[rescue] sparc10 cpu - what to do

Joshua D. Boyd jdboyd at jdboyd.net
Tue Dec 20 18:06:54 CST 2016


Is it working and do you have the development tools for it? That sounds like it would be amazing fun.

On December 20, 2016 1:45:48 PM EST, Michael Thompson <michael.99.thompson at gmail.com> wrote:
>> Date: Tue, 20 Dec 2016 06:00:34 +0000
>> From: Joshua Boyd <jdboyd at jdboyd.net>
>> Subject: Re: [rescue] sparc10 cpu - what to do.
>>
>> The SGI Reality Engine and RE2 graphics options used i860 chips for
>> their geometry processing.  The RE had 8 chips and the RE2 had 12.
>>
>> There was also the Hauppauge 4860, a board aimed at AutoCAD with a
>486
>> and a i860 CPU.  There is a page on it here:
>> http://www.geekdot.com/hauppauge-4860/
>>
>>
>I have a quad-i860 board in one of my old Sun 4/260 systems.
>
>-- 
>Michael Thompson
>_______________________________________________
>rescue list - http://www.sunhelp.org/mailman/listinfo/rescue

-- 
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