2604 /opt/graphics/OpenGL/demos/chess/Data/ white_top.bj 1072295849 4282 /opt/graphics/OpenGL/demos/chess/README 2120729248 24576 /opt/graphics/OpenGL/demos/chess/ chess.uid-32 2120729248 24576 /opt/graphics/OpenGL/demos/chess/chess.uid 2226389286 464293 /opt/graphics/OpenGL/demos/chess/chess 739186593 1761800 /opt/graphics/OpenGL/demos/chess/crafty 1189015900 4721 /opt/graphics/OpenGL/demos/occlusion_cull/ README 2389445165 156180 /opt/graphics/OpenGL/demos/occlusion_cull/ ocComplex 2135639389 156197 /opt/graphics/OpenGL/demos/occlusion_cull/ ocSimple 1929283584 2419155 /opt/graphics/OpenGL/demos/ occlusion_cull/screwdriver.gz 2877126566 16384 /opt/graphics/OpenGL/demos/verify.uid-32 3654948356 1319 /opt/graphics/OpenGL/demos/verify_install 4089484707 913992 /opt/graphics/OpenGL/demos/verify_viewer 1659734998 2311 /opt/graphics/OpenGL/demos/verify_viscenter 667658605 364059 /opt/graphics/OpenGL/lbin/ogld 3926971120 1374616 /opt/graphics/OpenGL/lib/lib2fc1066b.1 1169327512 2229678 /opt/graphics/OpenGL/lib/lib35acda16.1 3250647366 1002445 /opt/graphics/OpenGL/lib/lib35acda30.1 3250647366 1002445 /opt/graphics/OpenGL/lib/lib35acda30.sl 501625098 2449602 /opt/graphics/OpenGL/lib/libGL.1 501625098 2449602 /opt/graphics/OpenGL/lib/libGL.sl 240667793 369772 /opt/graphics/OpenGL/lib/libGLU.1 240667793 369772 /opt/graphics/OpenGL/lib/libGLU.sl 1169327512 2229678 /opt/graphics/OpenGL/lib/libddfxegl.1 1169327512 2229678 /opt/graphics/OpenGL/lib/libddfxegl.sl 3926971120 1374616 /opt/graphics/OpenGL/lib/libddvisxgl.1 3926971120 1374616 /opt/graphics/OpenGL/lib/libddvisxgl.sl 3698327060 779122 /opt/graphics/OpenGL/lib/libddvmd.1 3698327060 779122 /opt/graphics/OpenGL/lib/libddvmd.sl 366412750 2168 /opt/graphics/OpenGL/lib/nls/msg/C/glu.cat 366412750 2168 /opt/graphics/OpenGL/lib/nls/msg/ en_US.roman8/glu.cat 2665968178 20545 /opt/graphics/OpenGL/registration/ prompt_registration 2832925648 12310 /usr/lib/X11/Xserver/brokers/extensions/ Glx.1 1458383173 57500 /usr/lib/X11/Xserver/modules/extensions/hp/ glx.1 Patch Conflicts: None Patch Dependencies: s700: 10.20: PHSS_21791 Hardware Dependencies: None Other Dependencies: None Supersedes: PHSS_11405 PHSS_12459 PHSS_12472 PHSS_13524 PHSS_13908 PHSS_14930 PHSS_14932 PHSS_14944 PHSS_15837 PHSS_15839 PHSS_15848 PHSS_17140 PHSS_17152 PHSS_17166 PHSS_17181 PHSS_19263 PHSS_19276 PHSS_20284 PHSS_20306 PHSS_21449 PHSS_21459 PHSS_21797 Equivalent Patches: None Patch Package Size: 14890 KBytes Installation Instructions: Please review all instructions and the Hewlett-Packard SupportLine User Guide or your Hewlett-Packard support terms and conditions for precautions, scope of license, restrictions, and, limitation of liability and warranties, before installing this patch. ------------------------------------------------------------ 1. Back up your system before installing a patch. 2. Login as root. 3. Copy the patch to the /tmp directory. 4. Move to the /tmp directory and unshar the patch: cd /tmp sh PHSS_21812 5a. For a standalone system, run swinstall to install the patch: swinstall -x autoreboot=true -x match_target=true \ -s /tmp/PHSS_21812.depot By default swinstall will archive the original software in /var/adm/sw/patch/PHSS_21812. If you do not wish to retain a copy of the original software, you can create an empty file named /var/adm/sw/patch/PATCH_NOSAVE. WARNING: If this file exists when a patch is installed, the patch cannot be deinstalled. Please be careful when using this feature. It is recommended that you move the PHSS_21812.text file to /var/adm/sw/patch for future reference. To put this patch on a magnetic tape and install from the tape drive, use the command: dd if=/tmp/PHSS_21812.depot of=/dev/rmt/0m bs=2k Special Installation Instructions: None