[rescue] Using you SGIs: Wings3D
rescue at sunhelp.org
rescue at sunhelp.org
Thu Jun 20 06:08:29 CDT 2002
on 6/20/02 2:42 AM, Joshua D Boyd at jdboyd at cs.millersville.edu wrote:
> Wings3D. It is a new modeller for unix and windows and macosx. It is
> a knock of Nendo basically (which is basically a much updated for of
> the old S-Geometry package). See http://www.wings3d.com/
>
> I said a few days ago I'd post my thoughts of this package running on
> linux (it is supposed to run just fine on SGI also, but I don't have
> one handy).
>
> Installing the package is a pain in the butt. First, the debian
> packages for erlang (the language it is written in) don't work with
> esdl (no debian packages available). Custom installing erlang went
> fine (hopefully it would go fine on Irix). esdl then wouldn't finish
> compiling, but I determined that it was failing in the doc building
> stage, and that nothing important came later. After installing esdl,
> wings compiled just fine.
>
> Starting wings is a pain. The command to do so is: erl -pa \
> /usr/local/lib/erlang/lib/esdl-0.91.0415/ebin \
> /usr/local/src/wings-0.96/ebin/ -run wings_start start_halt
>
> Anyway, now that it is running, it works really smoothly. It performs
> as advertised, and I really like it. Soon I'll have to post some
> pictures. However, also as advertised, it completely lacks texturing
> tools. I think this isn't such a big deal, but you might think
> otherwise. Also, I haven't yet figured out how to load reference
> images. Perhaps it isn't allowed. That would be a real bummer if
> so.
>
> Anyway, if you see a value for polygon modelling, or subdivision
> surface modelling, it is probably worth the install trouble.
Distributed rendering support?
--
Thanks,
Torquil MacCorkle, III
Lexington, Virginia
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