Arithmetic Functions
********************

This chapter contains information about functions for doing basic arithmetic operations, such as splitting a float into its integer and fractional parts or retrieving the imaginary part of a complex value. These functions are declared in the header files math.h and complex.h.

Integers
========

The C language defines several integer data types: integer, short integer, long integer, and character, all in both signed and unsigned varieties. The GNU C compiler extends the language to contain long long integers as well.

The C integer types were intended to allow code to be portable among machines with different inherent data sizes (word sizes), so each type may have different ranges on different machines.  The problem with this is that a program often needs to be written for a particular range of integers, and sometimes must be written for a particular size of storage, regardless of what machine the program runs on.

To address this problem, the GNU C library contains C type definitions you can use to declare integers that meet your exact needs.  Because the GNU C library header files are customized to a specific machine, your program source code doesn't have to be.

These typedefs are in stdint.h.

If you require that an integer be represented in exactly N bits, use one of the following types, with the obvious mapping to bit size and signedness:

  * int8_t

  * int16_t

  * int32_t

  * int64_t

  * uint8_t

  * uint16_t

  * uint32_t

  * uint64_t

If your C compiler and target machine do not allow integers of a certain size, the corresponding above type does not exist.

If you don't need a specific storage size, but want the smallest data structure with at least N bits, use one of these:

  * int_least8_t

  * int_least16_t

  * int_least32_t

  * int_least64_t

  * uint_least8_t

  * uint_least16_t

  * uint_least32_t

  * uint_least64_t

If you don't need a specific storage size, but want the data structure that allows the fastest access while having at least N bits (and among data structures with the same access speed, the smallest one), use one of these:

  * int_fast8_t

  * int_fast16_t

  * int_fast32_t

  * int_fast64_t

  * uint_fast8_t

  * uint_fast16_t

  * uint_fast32_t

  * uint_fast64_t

If you want an integer with the widest range possible on the platform on which it is being used, use one of the following.  If you use these, you should write code that takes into account the variable size and range of the integer.

  * intmax_t

  * uintmax_t

The GNU C library also provides macros that tell you the maximum and minimum possible values for each integer data type.  The macro names follow these examples: INT32_MAX, UINT8_MAX, INT_FAST32_MIN, INT_LEAST64_MIN, UINTMAX_MAX, INTMAX_MAX, INTMAX_MIN.  Note that there are no macros for unsigned integer minima.  These are always zero.

There are similar macros for use with C's built in integer types which should come with your C compiler.  These are described in Data Type Measurements.

Don't forget you can use the C sizeof function with any of these data types to get the number of bytes of storage each uses.

Integer Division
================

This section describes functions for performing integer division.  These functions are redundant when GNU CC is used, because in GNU C the / operator always rounds towards zero.  But in other C implementations, / may round differently with negative arguments. div and ldiv are useful because they specify how to round the quotient: towards zero.  The remainder has the same sign as the numerator.

These functions are specified to return a result R such that the value R.quot*DENOMINATOR + R.rem equals NUMERATOR.

To use these facilities, you should include the header file stdlib.h in your program.

 -- Data Type: div_t
     This is a structure type used to hold the result returned by the div function.  It has the following members:

     int quot
          The quotient from the division.

     int rem
          The remainder from the division.

 -- Function: div_t div (int NUMERATOR, int DENOMINATOR)
     This function div computes the quotient and remainder from the division of NUMERATOR by DENOMINATOR, returning the result in a structure of type div_t.

     If the result cannot be represented (as in a division by zero), the behavior is undefined.

     Here is an example, albeit not a very useful one.

          div_t result;
          result = div (20, -6);

     Now result.quot is -3 and result.rem is 2.

 -- Data Type: ldiv_t
     This is a structure type used to hold the result returned by the ldiv function.  It has the following members:

     long int quot
          The quotient from the division.

     long int rem
          The remainder from the division.

     (This is identical to div_t except that the components are of type long int rather than int.)

 -- Function: ldiv_t ldiv (long int NUMERATOR, long int DENOMINATOR)
     The ldiv function is similar to div, except that the arguments are of type long int and the result is returned as a structure of type ldiv_t.

 -- Data Type: lldiv_t
     This is a structure type used to hold the result returned by the lldiv function.  It has the following members:

     long long int quot
          The quotient from the division.

     long long int rem
          The remainder from the division.

     (This is identical to div_t except that the components are of type long long int rather than int.)

 -- Function: lldiv_t lldiv (long long int NUMERATOR, long long int DENOMINATOR)
     The lldiv function is like the div function, but the arguments are of type long long int and the result is returned as a structure of type lldiv_t.

     The lldiv function was added in ISO C99.

 -- Data Type: imaxdiv_t
     This is a structure type used to hold the result returned by the imaxdiv function.  It has the following members:

     intmax_t quot
          The quotient from the division.

     intmax_t rem
          The remainder from the division.

     (This is identical to div_t except that the components are of type intmax_t rather than int.)

     See Integers for a description of the intmax_t type.

 -- Function: imaxdiv_t imaxdiv (intmax_t NUMERATOR, intmax_t DENOMINATOR)
     The imaxdiv function is like the div function, but the arguments are of type intmax_t and the result is returned as a structure of type imaxdiv_t.

     See Integers for a description of the intmax_t type.

     The imaxdiv function was added in ISO C99.

Floating Point Numbers
======================

Most computer hardware has support for two different kinds of numbers: integers (...-3, -2, -1, 0, 1, 2, 3...) and floating-point numbers.  Floating-point numbers have three parts: the mantissa, the exponent, and the sign bit.  The real number represented by a floating-point value is given by (s ? -1 : 1) mul 2^e mul M where s is the sign bit, e the exponent, and M the mantissa.  See Floating Point Concepts, for details.  (It is possible to have a different base for the exponent, but all modern hardware uses 2.)

Floating-point numbers can represent a finite subset of the real numbers.  While this subset is large enough for most purposes, it is important to remember that the only reals that can be represented exactly are rational numbers that have a terminating binary expansion shorter than the width of the mantissa.  Even simple fractions such as 1/5 can only be approximated by floating point.

Mathematical operations and functions frequently need to produce values that are not representable.  Often these values can be approximated closely enough for practical purposes, but sometimes they can't. Historically there was no way to tell when the results of a calculation were inaccurate.  Modern computers implement the IEEE 754 standard for numerical computations, which defines a framework for indicating to the program when the results of calculation are not trustworthy.  This framework consists of a set of exceptions that indicate why a result could not be represented, and the special values infinity and not a number (NaN).

Floating-Point Number Classification Functions
==============================================

ISO C99 defines macros that let you determine what sort of floating-point number a variable holds.

 -- Macro: int fpclassify (float-type X)
     This is a generic macro which works on all floating-point types and which returns a value of type int.  The possible values are:

     FP_NAN
          The floating-point number X is ``Not a Number'' (see Infinity and NaN)

     FP_INFINITE
          The value of X is either plus or minus infinity (see Infinity and NaN)

     FP_ZERO
          The value of X is zero.  In floating-point formats like IEEE 754, where zero can be signed, this value is also returned if X is negative zero.

     FP_SUBNORMAL
          Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format (see Floating Point Concepts).  This format is less precise but can represent values closer to zero.  fpclassify returns this value for values of X in this alternate format.

     FP_NORMAL
          This value is returned for all other values of X.  It indicates that there is nothing special about the number.

fpclassify is most useful if more than one property of a number must be tested.  There are more specific macros which only test one property at a time.  Generally these macros execute faster than fpclassify, since there is special hardware support for them. You should therefore use the specific macros whenever possible.

 -- Macro: int isfinite (float-type X)
     This macro returns a nonzero value if X is finite: not plus or minus infinity, and not NaN.  It is equivalent to

          (fpclassify (x) != FP_NAN && fpclassify (x) != FP_INFINITE)

     isfinite is implemented as a macro which accepts any floating-point type.

