[rescue] Weird Silicon Graphics o2 graphics issues
Nathan Raymond
nate at portents.com
Wed Oct 1 18:32:50 CDT 2003
On Wed, 1 Oct 2003, Phil Stracchino wrote:
> Ah, these days of luxury.... I remember when 128MB of RAM was about
> three metric assloads of RAM for a *Netware server*, let alone for a
> video card.
How about the Sun XVR-4000? 144MB frame buffer and 1GB of texture memory.
Someday in the not-too distant future that will be standard. SGI is
already doing Phong shading in hardware, so today's Gouraud based shading
is going to look dated soon enough.
--
Nathan Raymond
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