[rescue] using blender alone is going to be painful

Joshua D Boyd jdboyd at cs.millersville.edu
Tue Feb 26 23:38:54 CST 2002


On Wed, Feb 27, 2002 at 12:02:51AM -0500, George Adkins wrote:

> *Sigh*, yet again, software without the ability to use the horsepower of the 
> machine it runs on. <shakes head>  
> If there's no multithreaded support, what was the point of porting this 
> software to IRIX in the first place?

Most heavy weight rendering software runs the same way.  PRMan at Pixar?
Last I heard, they were using 14 processor suns, and running 14 instances
of the renderer on each machine.   There really isn't much point in making
a render network capable then threading it.  Performance benefits would be
minimal.  About the only major benifit is conserving RAM.

The point of porting the software to Irix was because the guy original started
it on Irix as a masters (or was it PhD) project.  A few studios want to be all 
Irix.  Others want to keep their expensive workstations working when the 
animators go home at night.

BTW, Blender has an irix port because that is where it originated back when
3D on a PC was a joke.  B

-- 
Joshua D. Boyd



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