 -- Macro: int isnormal (float-type X)
     This macro returns a nonzero value if X is finite and normalized. It is equivalent to

          (fpclassify (x) == FP_NORMAL)

 -- Macro: int isnan (float-type X)
     This macro returns a nonzero value if X is NaN.  It is equivalent to

          (fpclassify (x) == FP_NAN)

Another set of floating-point classification functions was provided by BSD.  The GNU C library also supports these functions; however, we recommend that you use the ISO C99 macros in new code.  Those are standard and will be available more widely.  Also, since they are macros, you do not have to worry about the type of their argument.

 -- Function: int isinf (double X)
 -- Function: int isinff (float X)
 -- Function: int isinfl (long double X)
     This function returns -1 if X represents negative infinity, 1 if X represents positive infinity, and 0 otherwise.

 -- Function: int isnan (double X)
 -- Function: int isnanf (float X)
 -- Function: int isnanl (long double X)
     This function returns a nonzero value if X is a ``not a number'' value, and zero otherwise.

     Note: The isnan macro defined by ISO C99 overrides the BSD function.  This is normally not a problem, because the two routines behave identically.  However, if you really need to get the BSD function for some reason, you can write

          (isnan) (x)

 -- Function: int finite (double X)
 -- Function: int finitef (float X)
 -- Function: int finitel (long double X)
     This function returns a nonzero value if X is finite or a ``not a number'' value, and zero otherwise.

Portability Note: The functions listed in this section are BSD extensions.

Errors in Floating-Point Calculations
=====================================

FP Exceptions
-------------

The IEEE 754 standard defines five exceptions that can occur during a calculation.  Each corresponds to a particular sort of error, such as overflow.

When exceptions occur (when exceptions are raised, in the language of the standard), one of two things can happen.  By default the exception is simply noted in the floating-point status word, and the program continues as if nothing had happened.  The operation produces a default value, which depends on the exception (see the table below).  Your program can check the status word to find out which exceptions happened.

Alternatively, you can enable traps for exceptions.  In that case, when an exception is raised, your program will receive the SIGFPE signal.  The default action for this signal is to terminate the program.  See Signal Handling, for how you can change the effect of the signal.

In the System V math library, the user-defined function matherr is called when certain exceptions occur inside math library functions. However, the Unix98 standard deprecates this interface.  We support it for historical compatibility, but recommend that you do not use it in new programs.

The exceptions defined in IEEE 754 are:

Invalid Operation
     This exception is raised if the given operands are invalid for the operation to be performed.  Examples are (see IEEE 754, section 7):

      1. Addition or subtraction: infinity - infinity.  (But infinity + infinity = infinity).

      2. Multiplication: 0 mul infinity.

      3. Division: 0/0 or infinity/infinity.

      4. Remainder: x REM y, where y is zero or x is infinite.

      5. Square root if the operand is less then zero.  More generally, any mathematical function evaluated outside its domain produces this exception.

      6. Conversion of a floating-point number to an integer or decimal string, when the number cannot be represented in the target format (due to overflow, infinity, or NaN).

      7. Conversion of an unrecognizable input string.

      8. Comparison via predicates involving < or >, when one or other of the operands is NaN.  You can prevent this exception by using the unordered comparison functions instead; see FP Comparison Functions.

     If the exception does not trap, the result of the operation is NaN.

Division by Zero
     This exception is raised when a finite nonzero number is divided by zero.  If no trap occurs the result is either +infinity or -infinity, depending on the signs of the operands.

Overflow
     This exception is raised whenever the result cannot be represented as a finite value in the precision format of the destination.  If no trap occurs the result depends on the sign of the intermediate result and the current rounding mode (IEEE 754, section 7.3):

      1. Round to nearest carries all overflows to infinity with the sign of the intermediate result.

      2. Round toward 0 carries all overflows to the largest representable finite number with the sign of the intermediate result.

      3. Round toward -infinity carries positive overflows to the largest representable finite number and negative overflows to -infinity.

      4. Round toward infinity carries negative overflows to the most negative representable finite number and positive overflows to infinity.

     Whenever the overflow exception is raised, the inexact exception is also raised.

Underflow
     The underflow exception is raised when an intermediate result is too small to be calculated accurately, or if the operation's result rounded to the destination precision is too small to be normalized.

     When no trap is installed for the underflow exception, underflow is signaled (via the underflow flag) only when both tininess and loss of accuracy have been detected.  If no trap handler is installed the operation continues with an imprecise small value, or zero if the destination precision cannot hold the small exact result.

Inexact
     This exception is signalled if a rounded result is not exact (such as when calculating the square root of two) or a result overflows without an overflow trap.

Infinity and NaN
----------------

IEEE 754 floating point numbers can represent positive or negative infinity, and NaN (not a number).  These three values arise from calculations whose result is undefined or cannot be represented accurately.  You can also deliberately set a floating-point variable to any of them, which is sometimes useful.  Some examples of calculations that produce infinity or NaN:

     1/0 = infinity
     log (0) = -infinity
     sqrt (-1) = NaN

When a calculation produces any of these values, an exception also occurs; see FP Exceptions.

The basic operations and math functions all accept infinity and NaN and produce sensible output.  Infinities propagate through calculations as one would expect: for example, 2 + infinity = infinity, 4/infinity = 0, atan (infinity) = pi/2.  NaN, on the other hand, infects any calculation that involves it.  Unless the calculation would produce the same result no matter what real value replaced NaN, the result is NaN.

In comparison operations, positive infinity is larger than all values except itself and NaN, and negative infinity is smaller than all values except itself and NaN.  NaN is unordered: it is not equal to, greater than, or less than anything, including itself. x == x is false if the value of x is NaN.  You can use this to test whether a value is NaN or not, but the recommended way to test for NaN is with the isnan function (see Floating Point Classes).  In addition, <, >, <=, and >= will raise an exception when applied to NaNs.

math.h defines macros that allow you to explicitly set a variable to infinity or NaN.

 -- Macro: float INFINITY
     An expression representing positive infinity.  It is equal to the value produced  by mathematical operations like 1.0 / 0.0. -INFINITY represents negative infinity.

     You can test whether a floating-point value is infinite by comparing it to this macro.  However, this is not recommended; you should use the isfinite macro instead.  See Floating Point Classes.

     This macro was introduced in the ISO C99 standard.

 -- Macro: float NAN
     An expression representing a value which is ``not a number''.  This macro is a GNU extension, available only on machines that support the ``not a number'' value---that is to say, on all machines that support IEEE floating point.

     You can use #ifdef NAN to test whether the machine supports NaN.  (Of course, you must arrange for GNU extensions to be visible, such as by defining _GNU_SOURCE, and then you must include math.h.)

IEEE 754 also allows for another unusual value: negative zero.  This value is produced when you divide a positive number by negative infinity, or when a negative result is smaller than the limits of representation.  Negative zero behaves identically to zero in all calculations, unless you explicitly test the sign bit with signbit or copysign.

Examining the FPU status word
-----------------------------

ISO C99 defines functions to query and manipulate the floating-point status word.  You can use these functions to check for untrapped exceptions when it's convenient, rather than worrying about them in the middle of a calculation.

These constants represent the various IEEE 754 exceptions.  Not all FPUs report all the different exceptions.  Each constant is defined if and only if the FPU you are compiling for supports that exception, so you can test for FPU support with #ifdef.  They are defined in fenv.h.

FE_INEXACT
     The inexact exception.

FE_DIVBYZERO
     The divide by zero exception.

FE_UNDERFLOW
     The underflow exception.

FE_OVERFLOW
     The overflow exception.

FE_INVALID
     The invalid exception.

The macro FE_ALL_EXCEPT is the bitwise OR of all exception macros which are supported by the FP implementation.

