[rescue] Weird Silicon Graphics o2 graphics issues

Nathan Raymond nate at portents.com
Wed Oct 1 18:32:50 CDT 2003


On Wed, 1 Oct 2003, Phil Stracchino wrote:

> Ah, these days of luxury....  I remember when 128MB of RAM was about
> three metric assloads of RAM for a *Netware server*, let alone for a
> video card.

How about the Sun XVR-4000?  144MB frame buffer and 1GB of texture memory.
Someday in the not-too distant future that will be standard.  SGI is
already doing Phong shading in hardware, so today's Gouraud based shading
is going to look dated soon enough.

--
Nathan Raymond



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