[rescue] Using you SGIs: Wings3D

rescue at sunhelp.org rescue at sunhelp.org
Thu Jun 20 06:08:29 CDT 2002


on 6/20/02 2:42 AM, Joshua D Boyd at jdboyd at cs.millersville.edu wrote:

> Wings3D.  It is a new modeller for unix and windows and macosx.  It is
> a knock of Nendo basically (which is basically a much updated for of
> the old S-Geometry package).  See http://www.wings3d.com/
> 
> I said a few days ago I'd post my thoughts of this package running on
> linux (it is supposed to run just fine on SGI also, but I don't have
> one handy).  
> 
> Installing the package is a pain in the butt.  First, the debian
> packages for erlang (the language it is written in) don't work with
> esdl (no debian packages available).  Custom installing erlang went
> fine (hopefully it would go fine on Irix).  esdl then wouldn't finish
> compiling, but I determined that it was failing in the doc building
> stage, and that nothing important came later.  After installing esdl,
> wings compiled just fine.
> 
> Starting wings is a pain.  The command to do so is:  erl -pa \
> /usr/local/lib/erlang/lib/esdl-0.91.0415/ebin \
> /usr/local/src/wings-0.96/ebin/ -run wings_start start_halt
> 
> Anyway, now that it is running, it works really smoothly.  It performs
> as advertised, and I really like it.  Soon I'll have to post some
> pictures.  However, also as advertised, it completely lacks texturing
> tools.  I think this isn't such a big deal, but you might think
> otherwise.  Also, I haven't yet figured out how to load reference
> images.  Perhaps it isn't allowed.  That would be a real bummer if
> so.
> 
> Anyway, if you see a value for polygon modelling, or subdivision
> surface modelling, it is probably worth the install trouble.

Distributed rendering support?

-- 
Thanks,
Torquil MacCorkle, III
Lexington, Virginia



More information about the rescue mailing list