These functions allow you to clear exception flags, test for exceptions, and save and restore the set of exceptions flagged.

 -- Function: int feclearexcept (int EXCEPTS)
     This function clears all of the supported exception flags indicated by EXCEPTS.

     The function returns zero in case the operation was successful, a non-zero value otherwise.

 -- Function: int feraiseexcept (int EXCEPTS)
     This function raises the supported exceptions indicated by EXCEPTS.  If more than one exception bit in EXCEPTS is set the order in which the exceptions are raised is undefined except that overflow (FE_OVERFLOW) or underflow (FE_UNDERFLOW) are raised before inexact (FE_INEXACT).  Whether for overflow or underflow the inexact exception is also raised is also implementation dependent.

     The function returns zero in case the operation was successful, a non-zero value otherwise.

 -- Function: int fetestexcept (int EXCEPTS)
     Test whether the exception flags indicated by the parameter EXCEPT are currently set.  If any of them are, a nonzero value is returned which specifies which exceptions are set.  Otherwise the result is zero.

To understand these functions, imagine that the status word is an integer variable named STATUS.  feclearexcept is then equivalent to status &= ~excepts and fetestexcept is equivalent to (status & excepts).  The actual implementation may be very different, of course.

Exception flags are only cleared when the program explicitly requests it, by calling feclearexcept.  If you want to check for exceptions from a set of calculations, you should clear all the flags first.  Here is a simple example of the way to use fetestexcept:

     {
       double f;
       int raised;
       feclearexcept (FE_ALL_EXCEPT);
       f = compute ();
       raised = fetestexcept (FE_OVERFLOW | FE_INVALID);
       if (raised & FE_OVERFLOW) { /* ... */ }
       if (raised & FE_INVALID) { /* ... */ }
       /* ... */
     }

You cannot explicitly set bits in the status word.  You can, however, save the entire status word and restore it later.  This is done with the following functions:

 -- Function: int fegetexceptflag (fexcept_t *FLAGP, int EXCEPTS)
     This function stores in the variable pointed to by FLAGP an implementation-defined value representing the current setting of the exception flags indicated by EXCEPTS.

     The function returns zero in case the operation was successful, a non-zero value otherwise.

 -- Function: int fesetexceptflag (const fexcept_t *FLAGP, int
     EXCEPTS) This function restores the flags for the exceptions indicated by EXCEPTS to the values stored in the variable pointed to by FLAGP.

     The function returns zero in case the operation was successful, a non-zero value otherwise.

Note that the value stored in fexcept_t bears no resemblance to the bit mask returned by fetestexcept.  The type may not even be an integer.  Do not attempt to modify an fexcept_t variable.

Error Reporting by Mathematical Functions
-----------------------------------------

Many of the math functions are defined only over a subset of the real or complex numbers.  Even if they are mathematically defined, their result may be larger or smaller than the range representable by their return type.  These are known as domain errors, overflows, and underflows, respectively.  Math functions do several things when one of these errors occurs.  In this manual we will refer to the complete response as signalling a domain error, overflow, or underflow.

When a math function suffers a domain error, it raises the invalid exception and returns NaN.  It also sets ERRNO to EDOM; this is for compatibility with old systems that do not support IEEE 754 exception handling.  Likewise, when overflow occurs, math functions raise the overflow exception and return infinity or -infinity as appropriate.  They also set ERRNO to ERANGE.  When underflow occurs, the underflow exception is raised, and zero (appropriately signed) is returned.  ERRNO may be set to ERANGE, but this is not guaranteed.

Some of the math functions are defined mathematically to result in a complex value over parts of their domains.  The most familiar example of this is taking the square root of a negative number.  The complex math functions, such as csqrt, will return the appropriate complex value in this case.  The real-valued functions, such as sqrt, will signal a domain error.

Some older hardware does not support infinities.  On that hardware, overflows instead return a particular very large number (usually the largest representable number).  math.h defines macros you can use to test for overflow on both old and new hardware.

 -- Macro: double HUGE_VAL
 -- Macro: float HUGE_VALF
 -- Macro: long double HUGE_VALL
     An expression representing a particular very large number.  On machines that use IEEE 754 floating point format, HUGE_VAL is infinity. On other machines, it's typically the largest positive number that can be represented.

     Mathematical functions return the appropriately typed version of HUGE_VAL or -HUGE_VAL when the result is too large to be represented.

Rounding Modes
==============

Floating-point calculations are carried out internally with extra precision, and then rounded to fit into the destination type.  This ensures that results are as precise as the input data.  IEEE 754 defines four possible rounding modes:

Round to nearest.
     This is the default mode.  It should be used unless there is a specific need for one of the others.  In this mode results are rounded to the nearest representable value.  If the result is midway between two representable values, the even representable is chosen. Even here means the lowest-order bit is zero.  This rounding mode prevents statistical bias and guarantees numeric stability: round-off errors in a lengthy calculation will remain smaller than half of FLT_EPSILON.

Round toward plus Infinity.
     All results are rounded to the smallest representable value which is greater than the result.

Round toward minus Infinity.
     All results are rounded to the largest representable value which is less than the result.

Round toward zero.
     All results are rounded to the largest representable value whose magnitude is less than that of the result.  In other words, if the result is negative it is rounded up; if it is positive, it is rounded down.

fenv.h defines constants which you can use to refer to the various rounding modes.  Each one will be defined if and only if the FPU supports the corresponding rounding mode.

FE_TONEAREST
     Round to nearest.

FE_UPWARD
     Round toward +infinity.

FE_DOWNWARD
     Round toward -infinity.

FE_TOWARDZERO
     Round toward zero.

Underflow is an unusual case.  Normally, IEEE 754 floating point numbers are always normalized (see Floating Point Concepts). Numbers smaller than 2^r (where r is the minimum exponent, FLT_MIN_RADIX-1 for FLOAT) cannot be represented as normalized numbers.  Rounding all such numbers to zero or 2^r would cause some algorithms to fail at 0.  Therefore, they are left in denormalized form.  That produces loss of precision, since some bits of the mantissa are stolen to indicate the decimal point.

If a result is too small to be represented as a denormalized number, it is rounded to zero.  However, the sign of the result is preserved; if the calculation was negative, the result is negative zero. Negative zero can also result from some operations on infinity, such as 4/-infinity.  Negative zero behaves identically to zero except when the copysign or signbit functions are used to check the sign bit directly.

At any time one of the above four rounding modes is selected.  You can find out which one with this function:

 -- Function: int fegetround (void)
     Returns the currently selected rounding mode, represented by one of the values of the defined rounding mode macros.

To change the rounding mode, use this function:

 -- Function: int fesetround (int ROUND)
     Changes the currently selected rounding mode to ROUND.  If ROUND does not correspond to one of the supported rounding modes nothing is changed.  fesetround returns zero if it changed the rounding mode, a nonzero value if the mode is not supported.

You should avoid changing the rounding mode if possible.  It can be an expensive operation; also, some hardware requires you to compile your program differently for it to work.  The resulting code may run slower. See your compiler documentation for details.

Floating-Point Control Functions
================================

IEEE 754 floating-point implementations allow the programmer to decide whether traps will occur for each of the exceptions, by setting bits in the control word.  In C, traps result in the program receiving the SIGFPE signal; see Signal Handling.

Note: IEEE 754 says that trap handlers are given details of the exceptional situation, and can set the result value.  C signals do not provide any mechanism to pass this information back and forth. Trapping exceptions in C is therefore not very useful.

It is sometimes necessary to save the state of the floating-point unit while you perform some calculation.  The library provides functions which save and restore the exception flags, the set of exceptions that generate traps, and the rounding mode.  This information is known as the floating-point environment.

