[rescue] looking for SGI system, cheap
Matthew Weigel
unique at idempot.net
Fri Jan 27 14:54:01 CST 2006
Joshua Boyd wrote:
> I thought they were reasonably fine with integer math, and some of their
> customers certainly use integer math a lot.
As I recall, the class of MIPS processors we're talking about (R3k, R4k,
R5k) were at best even MHz-for-MHz equal to the Intel chips out at the
same time. A little later, sure, the R10k was much better than Pentium
Pro and (I think?) Pentium II chips per MHz, although I never did hard
comparisons for chips past that.
> While 3D rendering may be
> floating point heavy, quite a lot of 2D image processing was mostly
> integer work.
Not in my experience - colors are expressed in floating point, and
operations that change colors are necessarily fp. There's a lot of
pixel addressing, but even that involved taking a fp calculation and
figuring out which integer pixel best corresponded to the value.
> wasn't just the entertainment industry. Also, I believe genetics
> research is commonly integer heavy.
I think you're right.
> While SGI didn't have the greatest integer units in the world, they did
> provide massive amounts of bandwidth, which was and is essential for
> many business and scientific tasks.
Yes, that's definitely true.
--
Matthew Weigel
hacker
unique at idempot.net
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