SOFTPAQ NUMBER: SP6841 PART NUMBER: 276707-001, 276708-001 FILE NAME: N/A TITLE: Workstation Fire GL 4000 Drivers for Windows NT 3.51 VERSION: 2.10 Rev A VENDOR VERSION NUMBER: 2.1.0.29 LANGUAGE: English CATEGORY: Drivers DIVISIONS: Workstations PRODUCTS AFFECTED: Compaq Professional Workstation 5100, 6000, or 8000 using the Fire GL 4000 3D+ Graphics ControllerNOTE: The Fire GL 4000 3D+ Graphics Controller is standard on selected Workstation models, but could be an option installed on other models. OPERATING SYSTEM: Microsoft Windows NT 3.51 SYSTEM CONFIGURATION: Fire GL 4000 3D+ Graphics Controller PREREQUISITES: N/A EFFECTIVE DATE: 10 Apr 1998 ELECTRONIC DISTRIBUTION ALLOWED: Yes SOFTPAQ UTILITY VERSION: 2.X SUPERSEDES: SP4814 DESCRIPTION: Creates the diskette, "Workstation Fire GL 4000 Drivers for Windows NT 3.51," which contains the NT 3.51 drivers for the graphics card used in affected Professional Workstations (see PRODUCTS AFFECTED). Ehancements: - Viewperf CDRS03 - Speeds up display lists in CDRS test. - Increases performance in tests #2 and #3. - Diamond Display Property Panel - Adds Context sensitive helps. - Polygon stipple: HW now initialized correctly with stipple pattern - Texture quality: Better quality for environment mapped textures Fixes the following issues with the listed applications: - 3D Studio Max 2.0 - Particles do not disappear behind a surface. - SoftImage (OpenGL application) - Background picture disappears when zooming. - Virtual memory leaks with texture maps inside display list. - Objects flicker and have ghost shadow when moved. - Crashes when zooming. - No zero grid line in viewports - Pro/E (OpenGL application) - "Blue screen" at application exit - Alias|Wavefront (OpenGL application) - Problems with draw pixel with negative scale factor - Image draw with glBitmap() occasionally appears one line below the raster position that was set with glRasterPos(). - Overlay planes are not copied if a window is moved. - Maya application - Error (Dr. Watson) if opening scene in quad views (four viewports) - Memory leak of 132 KB if making subsequent call of wglCreateContext() and wglDeleteContext() - EDS Unigraphics - Refresh problem - Lines/polygons are drawn wrong when line stippling is enabled. - Problems with wrong colors and z-buffer - Hyper Mesh (OpenGL application) - No text in the buttons - C-MOLD - OpenGL Selection and Feedback mechanism not working - Nworld (OpenGL application) - Global axis is drawn in the wrong position with the wrong color. - ICEM-Surf (OpenGL application) - Poor performance when the cursor is moved into the window. - Nemetschek/Allplan - glEdgeFlag() inside display lists not working properly - Quake II - glTexSubImage2D() was very slow and glTexSubImage1D() didn't work. - ViewTech-Demos - Missing lines in text window - TGS - Wrong z-ordering of drawing entities - MultiGen 2.0 - Access violation (Dr. Watson) when changing texture attributes and empty window in texture attributes - Polygon offset - Wrong triangles if two-sided shading and polygon offset is enabled HOW TO USE: 1. Obtain 2 formatted 1.44-MB diskettes. 2. Download the SoftPaq to a directory on your hard drive and change to that directory. The file that is downloaded is an executable with a filename based on the SoftPaq Number above. 3. From that drive and directory, execute the downloaded file and follow the on-screen instructions. You will be prompted to insert the formatted diskettes in a drive to create the diskettes. 4. After the diskettes have been created, you may delete the SoftPaq file downloaded in step 2. 5. To Install, refer to the file README.TXT on the created diskette. Copyright 1998, Compaq Computer Corporation. All rights reserved. Product names mentioned herein may be trademarks and/or registered trademarks of their respective companies