The functions to save and restore the floating-point environment all use a variable of type fenv_t to store information.  This type is defined in fenv.h.  Its size and contents are implementation-defined.  You should not attempt to manipulate a variable of this type directly.

To save the state of the FPU, use one of these functions:

 -- Function: int fegetenv (fenv_t *ENVP)
     Store the floating-point environment in the variable pointed to by ENVP.

     The function returns zero in case the operation was successful, a non-zero value otherwise.

 -- Function: int feholdexcept (fenv_t *ENVP)
     Store the current floating-point environment in the object pointed to by ENVP.  Then clear all exception flags, and set the FPU to trap no exceptions.  Not all FPUs support trapping no exceptions; if feholdexcept cannot set this mode, it returns nonzero value.  If it succeeds, it returns zero.

The functions which restore the floating-point environment can take these kinds of arguments:

  * Pointers to fenv_t objects, which were initialized previously by a call to fegetenv or feholdexcept.

  * The special macro FE_DFL_ENV which represents the floating-point environment as it was available at program start.

  * Implementation defined macros with names starting with FE_ and having type fenv_t *.

     If possible, the GNU C Library defines a macro FE_NOMASK_ENV which represents an environment where every exception raised causes a trap to occur.  You can test for this macro using #ifdef.  It is only defined if _GNU_SOURCE is defined.

     Some platforms might define other predefined environments.

To set the floating-point environment, you can use either of these functions:

 -- Function: int fesetenv (const fenv_t *ENVP)
     Set the floating-point environment to that described by ENVP.

     The function returns zero in case the operation was successful, a non-zero value otherwise.

 -- Function: int feupdateenv (const fenv_t *ENVP)
     Like fesetenv, this function sets the floating-point environment to that described by ENVP.  However, if any exceptions were flagged in the status word before feupdateenv was called, they remain flagged after the call.  In other words, after feupdateenv is called, the status word is the bitwise OR of the previous status word and the one saved in ENVP.

     The function returns zero in case the operation was successful, a non-zero value otherwise.

To control for individual exceptions if raising them causes a trap to occur, you can use the following two functions.

Portability Note: These functions are all GNU extensions.

 -- Function: int feenableexcept (int EXCEPTS)
     This functions enables traps for each of the exceptions as indicated by the parameter EXCEPT.  The individual excepetions are described in Status bit operations.  Only the specified exceptions are enabled, the status of the other exceptions is not changed.

     The function returns the previous enabled exceptions in case the operation was successful, -1 otherwise.

 -- Function: int fedisableexcept (int EXCEPTS)
     This functions disables traps for each of the exceptions as indicated by the parameter EXCEPT.  The individual excepetions are described in Status bit operations.  Only the specified exceptions are disabled, the status of the other exceptions is not changed.

     The function returns the previous enabled exceptions in case the operation was successful, -1 otherwise.

 -- Function: int fegetexcept (int EXCEPTS)
     The function returns a bitmask of all currently enabled exceptions.  It returns -1 in case of failure.

Arithmetic Functions
====================

The C library provides functions to do basic operations on floating-point numbers.  These include absolute value, maximum and minimum, normalization, bit twiddling, rounding, and a few others.

Absolute Value
--------------

These functions are provided for obtaining the absolute value (or magnitude) of a number.  The absolute value of a real number X is X if X is positive, -X if X is negative.  For a complex number Z, whose real part is X and whose imaginary part is Y, the absolute value is sqrt (X*X + Y*Y).

Prototypes for abs, labs and llabs are in stdlib.h; imaxabs is declared in inttypes.h; fabs, fabsf and fabsl are declared in math.h. cabs, cabsf and cabsl are declared in complex.h.

 -- Function: int abs (int NUMBER)
 -- Function: long int labs (long int NUMBER)
 -- Function: long long int llabs (long long int NUMBER)
 -- Function: intmax_t imaxabs (intmax_t NUMBER)
     These functions return the absolute value of NUMBER.

     Most computers use a two's complement integer representation, in which the absolute value of INT_MIN (the smallest possible int) cannot be represented; thus, abs (INT_MIN) is not defined.

     llabs and imaxdiv are new to ISO C99.

     See Integers for a description of the intmax_t type.

 -- Function: double fabs (double NUMBER)
 -- Function: float fabsf (float NUMBER)
 -- Function: long double fabsl (long double NUMBER)
     This function returns the absolute value of the floating-point number NUMBER.

 -- Function: double cabs (complex double Z)
 -- Function: float cabsf (complex float Z)
 -- Function: long double cabsl (complex long double Z)
     These functions return the absolute  value of the complex number Z (see Complex Numbers).  The absolute value of a complex number is:

          sqrt (creal (Z) * creal (Z) + cimag (Z) * cimag (Z))

     This function should always be used instead of the direct formula because it takes special care to avoid losing precision.  It may also take advantage of hardware support for this operation. See hypot in Exponents and Logarithms.

Normalization Functions
-----------------------

The functions described in this section are primarily provided as a way to efficiently perform certain low-level manipulations on floating point numbers that are represented internally using a binary radix; see Floating Point Concepts.  These functions are required to have equivalent behavior even if the representation does not use a radix of 2, but of course they are unlikely to be particularly efficient in those cases.

All these functions are declared in math.h.

 -- Function: double frexp (double VALUE, int *EXPONENT)
 -- Function: float frexpf (float VALUE, int *EXPONENT)
 -- Function: long double frexpl (long double VALUE, int *EXPONENT)
     These functions are used to split the number VALUE into a normalized fraction and an exponent.

     If the argument VALUE is not zero, the return value is VALUE times a power of two, and is always in the range 1/2 (inclusive) to 1 (exclusive).  The corresponding exponent is stored in *EXPONENT; the return value multiplied by 2 raised to this exponent equals the original number VALUE.

     For example, frexp (12.8, &exponent) returns 0.8 and stores 4 in exponent.

     If VALUE is zero, then the return value is zero and zero is stored in *EXPONENT.

 -- Function: double ldexp (double VALUE, int EXPONENT)
 -- Function: float ldexpf (float VALUE, int EXPONENT)
 -- Function: long double ldexpl (long double VALUE, int EXPONENT)
     These functions return the result of multiplying the floating-point number VALUE by 2 raised to the power EXPONENT.  (It can be used to reassemble floating-point numbers that were taken apart by frexp.)

     For example, ldexp (0.8, 4) returns 12.8.

The following functions, which come from BSD, provide facilities equivalent to those of ldexp and frexp.  See also the ISO C function logb which originally also appeared in BSD.

 -- Function: double scalb (double VALUE, int EXPONENT)
 -- Function: float scalbf (float VALUE, int EXPONENT)
 -- Function: long double scalbl (long double VALUE, int EXPONENT)
     The scalb function is the BSD name for ldexp.

 -- Function: long long int scalbn (double X, int n)
 -- Function: long long int scalbnf (float X, int n)
 -- Function: long long int scalbnl (long double X, int n)
     scalbn is identical to scalb, except that the exponent N is an int instead of a floating-point number.

 -- Function: long long int scalbln (double X, long int n)
 -- Function: long long int scalblnf (float X, long int n)
 -- Function: long long int scalblnl (long double X, long int n)
     scalbln is identical to scalb, except that the exponent N is a long int instead of a floating-point number.

 -- Function: long long int significand (double X)
 -- Function: long long int significandf (float X)
 -- Function: long long int significandl (long double X)
     significand returns the mantissa of X scaled to the range [1, 2). It is equivalent to scalb (X, (double) -ilogb (X)).

     This function exists mainly for use in certain standardized tests of IEEE 754 conformance.

Rounding Functions
------------------

The functions listed here perform operations such as rounding and truncation of floating-point values. Some of these functions convert floating point numbers to integer values.  They are all declared in math.h.

