[geeks] Quicktime on Irix

Joshua D. Boyd jdboyd at celestrion.celestrion.net
Thu Jan 30 11:37:04 CST 2003


On Thu, Jan 30, 2003 at 06:44:51AM +0000, Mike Meredith wrote:
> On Thursday 30 January 2003 12:40 am, Shawn Wallbridge wrote:
> > Texture memory shouldn't make much difference, should it?
> 
> The GL video outputs use textures (the stream of comments when I was 
> testing Mplayer indicated that it was initialising a 512x512 texture), 
> but how or why I haven't the faintest idea. 

Why 512x512 I wonder.  If one was going to use textures for video, I'd
think one would want to use a smaller tile size.  I don't know.  There
can be good reasons for streaming textures for video, but usually it is
best to use glDrawPixels, and I can't think of any reasonable thing for
mplayer to do that would make streaming textures better.


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