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Patch 2739 : RealityEngine rollup #4 for IRIX 6.2 : [IRIX 6.2]
 INDEX 
 
 RELATIONS 
 
 RELEASE NOTES 
1. Patch SG0002739 Release Note  
       This release note describes patch SG0002739 to IRIX 6.2.
       The primary purpose of patch SG0002739 is to consolidate a
       number of RealityEngine bug fixes that were applied after
       the release of IRIX 6.2.  It replaces patch SG0001442, patch
       SG0001702, and patch SG0002038 which previously served that
       purpose.
       In addition to bug fixes, patch SG0002739 also provides
       significant performance improvements for the IrisGL and
       OpenGL groups of commands that are detailed below.
1.1 Supported Hardware Platforms
       This patch is for Onyx/PowerOnyx RealityEngine2 and VTX, and
       Crimson RealityEngine.  The software cannot be installed on
       other configurations.
1.2 Supported Software Platforms
       Patch SG0002739 contains bug fixes for the Execution
       Environment (eoe) of a system running IRIX 6.2.  The
       software cannot be installed on other configurations.
1.3 Bugs Fixed by Patch SG0002739
       This patch contains fixes for the following bugs in IRIX
       6.2.  Bug numbers from the Silicon Graphics bug tracking
       system are included for reference.
          o Graphics hang on REII IP19 when loading texture memory.
            Bug number 472831.
          o DoubleBuffer application goes SingleBuffered in stereo.
            Bug number 481989.
          o Pixmap rendering is broken on RealityEngine.  Bug
            number 454622
          o Incorrect primitive lighting when using
            GL_AMBIENT_AND_DIFFUSE parameter to glColorMaterial().
            Bug number 341355.
          o A pipe hang caused by X server drawing large bitmap
            images.  Bug number 419755.
          o Incorrect X server drawing of bitmaps under certain
            circumstances.  Bug number 372836.
          o Corruption of dynamically allocated graphics subsystem
            memory (heap memory) that occurred when multiple
            graphics contexts allocate memory (i.e., for histogram,
            pixel maps, OpenGL's attribute stack etc.) such that
            the total size of the graphics subsystem heap exceeds
            the available heap memory.  Under certain circumstances
            such corruption would cause a pipe hang.  Bug number
            358341.
          o Incorrect restoration of many parts of OpenGL state
            after glPopAttrib().  Examples are the stencil
            writemask, user clip planes, TexGen environments, etc.
            Bug numbers 406391, 407193.
          o Incorrect handling of glCopyPixels() with convolution
            enabled.  In addition to possible pipe hangs the
            determination of the ability to use optimized path
            based on the values of the color matrix and color
            buffer write mask was incorrect.  The failure to select
            an optimized paths had a very significant performance
            implication.  Bug numbers 365068 and 412633.
          o Incorrect handling of GL_FUNC_REVERSE_SUBTRACT_EXT
            blend function.  Bug number 370840.
          o Incorrect handling of OpenGL's 1D and 2D evaluators'
            enable state.  Bug number 357517.
          o Incorrect error detection and handling for a variety of
            OpenGL commands both for illegal command parameter
            values and for issuing commands that are not allowed
            inside glBegin(...)/glEnd() while inside a
            glBegin(...)/glEnd().  One of the problems that has
            been fixed is described by bug number 372086.
          o glGetTexGen() of the eye or object plane equations
            always returned the default values rather than the
            actual equations set by the user (although these
            equations were used when generating texture
            coordinates).  Bug number 407195.
          o glGetClipPlane() would return incorrect results when
            more than 16 graphics contexts were running
            simultaneously (the actual equations used by the system
            were however correct).  Bug number 421407.
          o Incorrect handling of linear fog; bug number 374451.
            Note that there were two issues in this case.  First,
            there was a bug that caused certain fog parameters to
            be corrupted; this has been fixed.  Second, there was
            no support for the IB2 chip, which has significantly
            improved fog capability compared to the older IB1.  In
            order to preserve compatibility with previous releases,
            IB2 capability is not enabled by default.  One must set
            the environment variable RE_FOG_MODE to the value 2 in
            order to enable it.  Note that IB2 capability must be
            used if compatibility between RealityEngine and
            InfiniteReality is desired.
          o There was a memory leak in glColorTableSGI() when
            loading texture color lookup tables.  Bug number
            437745.
          o Iconifying and de-iconifying a running application
            could cause a segmentation violation.  The conditions
            needed to cause this are exceedingly rare, except in
            real-time applications running with non-degrading
            priority.  Bug number 452106.
          o Cursor colors with component values greater than 127
            were handled incorrectly.  (No associated bug number.)
          o Suspension and resumption of selection and feedback