You can also convert floating-point numbers to integers simply by casting them to int.  This discards the fractional part, effectively rounding towards zero.  However, this only works if the result can actually be represented as an int---for very large numbers, this is impossible.  The functions listed here return the result as a double instead to get around this problem.

 -- Function: double ceil (double X)
 -- Function: float ceilf (float X)
 -- Function: long double ceill (long double X)
     These functions round X upwards to the nearest integer, returning that value as a double.  Thus, ceil (1.5) is 2.0.

 -- Function: double floor (double X)
 -- Function: float floorf (float X)
 -- Function: long double floorl (long double X)
     These functions round X downwards to the nearest integer, returning that value as a double.  Thus, floor (1.5) is 1.0 and floor (-1.5) is -2.0.

 -- Function: double trunc (double X)
 -- Function: float truncf (float X)
 -- Function: long double truncl (long double X)
     The trunc functions round X towards zero to the nearest integer (returned in floating-point format).  Thus, trunc (1.5) is 1.0 and trunc (-1.5) is -1.0.

 -- Function: double rint (double X)
 -- Function: float rintf (float X)
 -- Function: long double rintl (long double X)
     These functions round X to an integer value according to the current rounding mode.  See Floating Point Parameters, for information about the various rounding modes.  The default rounding mode is to round to the nearest integer; some machines support other modes, but round-to-nearest is always used unless you explicitly select another.

     If X was not initially an integer, these functions raise the inexact exception.

 -- Function: double nearbyint (double X)
 -- Function: float nearbyintf (float X)
 -- Function: long double nearbyintl (long double X)
     These functions return the same value as the rint functions, but do not raise the inexact exception if X is not an integer.

 -- Function: double round (double X)
 -- Function: float roundf (float X)
 -- Function: long double roundl (long double X)
     These functions are similar to rint, but they round halfway cases away from zero instead of to the nearest even integer.

 -- Function: long int lrint (double X)
 -- Function: long int lrintf (float X)
 -- Function: long int lrintl (long double X)
     These functions are just like rint, but they return a long int instead of a floating-point number.

 -- Function: long long int llrint (double X)
 -- Function: long long int llrintf (float X)
 -- Function: long long int llrintl (long double X)
     These functions are just like rint, but they return a long long int instead of a floating-point number.

 -- Function: long int lround (double X)
 -- Function: long int lroundf (float X)
 -- Function: long int lroundl (long double X)
     These functions are just like round, but they return a long int instead of a floating-point number.

 -- Function: long long int llround (double X)
 -- Function: long long int llroundf (float X)
 -- Function: long long int llroundl (long double X)
     These functions are just like round, but they return a long long int instead of a floating-point number.

 -- Function: double modf (double VALUE, double *INTEGER-PART)
 -- Function: float modff (float VALUE, float *INTEGER-PART)
 -- Function: long double modfl (long double VALUE, long double *INTEGER-PART)
     These functions break the argument VALUE into an integer part and a fractional part (between -1 and 1, exclusive).  Their sum equals VALUE.  Each of the parts has the same sign as VALUE, and the integer part is always rounded toward zero.

     modf stores the integer part in *INTEGER-PART, and returns the fractional part.  For example, modf (2.5, &intpart) returns 0.5 and stores 2.0 into intpart.

Remainder Functions
-------------------

The functions in this section compute the remainder on division of two floating-point numbers.  Each is a little different; pick the one that suits your problem.

 -- Function: double fmod (double NUMERATOR, double DENOMINATOR)
 -- Function: float fmodf (float NUMERATOR, float DENOMINATOR)
 -- Function: long double fmodl (long double NUMERATOR, long double DENOMINATOR)
     These functions compute the remainder from the division of NUMERATOR by DENOMINATOR.  Specifically, the return value is NUMERATOR - N * DENOMINATOR, where N is the quotient of NUMERATOR divided by DENOMINATOR, rounded towards zero to an integer.  Thus, fmod (6.5, 2.3) returns 1.9, which is 6.5 minus 4.6.

     The result has the same sign as the NUMERATOR and has magnitude less than the magnitude of the DENOMINATOR.

     If DENOMINATOR is zero, fmod signals a domain error.

 -- Function: double drem (double NUMERATOR, double DENOMINATOR)
 -- Function: float dremf (float NUMERATOR, float DENOMINATOR)
 -- Function: long double dreml (long double NUMERATOR, long double DENOMINATOR)
     These functions are like fmod except that they rounds the internal quotient N to the nearest integer instead of towards zero to an integer.  For example, drem (6.5, 2.3) returns -0.4, which is 6.5 minus 6.9.

     The absolute value of the result is less than or equal to half the absolute value of the DENOMINATOR.  The difference between fmod (NUMERATOR, DENOMINATOR) and drem (NUMERATOR, DENOMINATOR) is always either DENOMINATOR, minus DENOMINATOR, or zero.

     If DENOMINATOR is zero, drem signals a domain error.

 -- Function: double remainder (double NUMERATOR, double DENOMINATOR)
 -- Function: float remainderf (float NUMERATOR, float DENOMINATOR)
 -- Function: long double remainderl (long double NUMERATOR, long double DENOMINATOR)
     This function is another name for drem.

Setting and modifying single bits of FP values
----------------------------------------------

There are some operations that are too complicated or expensive to perform by hand on floating-point numbers.  ISO C99 defines functions to do these operations, which mostly involve changing single bits.

 -- Function: double copysign (double X, double Y)
 -- Function: float copysignf (float X, float Y)
 -- Function: long double copysignl (long double X, long double Y)
     These functions return X but with the sign of Y.  They work even if X or Y are NaN or zero.  Both of these can carry a sign (although not all implementations support it) and this is one of the few operations that can tell the difference.

     copysign never raises an exception.

     This function is defined in IEC 559 (and the appendix with recommended functions in IEEE 754/IEEE 854).

 -- Function: int signbit (float-type X)
     signbit is a generic macro which can work on all floating-point types.  It returns a nonzero value if the value of X has its sign bit set.

     This is not the same as x < 0.0, because IEEE 754 floating point allows zero to be signed.  The comparison -0.0 < 0.0 is false, but signbit (-0.0) will return a nonzero value.

 -- Function: double nextafter (double X, double Y)
 -- Function: float nextafterf (float X, float Y)
 -- Function: long double nextafterl (long double X, long double Y)
     The nextafter function returns the next representable neighbor of X in the direction towards Y.  The size of the step between X and the result depends on the type of the result.  If X = Y the function simply returns Y.  If either value is NaN, NaN is returned.  Otherwise a value corresponding to the value of the least significant bit in the mantissa is added or subtracted, depending on the direction. nextafter will signal overflow or underflow if the result goes outside of the range of normalized numbers.

     This function is defined in IEC 559 (and the appendix with recommended functions in IEEE 754/IEEE 854).

 -- Function: double nexttoward (double X, long double Y)
 -- Function: float nexttowardf (float X, long double Y)
 -- Function: long double nexttowardl (long double X, long double Y)
     These functions are identical to the corresponding versions of nextafter except that their second argument is a long double.

 -- Function: double nan (const char *TAGP)
 -- Function: float nanf (const char *TAGP)
 -- Function: long double nanl (const char *TAGP)
     The nan function returns a representation of NaN, provided that NaN is supported by the target platform. nan ("N-CHAR-SEQUENCE") is equivalent to strtod ("NAN(N-CHAR-SEQUENCE)").

     The argument TAGP is used in an unspecified manner.  On IEEE 754 systems, there are many representations of NaN, and TAGP selects one.  On other systems it may do nothing.

Floating-Point Comparison Functions
-----------------------------------

The standard C comparison operators provoke exceptions when one or other of the operands is NaN.  For example,

     int v = a < 1.0;

will raise an exception if A is NaN.  (This does not happen with == and !=; those merely return false and true, respectively, when NaN is examined.)  Frequently this exception is undesirable.  ISO C99 therefore defines comparison functions that do not raise exceptions when NaN is examined.  All of the functions are implemented as macros which allow their arguments to be of any floating-point type.  The macros are guaranteed to evaluate their arguments only once.

