DESCRIPTION: XBlockbuster is a variation of the break-out type games, only a bit more complex in the type of bricks it has and effects the bricks have. It should run on any X11 system (color or black and white). RESTRICTIONS: This game may be freely copied or distributed as long as no fee is required. Since the code is a mixture of both the original and my own, I make no claims on it. However, if you do use it for something else, credit would by nice. TO BUILD: If you want to use the Imakefile, all that is needed is: 1) xmkmf 2) make 3) make install If you don't want to use the Imakefile, do the following: 1) cp Makefile.noIm Makefile 2) Edit the Makefile. Everything should be fairly well documented. You should make sure that whatever FONT is defined to is available on your system, or the program will not work (use xlsfonts to see what fonts your server provides.) I believe the default font as distributed (10x20) is part of the X11R5 distribution. 3) make 4) make install XBlockbuster can use the same playground that Blockbuster (the sunview version) does, if you already have that installed. Set LIBDIR appropriately to use the same playground. I have successfully compiled the source with both cc and gcc on a sun 3/sunos 4.1.1. After you have set up the Makefile to your satisfaction, type: FILES (of interest): CHANGES: changes made from blockbuster to xblockbuster. RATIONAL.SV, README.SV: Files from the original SunView version that may be of interest to people. XBlockbuster.ad: X Defaults I use for coloring the bricks. NOTE: xblockbuster will not use these values if they are installed in the standard app-defaults directory. They MUST be read in by xrdb, either by being in the user .Xdefaults file or by perform xrdb on XBlockbuster.ad file itself. icons (directory): Contains the brick images, as well as a few other. Brick images with _alt in the name are the alternate images used for color. (See the manual page for more information on coloring the bricks and alternate bricks.) TODO: A nice opening screen, showing the bricks (with proper coloring, if applicable), along with descriptions of what each brick does. Fix some of the remaining bugs (most are quite minor, or happen very infrequently) Use a setuid mechanism so that the save directory and score files don't need to be publicly writable. Make it so the xblockbuster will read in the XBlockbuster.ad file if it is stored in the standard place. Fix the BUGS as listed in the man page. NOTES: As far as I know, this should run on pretty much any system that has X installed. However, I am limited to only running it on a sun 3/60, so that is all it has been tested under (X11R5). I will maintain it and release patches as required. Mark Wedel master@cats.ucsc.edu March 10, 1993