            modes were handled incorrectly.  Bug number 458806.
          o A problem (introduced in patch 1442) with accidental
            enabling of user clip planes was fixed.  This bug was
            manifest as incorrect feedback results after user clip
            planes had been set.  (No associated bug number.)
          o When using pixie with N32 OpenGL programs, the pixied
            program dumps core.  Bug number 372990.
          o Use of a glDrawPixels() command with an image of a
            particular size could cause display-list corruption,
            leading to a segmentation fault.  Bug number 433594.
          o The change introduced in patch SG0001702 to fix bug
            374451 accidentally created new problems with
            exponential and EXP2 fog, for both OpenGL and IrisGL.
            Bug number 467103.
1.4 Performance improvements and functional enhancements inPatch SG00027391.4.1 Performance improvements 
          o The performance of IrisGL and OpenGL mode changes
            (i.e., setting of the color mask, depth test, blending
            and fog functions, enables, material binding, etc.),
            and OpenGL matrix queries have been improved by more
            than 30%.
          o OpenGL switching between different contexts
            (glMakeCurrent/Read) performance has been improved by
            about 25%.
          o The performance of OpenGL pushing and popping of the
            current state (glPush/PopAttrib(GL_CURRENT_BIT)) has
            been improved by a factor of more than 15.
          o The performance of OpenGL and IrisGL evaluators has
            been improved by more than 40%.
          o glDrawPixels of small images (< 50K bytes) has been
            tuned.
1.4.2 Functional enhancements
          o The size of the available graphics subsystem dynamic
            memory (heap memory) has been doubled.  Thus, for
            example, OpenGL applications can use a larger number of
            big pixel lookup tables (PixelMaps) simultaneously with
            a large histogram.
          o The maximum width of an OpenGL viewport has been
            increased from 2048 to 2560.  Bug number 448477.
          o IB2-style fog (more accurate than the default, provided
            your system has revision 2 IB chips) is now enabled by
            setting the RE_FOG_MODE environment variable to 2.  See
            notes under ``Bugs Fixed'' above.
1.5 Subsystems Included in Patch SG0002739
       This patch release includes these subsystems:
          o patchSG0002739.eoe_sw.gfx
          o patchSG0002739.eoe_sw.unix
          o patchSG0002739.nfs_sw.dskless_client
1.6 Installation Instructions
       Because you want to install only the patches for problems
       you have encountered, patch software is not installed by
       default.  After reading the descriptions of the bugs fixed
       in this patch (see Section 1.3), determine the patches that
       meet your specific needs.
       If, after reading Sections 1.1 and 1.2 of these release
       notes, you are unsure whether your hardware and software
       meet the requirements for installing a particular patch, run
       inst.  The inst program does not allow you to install
       patches that are incompatible with your hardware or
       software.
       Patch software is installed like any other Silicon Graphics
       software product.  Follow the instructions in your Software
       Installation Administrator's Guide to bring up the miniroot
       form of the software installation tools.
       Follow these steps to select a patch for installation:
         1.  At the Inst> prompt, type
             install patchSGxxxxxxx
             where xxxxxxx is the patch number.
         2.  Initiate the installation sequence. Type
             Inst> go
         3.  You may find that two patches have been marked as
             incompatible.  (The installation tools reject an
             installation request if an incompatibility is
             detected.)  If this occurs, you must deselect one of
             the patches.
             Inst> keep patchSGxxxxxxx
             where xxxxxxx is the patch number.
         4.  After completing the installation process, exit the
             inst program by typing
             Inst> quit
1.7 Patch Removal Instructions
       To remove a patch, use the versions remove command as you
       would for any other software subsystem.  The removal process
       reinstates the original version of software unless you have
       specifically removed the patch history from your system.
       versions remove patchSGxxxxxxx
       where xxxxxxx is the patch number.
       To keep a patch but increase your disk space, use the
       versions removehist command to remove the patch history.
       versions removehist patchSGxxxxxxx
       where xxxxxxx is the patch number.
INST SUBSYSTEM REQUIREMENTS No Requirements Information Available. INST SUBSYSTEM CHECKSUMS These checksums help to provide a 'signature' for the patch inst image which can be used to authenticate other inst images. You can obtain this kind of output by running sum -r on the image (from the command line): 39545 6 patchSG0002739 06864 17059 patchSG0002739.eoe_sw 57365 10877 patchSG0002739.eoe_sw32 55153 8447 patchSG0002739.eoe_sw64 13955 74 patchSG0002739.idb 11444 16 patchSG0002739.nfs_sw INST SUBSYSTEM FILE LISTINGS The following lists the files which get installed from each subsystem in the patch: 
 
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| Document Id: 20021117070727-IRIXPatch-1164 
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