 -- Macro: int isgreater (real-floating X, real-floating Y)
     This macro determines whether the argument X is greater than Y.  It is equivalent to (X) > (Y), but no exception is raised if X or Y are NaN.

 -- Macro: int isgreaterequal (real-floating X, real-floating Y)
     This macro determines whether the argument X is greater than or equal to Y.  It is equivalent to (X) >= (Y), but no exception is raised if X or Y are NaN.

 -- Macro: int isless (real-floating X, real-floating Y)
     This macro determines whether the argument X is less than Y. It is equivalent to (X) < (Y), but no exception is raised if X or Y are NaN.

 -- Macro: int islessequal (real-floating X, real-floating Y)
     This macro determines whether the argument X is less than or equal to Y.  It is equivalent to (X) <= (Y), but no exception is raised if X or Y are NaN.

 -- Macro: int islessgreater (real-floating X, real-floating Y)
     This macro determines whether the argument X is less or greater than Y.  It is equivalent to (X) < (Y) || (X) > (Y) (although it only evaluates X and Y once), but no exception is raised if X or Y are NaN.

     This macro is not equivalent to X != Y, because that expression is true if X or Y are NaN.

 -- Macro: int isunordered (real-floating X, real-floating Y)
     This macro determines whether its arguments are unordered.  In other words, it is true if X or Y are NaN, and false otherwise.

Not all machines provide hardware support for these operations.  On machines that don't, the macros can be very slow.  Therefore, you should not use these functions when NaN is not a concern.

Note: There are no macros isequal or isunequal. They are unnecessary, because the == and != operators do not throw an exception if one or both of the operands are NaN.

Miscellaneous FP arithmetic functions
-------------------------------------

The functions in this section perform miscellaneous but common operations that are awkward to express with C operators.  On some processors these functions can use special machine instructions to perform these operations faster than the equivalent C code.

 -- Function: double fmin (double X, double Y)
 -- Function: float fminf (float X, float Y)
 -- Function: long double fminl (long double X, long double Y)
     The fmin function returns the lesser of the two values X and Y.  It is similar to the expression

          ((x) < (y) ? (x) : (y))

     except that X and Y are only evaluated once.

     If an argument is NaN, the other argument is returned.  If both arguments are NaN, NaN is returned.

 -- Function: double fmax (double X, double Y)
 -- Function: float fmaxf (float X, float Y)
 -- Function: long double fmaxl (long double X, long double Y)
     The fmax function returns the greater of the two values X and Y.

     If an argument is NaN, the other argument is returned.  If both arguments are NaN, NaN is returned.

 -- Function: double fdim (double X, double Y)
 -- Function: float fdimf (float X, float Y)
 -- Function: long double fdiml (long double X, long double Y)
     The fdim function returns the positive difference between X and Y.  The positive difference is X - Y if X is greater than Y, and 0 otherwise.

     If X, Y, or both are NaN, NaN is returned.

 -- Function: double fma (double X, double Y, double Z)
 -- Function: float fmaf (float X, float Y, float Z)
 -- Function: long double fmal (long double X, long double Y, long double Z)
     The fma function performs floating-point multiply-add.  This is the operation (X mul Y) + Z, but the intermediate result is not rounded to the destination type.  This can sometimes improve the precision of a calculation.

     This function was introduced because some processors have a special instruction to perform multiply-add.  The C compiler cannot use it directly, because the expression x*y + z is defined to round the intermediate result.  fma lets you choose when you want to round only once.

     On processors which do not implement multiply-add in hardware, fma can be very slow since it must avoid intermediate rounding. math.h defines the symbols FP_FAST_FMA, FP_FAST_FMAF, and FP_FAST_FMAL when the corresponding version of fma is no slower than the expression x*y + z. In the GNU C library, this always means the operation is implemented in hardware.

Complex Numbers
===============

ISO C99 introduces support for complex numbers in C.  This is done with a new type qualifier, complex.  It is a keyword if and only if complex.h has been included.  There are three complex types, corresponding to the three real types:  float complex, double complex, and long double complex.

To construct complex numbers you need a way to indicate the imaginary part of a number.  There is no standard notation for an imaginary floating point constant.  Instead, complex.h defines two macros that can be used to create complex numbers.

 -- Macro: const float complex _Complex_I
     This macro is a representation of the complex number ``0+1i''. Multiplying a real floating-point value by _Complex_I gives a complex number whose value is purely imaginary.  You can use this to construct complex constants:

          3.0 + 4.0i = 3.0 + 4.0 * _Complex_I

     Note that _Complex_I * _Complex_I has the value -1, but the type of that value is complex.

_Complex_I is a bit of a mouthful.  complex.h also defines a shorter name for the same constant.

 -- Macro: const float complex I
     This macro has exactly the same value as _Complex_I.  Most of the time it is preferable.  However, it causes problems if you want to use the identifier I for something else.  You can safely write

          #include <complex.h>
          #undef I

     if you need I for your own purposes.  (In that case we recommend you also define some other short name for _Complex_I, such as J.)

Projections, Conjugates, and Decomposing of Complex Numbers
===========================================================

ISO C99 also defines functions that perform basic operations on complex numbers, such as decomposition and conjugation.  The prototypes for all these functions are in complex.h.  All functions are available in three variants, one for each of the three complex types.

 -- Function: double creal (complex double Z)
 -- Function: float crealf (complex float Z)
 -- Function: long double creall (complex long double Z)
     These functions return the real part of the complex number Z.

 -- Function: double cimag (complex double Z)
 -- Function: float cimagf (complex float Z)
 -- Function: long double cimagl (complex long double Z)
     These functions return the imaginary part of the complex number Z.

 -- Function: complex double conj (complex double Z)
 -- Function: complex float conjf (complex float Z)
 -- Function: complex long double conjl (complex long double Z)
     These functions return the conjugate value of the complex number Z.  The conjugate of a complex number has the same real part and a negated imaginary part.  In other words, conj(a + bi) = a + -bi.

 -- Function: double carg (complex double Z)
 -- Function: float cargf (complex float Z)
 -- Function: long double cargl (complex long double Z)
     These functions return the argument of the complex number Z. The argument of a complex number is the angle in the complex plane between the positive real axis and a line passing through zero and the number.  This angle is measured in the usual fashion and ranges from 0 to 2 pi.

     carg has a branch cut along the positive real axis.

 -- Function: complex double cproj (complex double Z)
 -- Function: complex float cprojf (complex float Z)
 -- Function: complex long double cprojl (complex long double Z)
     These functions return the projection of the complex value Z onto the Riemann sphere.  Values with a infinite imaginary part are projected to positive infinity on the real axis, even if the real part is NaN.  If the real part is infinite, the result is equivalent to

          INFINITY + I * copysign (0.0, cimag (z))

Parsing of Numbers
==================

This section describes functions for ``reading'' integer and floating-point numbers from a string.  It may be more convenient in some cases to use sscanf or one of the related functions; see Formatted Input.  But often you can make a program more robust by finding the tokens in the string by hand, then converting the numbers one by one.

Parsing of Integers
-------------------

The str functions are declared in stdlib.h and those beginning with wcs are declared in wchar.h.  One might wonder about the use of restrict in the prototypes of the functions in this section.  It is seemingly useless but the ISO C standard uses it (for the functions defined there) so we have to do it as well.

 -- Function: long int strtol (const char *restrict STRING, char **restrict TAILPTR, int BASE)
     The strtol (``string-to-long'') function converts the initial part of STRING to a signed integer, which is returned as a value of type long int.

