[rescue] Small servers (was Re: WTT: 1.5G of PC2700 for 1G of PC100)
Robert Darlington
rdarlington at gmail.com
Mon May 5 15:00:03 CDT 2008
And absolutely none of that applies to high performance computing.
Try running object oriented code where time counts! I guess you could
always throw more computing power at a problem, but the problems I've
worked on take months to solve with computers that cost half a billion
dollars. Going OO would increase the time to solution many times
over. Fortran 77 for life, pointers be damned.
-Bob
On Mon, May 5, 2008 at 1:03 PM, Joshua Boyd <jdboyd at jdboyd.net> wrote:
> On Mon, May 05, 2008 at 07:49:13PM +0100, Mark wrote:
>
> > I'm a newcomer to coding (I writing PHP which is about as far detached
> > from a real computer as you could want to be) and self taught but even
> > I find knowing the underlying programming principles don't vary. Still
> > even at high levels the core understanding of variables, functions,
> > loops, arrays, test cases and the like all form an essential part. In
> > effect most languages are formed around the same rules, but the higher
> > you go the more abstract they are and the more wordy they become.
>
> I personally would rather use a language that is a good bit further from
> the real computer than PHP is.
>
> But I still want to know how that language maps to the bare hardware.
>
>
> > Although the majority of programming exercises were high level
> > language, usually in C or Java, they did teach a great deal about the
> > basic workings of the machine itself and the principles of every layer
> > of operations. The idea is Java is quick to learn and easy to grasp,
> > an objet oriented (which like it or not is becoming very important).
>
> You say it is important, but all the cool kids are moving on to things
> like function programming, flow programming, logic programming, or
> aspect oriented programming. ;)
>
> The smart student would prefer a nice versitile language that offers all
> of the above, plus OO and procedural, while also making it easy to write
> new language extensions and your own compilers.
>
>
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