xfig


NAME
  xfig - Facility for Interactive Generation of figures under
  X11

SYNOPSIS
  xfig [options] [file]

DESCRIPTION
  Xfig is a menu-driven tool that allows the user to draw and
  manipulate objects interactively under the X Window System.
  It runs under X version 11 release 4 or higher and requires
  a two- or three-button mouse.  file specifies the name of a
  file to be edited.  The description of objects in the file
  will be read at the start of xfig.

  When using a two-button mouse use the <Meta> key and the
  right button at the same time to effect the action of the
  middle button.

  Xfig is available via anonymous ftp from ftp.x.org in
  /contrib/applications/drawing_tools/xfig.

  The TransFig package is used when printing or exporting the
  output from xfig.  It is automatically called by xfig as a
  back-end processor to produce various types of output:

  LaTeX         fig2dev -L latex translates xfig to LaTeX
				picture environment commands which can be
				processed along with other LaTeX commands.

  Metafont      fig2dev -L mf produces Metafont output.

  PostScript    fig2dev -L ps produces an Encapsulated
				PostScript output.

  IBM-GL        fig2dev -L ibmgl produces a IBM-GL (HP/GL)
				output.

  Pic           fig2dev -L pic produces a pic output.

  PiCTeX        fig2dev -L pictex produces PiCTeX output.
				This contains macros that can be used with the
				PiCTeX environment under TeX or LaTeX.

  Others        fig2dev has options for these other languages:
				box, epic, eepic, and eepicemu.

  The TransFig package is available via anonymous ftp from
  ftp.x.org in /contrib/applications/drawing_tools/transfig.

OPTIONS
  -help
	   Print all command-line options for xfig and quit.

  -L[andscape]
	   Make xfig come up in landscape mode (10.5" x 8").  This
	   is the default; however as the orientation is stored
	   with Fig files, when you load a Fig file the
	   orientation will change as required.  This is only true
	   for files of version 3.0 or higher.

  -P[ortrait]
	   Make xfig come up in portrait mode (8.5" x 9").  See
	   note about landscape mode.

  -bg color
	   Use color as the background color for the canvas and
	   buttons.

  -bol[d] font
	   Cause the font used for displaying the file name and
	   confirmation messages to be font (default = 8x13bold).

  -butt[on] font
	   Cause the font used for most buttons to be font
	   (default = 6x13).

  -but_[per_row] number
	   Specify the number of buttons wide the mode panel
	   should be.  This is useful in conjunction with the
	   -pheight parameter to reduce the canvas height for
	   small screens.

  -de[bug]
	   Turn on debugging mode.  Prints various debugging
	   messages like font names etc.

  -do[ntswitchcmap]
	   Prevents xfig from switching to a private colormap if
	   there aren't enough colors available in the default
	   colormap.  See also -max_image_colors.

  -e[xportLanguage] language
	   Specifies the language to be used for when exporting a
	   fig file.  Choices are:









	   Name        Language
	   -------------------------------------------
	   box         LaTeX box (figure boundary)
	   latex       LaTeX picture
	   epic        LaTeX picture + epic macros
	   eepic       LaTeX picture + eepic macros
	   eepicemu    LaTeX picture + eepicemu macros
	   pictex      PiCTeX macros
	   ibmgl       IBMGL (or HPGL)
	   eps         Encapuslated PostScript
	   ps          PostScript
	   pstex       Combined PS/LaTeX (PS part)
	   pstex_t     Combined PS/LaTeX (LaTeX part)
	   textyl      Textyl special commands
	   tpic        TPIC
	   pic         PIC
	   mf          MF (MetaFont)
	   gif         GIF
	   jpg         JPEG (JFIF)
	   xbm         X11 Bitmap
	   xpm         X11 Pixmap (XPM3 package)
	   -------------------------------------------

  -fg color
	   Use color as the foreground color and default color for
	   objects.

  -fl[ushleft]
	   Set the print option to print the figure flush left.
	   The default is to center the figure on the page.

  -geom[etry] WxH+X+Y
	   Specifies the geometry for Fig application.

  -iconG[eometry] +X+Y
	   Specifies the position for the icon.

  -inc[hes]
	   Make inches the unit of choice (default).

  -ma[ximagecolors] numcols
	   Limit the number of colors used for EPS, GIF, JPEG or
	   XPM images to numcols.

  -me[tric]
	   Make centimeters the unit of choice.