     This function attempts to decompose STRING as follows:

       * A (possibly empty) sequence of whitespace characters.  Which characters are whitespace is determined by the isspace function (see Classification of Characters).  These are discarded.

       * An optional plus or minus sign (+ or -).

       * A nonempty sequence of digits in the radix specified by BASE.

          If BASE is zero, decimal radix is assumed unless the series of digits begins with 0 (specifying octal radix), or 0x or 0X (specifying hexadecimal radix); in other words, the same syntax used for integer constants in C.

          Otherwise BASE must have a value between 2 and 36. If BASE is 16, the digits may optionally be preceded by 0x or 0X.  If base has no legal value the value returned is 0l and the global variable errno is set to EINVAL.

       * Any remaining characters in the string.  If TAILPTR is not a null pointer, strtol stores a pointer to this tail in *TAILPTR.

     If the string is empty, contains only whitespace, or does not contain an initial substring that has the expected syntax for an integer in the specified BASE, no conversion is performed.  In this case, strtol returns a value of zero and the value stored in *TAILPTR is the value of STRING.

     In a locale other than the standard "C" locale, this function may recognize additional implementation-dependent syntax.

     If the string has valid syntax for an integer but the value is not representable because of overflow, strtol returns either LONG_MAX or LONG_MIN (see Range of Type), as appropriate for the sign of the value.  It also sets errno to ERANGE to indicate there was overflow.

     You should not check for errors by examining the return value of strtol, because the string might be a valid representation of 0l, LONG_MAX, or LONG_MIN.  Instead, check whether TAILPTR points to what you expect after the number (e.g. '\0' if the string should end after the number).  You also need to clear ERRNO before the call and check it afterward, in case there was overflow.

     There is an example at the end of this section.

 -- Function: long int wcstol (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR, int BASE)
     The wcstol function is equivalent to the strtol function in nearly all aspects but handles wide character strings.

     The wcstol function was introduced in Amendment 1 of ISO C90.

 -- Function: unsigned long int strtoul (const char *retrict STRING, char **restrict TAILPTR, int BASE)
     The strtoul (``string-to-unsigned-long'') function is like strtol except it converts to an unsigned long int value. The syntax is the same as described above for strtol.  The value returned on overflow is ULONG_MAX (see Range of Type).

     If STRING depicts a negative number, strtoul acts the same as STRTOL but casts the result to an unsigned integer.  That means for example that strtoul on "-1" returns ULONG_MAX and an input more negative than LONG_MIN returns (ULONG_MAX + 1) / 2.

     strtoul sets ERRNO to EINVAL if BASE is out of range, or ERANGE on overflow.

 -- Function: unsigned long int wcstoul (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR, int BASE)
     The wcstoul function is equivalent to the strtoul function in nearly all aspects but handles wide character strings.

     The wcstoul function was introduced in Amendment 1 of ISO C90.

 -- Function: long long int strtoll (const char *restrict STRING, char **restrict TAILPTR, int BASE)
     The strtoll function is like strtol except that it returns a long long int value, and accepts numbers with a correspondingly larger range.

     If the string has valid syntax for an integer but the value is not representable because of overflow, strtoll returns either LONG_LONG_MAX or LONG_LONG_MIN (see Range of Type), as appropriate for the sign of the value.  It also sets errno to ERANGE to indicate there was overflow.

     The strtoll function was introduced in ISO C99.

 -- Function: long long int wcstoll (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR, int BASE)
     The wcstoll function is equivalent to the strtoll function in nearly all aspects but handles wide character strings.

     The wcstoll function was introduced in Amendment 1 of ISO C90.

 -- Function: long long int strtoq (const char *restrict STRING, char **restrict TAILPTR, int BASE)
     strtoq (``string-to-quad-word'') is the BSD name for strtoll.

 -- Function: long long int wcstoq (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR, int BASE)
     The wcstoq function is equivalent to the strtoq function in nearly all aspects but handles wide character strings.

     The wcstoq function is a GNU extension.

 -- Function: unsigned long long int strtoull (const char *restrict STRING, char **restrict TAILPTR, int BASE)
     The strtoull function is related to strtoll the same way strtoul is related to strtol.

     The strtoull function was introduced in ISO C99.

 -- Function: unsigned long long int wcstoull (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR, int BASE)
     The wcstoull function is equivalent to the strtoull function in nearly all aspects but handles wide character strings.

     The wcstoull function was introduced in Amendment 1 of ISO C90.

 -- Function: unsigned long long int strtouq (const char *restrict STRING, char **restrict TAILPTR, int BASE)
     strtouq is the BSD name for strtoull.

 -- Function: unsigned long long int wcstouq (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR, int BASE)
     The wcstouq function is equivalent to the strtouq function in nearly all aspects but handles wide character strings.

     The wcstouq function is a GNU extension.

 -- Function: intmax_t strtoimax (const char *restrict STRING, char **restrict TAILPTR, int BASE)
     The strtoimax function is like strtol except that it returns a intmax_t value, and accepts numbers of a corresponding range.

     If the string has valid syntax for an integer but the value is not representable because of overflow, strtoimax returns either INTMAX_MAX or INTMAX_MIN (see Integers), as appropriate for the sign of the value.  It also sets errno to ERANGE to indicate there was overflow.

     See Integers for a description of the intmax_t type.  The strtoimax function was introduced in ISO C99.

 -- Function: intmax_t wcstoimax (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR, int BASE)
     The wcstoimax function is equivalent to the strtoimax function in nearly all aspects but handles wide character strings.

     The wcstoimax function was introduced in ISO C99.

 -- Function: uintmax_t strtoumax (const char *restrict STRING, char **restrict TAILPTR, int BASE)
     The strtoumax function is related to strtoimax the same way that strtoul is related to strtol.

     See Integers for a description of the intmax_t type.  The strtoumax function was introduced in ISO C99.

 -- Function: uintmax_t wcstoumax (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR, int BASE)
     The wcstoumax function is equivalent to the strtoumax function in nearly all aspects but handles wide character strings.

     The wcstoumax function was introduced in ISO C99.

 -- Function: long int atol (const char *STRING)
     This function is similar to the strtol function with a BASE argument of 10, except that it need not detect overflow errors. The atol function is provided mostly for compatibility with existing code; using strtol is more robust.

 -- Function: int atoi (const char *STRING)
     This function is like atol, except that it returns an int. The atoi function is also considered obsolete; use strtol instead.

 -- Function: long long int atoll (const char *STRING)
     This function is similar to atol, except it returns a long long int.

     The atoll function was introduced in ISO C99.  It too is obsolete (despite having just been added); use strtoll instead.

All the functions mentioned in this section so far do not handle alternative representations of characters as described in the locale data.  Some locales specify thousands separator and the way they have to be used which can help to make large numbers more readable.  To read such numbers one has to use the scanf functions with the ' flag.

Here is a function which parses a string as a sequence of integers and returns the sum of them:

     int
     sum_ints_from_string (char *string)
     {
       int sum = 0;

       while (1) {
         char *tail;
         int next;

         /* Skip whitespace by hand, to detect the end.  */
         while (isspace (*string)) string++;
         if (*string == 0)
           break;

         /* There is more nonwhitespace,  */
         /* so it ought to be another number.  */
         errno = 0;
         /* Parse it.  */
         next = strtol (string, &tail, 0);
         /* Add it in, if not overflow.  */
         if (errno)
           printf ("Overflow\n");
         else
           sum += next;
         /* Advance past it.  */
         string = tail;
       }

       return sum;
     }

Parsing of Floats
-----------------

The str functions are declared in stdlib.h and those beginning with wcs are declared in wchar.h.  One might wonder about the use of restrict in the prototypes of the functions in this section.  It is seemingly useless but the ISO C standard uses it (for the functions defined there) so we have to do it as well.

