[geeks] [rescue] Video card request
Phil Stracchino
phil.stracchino at speakeasy.net
Mon Nov 28 08:13:42 CST 2005
Gary Goddard wrote:
> Doom3 was the same on my pc so i took it back and got a refund!!
>
> Yet quake 4 by the same people, same protection runs fine!
I haven't tried Quake 4. Does it actually have a single-player game?
I never bought Doom 3 in the end because, despite all the wonderful
graphics it promised, just about everything I read about it everywhere
indicates that you spend about 80% of the game stumbling around in pitch
darkness equipped with weapons, a flashlight, and apparently not the
wits to duct-tape the latter to the former so you can use both at once.
I hated the stumble-around-in-pitch-darkness parts of DOOM.
I hated the stumble-around-in-pitch-darkness parts of DOOM 2.
I hated the stumble-around-in-pitch-darkness parts of Quake.
I hated the stumble-around-in-pitch-darkness parts of Quake 2.
I hated the stumble-around-in-pitch-darkness parts of Half Life.
So why on earth, or in Hell, would I buy a game that by all accounts is
*almost entirely* composed of stumbling around in pitch darkness?
I suppose it makes it a lot easier to render a scene, though, if all you
can actually see of most of it is vague shadows most of the time.
As a side note, I looked at Quake 4 the other day when I was shopping
for Civ4 for my wife, and thought, "Yawn, more Stroggs." I don't know
what made iD switch from the nether horrors of Quake to the cyborg
Stroggs of Quake 2. The original Quake was so wonderfully atmospheric,
everything was pervaded with an air of imminent ethereal menace ... and
they've never managed to recapture it since. (And it was immensely
gratifying to kite a Shambler around and use it as an anti-Vore weapon.)
--
Phil Stracchino phil.stracchino at speakeasy.net
Renaissance Man, Unix generalist, Perl hacker
Mobile: 603-216-7037 Landline: 603-886-3518
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