[geeks] arcade collectors?

Joshua D. Boyd geeks at sunhelp.org
Fri Jun 29 12:52:49 CDT 2001


On Fri, 29 Jun 2001, Brian Hechinger wrote:

> On Fri, Jun 29, 2001 at 12:49:50PM -0400, Joshua D. Boyd wrote:
> > 
> > Why did you think it would roll there? Why not at 64k, or 99,999? 
> 
> think about why not 99,999 for a second. :)
> 
> but i agree, why not 64k, and why did it roll to 0 instead of -32k?
> 
> interesting.  what's int size on one of them beasts?

OK, first I said 99,999 because that is a place where the screen would
need more space if you were using a 17+bit number to store it.  

--
Joshua Boyd




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