 -- Function: double strtod (const char *restrict STRING, char **restrict TAILPTR)
     The strtod (``string-to-double'') function converts the initial part of STRING to a floating-point number, which is returned as a value of type double.

     This function attempts to decompose STRING as follows:

       * A (possibly empty) sequence of whitespace characters.  Which characters are whitespace is determined by the isspace function (see Classification of Characters).  These are discarded.

       * An optional plus or minus sign (+ or -).

       * A floating point number in decimal or hexadecimal format.  The decimal format is:

            - A nonempty sequence of digits optionally containing a decimal-point character---normally ., but it depends on the locale (see General Numeric).

            - An optional exponent part, consisting of a character e or E, an optional sign, and a sequence of digits.

          The hexadecimal format is as follows:

            - A 0x or 0X followed by a nonempty sequence of hexadecimal digits optionally containing a decimal-point character---normally ., but it depends on the locale (see General Numeric).

            - An optional binary-exponent part, consisting of a character p or P, an optional sign, and a sequence of digits.

       * Any remaining characters in the string.  If TAILPTR is not a null pointer, a pointer to this tail of the string is stored in *TAILPTR.

     If the string is empty, contains only whitespace, or does not contain an initial substring that has the expected syntax for a floating-point number, no conversion is performed.  In this case, strtod returns a value of zero and the value returned in *TAILPTR is the value of STRING.

     In a locale other than the standard "C" or "POSIX" locales, this function may recognize additional locale-dependent syntax.

     If the string has valid syntax for a floating-point number but the value is outside the range of a double, strtod will signal overflow or underflow as described in Math Error Reporting.

     strtod recognizes four special input strings.  The strings "inf" and "infinity" are converted to infinity, or to the largest representable value if the floating-point format doesn't support infinities.  You can prepend a "+" or "-" to specify the sign.  Case is ignored when scanning these strings.

     The strings "nan" and "nan(CHARS...)" are converted to NaN.  Again, case is ignored.  If CHARS... are provided, they are used in some unspecified fashion to select a particular representation of NaN (there can be several).

     Since zero is a valid result as well as the value returned on error, you should check for errors in the same way as for strtol, by examining ERRNO and TAILPTR.

 -- Function: float strtof (const char *STRING, char **TAILPTR)
 -- Function: long double strtold (const char *STRING, char **TAILPTR)
     These functions are analogous to strtod, but return float and long double values respectively.  They report errors in the same way as strtod.  strtof can be substantially faster than strtod, but has less precision; conversely, strtold can be much slower but has more precision (on systems where long double is a separate type).

     These functions have been GNU extensions and are new to ISO C99.

 -- Function: double wcstod (const wchar_t *restrict STRING, wchar_t **restrict TAILPTR)
 -- Function: float wcstof (const wchar_t *STRING, wchar_t **TAILPTR)
 -- Function: long double wcstold (const wchar_t *STRING, wchar_t **TAILPTR)
     The wcstod, wcstof, and wcstol functions are equivalent in nearly all aspect to the strtod, strtof, and strtold functions but it handles wide character string.

     The wcstod function was introduced in Amendment 1 of ISO C90.  The wcstof and wcstold functions were introduced in ISO C99.

 -- Function: double atof (const char *STRING)
     This function is similar to the strtod function, except that it need not detect overflow and underflow errors.  The atof function is provided mostly for compatibility with existing code; using strtod is more robust.

The GNU C library also provides _l versions of these functions, which take an additional argument, the locale to use in conversion. See Parsing of Integers.

Old-fashioned System V number-to-string functions
=================================================

The old System V C library provided three functions to convert numbers to strings, with unusual and hard-to-use semantics.  The GNU C library also provides these functions and some natural extensions.

These functions are only available in glibc and on systems descended from AT&T Unix.  Therefore, unless these functions do precisely what you need, it is better to use sprintf, which is standard.

All these functions are defined in stdlib.h.

 -- Function: char * ecvt (double VALUE, int NDIGIT, int *DECPT, int *NEG)
     The function ecvt converts the floating-point number VALUE to a string with at most NDIGIT decimal digits.  The returned string contains no decimal point or sign. The first digit of the string is non-zero (unless VALUE is actually zero) and the last digit is rounded to nearest.  *DECPT is set to the index in the string of the first digit after the decimal point. *NEG is set to a nonzero value if VALUE is negative, zero otherwise.

     If NDIGIT decimal digits would exceed the precision of a double it is reduced to a system-specific value.

     The returned string is statically allocated and overwritten by each call to ecvt.

     If VALUE is zero, it is implementation defined whether *DECPT is 0 or 1.

     For example: ecvt (12.3, 5, &d, &n) returns "12300" and sets D to 2 and N to 0.

 -- Function: char * fcvt (double VALUE, int NDIGIT, int *DECPT, int *NEG)
     The function fcvt is like ecvt, but NDIGIT specifies the number of digits after the decimal point.  If NDIGIT is less than zero, VALUE is rounded to the NDIGIT+1'th place to the left of the decimal point.  For example, if NDIGIT is -1, VALUE will be rounded to the nearest 10.  If NDIGIT is negative and larger than the number of digits to the left of the decimal point in VALUE, VALUE will be rounded to one significant digit.

     If NDIGIT decimal digits would exceed the precision of a double it is reduced to a system-specific value.

     The returned string is statically allocated and overwritten by each call to fcvt.

 -- Function: char * gcvt (double VALUE, int NDIGIT, char *BUF)
     gcvt is functionally equivalent to sprintf(buf, "%*g", ndigit, value.  It is provided only for compatibility's sake.  It returns BUF.

     If NDIGIT decimal digits would exceed the precision of a double it is reduced to a system-specific value.

As extensions, the GNU C library provides versions of these three functions that take long double arguments.

 -- Function: char * qecvt (long double VALUE, int NDIGIT, int *DECPT, int *NEG)
     This function is equivalent to ecvt except that it takes a long double for the first parameter and that NDIGIT is restricted by the precision of a long double.

 -- Function: char * qfcvt (long double VALUE, int NDIGIT, int *DECPT, int *NEG)
     This function is equivalent to fcvt except that it takes a long double for the first parameter and that NDIGIT is restricted by the precision of a long double.

 -- Function: char * qgcvt (long double VALUE, int NDIGIT, char *BUF)
     This function is equivalent to gcvt except that it takes a long double for the first parameter and that NDIGIT is restricted by the precision of a long double.

The ecvt and fcvt functions, and their long double equivalents, all return a string located in a static buffer which is overwritten by the next call to the function.  The GNU C library provides another set of extended functions which write the converted string into a user-supplied buffer.  These have the conventional _r suffix.

gcvt_r is not necessary, because gcvt already uses a user-supplied buffer.

 -- Function: char * ecvt_r (double VALUE, int NDIGIT, int *DECPT, int *NEG, char *BUF, size_t LEN)
     The ecvt_r function is the same as ecvt, except that it places its result into the user-specified buffer pointed to by BUF, with length LEN.

     This function is a GNU extension.

 -- Function: char * fcvt_r (double VALUE, int NDIGIT, int *DECPT, int *NEG, char *BUF, size_t LEN)
     The fcvt_r function is the same as fcvt, except that it places its result into the user-specified buffer pointed to by BUF, with length LEN.

     This function is a GNU extension.

 -- Function: char * qecvt_r (long double VALUE, int NDIGIT, int *DECPT, int *NEG, char *BUF, size_t LEN)
     The qecvt_r function is the same as qecvt, except that it places its result into the user-specified buffer pointed to by BUF, with length LEN.

     This function is a GNU extension.

 -- Function: char * qfcvt_r (long double VALUE, int NDIGIT, int *DECPT, int *NEG, char *BUF, size_t LEN)
     The qfcvt_r function is the same as qfcvt, except that it places its result into the user-specified buffer pointed to by BUF, with length LEN.

     This function is a GNU extension.