	   After xfig is started you may change the units from
	   metric to imperial or vice versa from a popup menu
	   available by pressing mouse button 3 in the units box
	   where the two rulers meet.

  -internalBW width
	   Use lines of width width between all buttons and panels
	   (default = 1).

  -inv[erse]
	   Use inverse video (white on black).

  -k[eyFile] compose-key-file
	   Use compose-key-file instead of CompKeyDB for compose
	   (meta) key database.  If there are no ``/''s in the
	   name, the file must reside in the xfig library
	   directory, $XFIGLIBDIR, usually
	   /usr/local/lib/X11/xfig.  If there are any ``/''s in
	   the name it is taken as is (not relative to
	   $XFIGLIBDIR).  If there is a leading ``~/'' in the
	   string then the ``~'' is expanded to the user's home
	   directory.

  -lat[exfonts]
	   Start xfig with LaTeX font selection.  Normally, the
	   PostScript fonts are available as the default.  This
	   flag selects the LaTeX fonts to start.

  -le[ft]
	   Change the position of the side panel window to the
	   left of the canvas window.  This is the default.

  -mo[nochrome]
	   Use black and white only.

  -nor[mal] font
	   Cause the font used for the message window to be font.
	   This font is also used on the canvas when the selected
	   font is not available in an X11 font (default = 6x13).

  -not[rack]
	   Turn off cursor (mouse) tracking arrows.

  -ph[eight] height
	   Make the xfig canvas height high (where height is
	   either cm or in, depending on the -metric setting).

  -pw[idth] width
	   Make the xfig canvas width wide (where width is either
	   cm or in, depending on the -metric setting).

  -ri[ght]
	   Change the position of the side panel window to the
	   right of the canvas window (default: left).

  -sc[alablefonts]
	   Allows use of the X11R5 or OpenWindows scalable fonts
	   (this is the default).  If the scalable fonts aren't
	   available xfig will automatically switch to non-scaling
	   fonts.

  -nosc[alablefonts]
	   Disables use of the X11R5 or OpenWindows scalable
	   fonts.  You might want to use this for debugging.

  -sh[owallbuttons]
	   Show all the xfig indicator buttons instead of only
	   those relevant to the current drawing mode.  Normally,
	   the buttons line width, area-fill, grid mode, text
	   size, etc. are only visible when they are relevant to
	   the current drawing mode.  The -showallbuttons option
	   makes all of the indicator buttons visible at all
	   times.  This takes up more screen real estate, but
	   allows the user to see all settable parameters.

  -sp[ecialtext]
	   Start xfig with the special text mode for text objects.

  -startfi[llstyle] stylenumber
	   Set the starting fill style for area fill (-1 to 21).

  -startfo[ntsize] pointsize
	   Set the default font size for text objects (default =
	   12pt).

  -startg[ridmode] modenumber
	   Set the starting grid mode (0 to 3).  Mode 0 is no
	   grid.  In imperial (inches) mode, grid mode 1 is 1/4
	   inch, mode 2 is 1/2 inch and mode 3 is 1 inch.  In
	   metric mode, grid mode 1 is 5mm, mode 2 is 1cm and mode
	   3 is 2cm.

  -startla[texFont] font
	   Set the starting font name for LaTeX fonts.

  -startt[extstep] stepsize
	   Set the starting text step.

  -startli[newidth] width
	   Set the starting line width.

  -startp[sFont] font
	   Set the starting font name for PostScript fonts.

  -ta[blet]
	   Specifies that xfig should use the input tablet instead
	   of the mouse for drawing.  You must have the
	   XInputExtension in your X server and an input tablet
	   for this to work.  Also, you must modify the Imakefile
	   to include the USETAB and TABLIB variables.

  -tr[ack]
	   Turn on cursor (mouse) tracking arrows (default).

  -users[cale] scale
	   Set the multiplier for displayed line lengths etc.
	   This factor is multiplied by the actual length, radius
	   or diameter of the object currently being drawn on the
	   canvas.  It is useful for making scale drawings, where
	   e.g. 1 inch = 1 foot (userscale = 12.0) or 1cm = 1m
	   (userscale = 100.0).

  -useru[nit] units
	   The units string is printed with the length information
	   when drawing objects.  For example if the userscale =
	   1.0 and the userunit = ft then a line which is 3 inches
	   long on the canvas would be displayed as ``length = 3
	   ft'' when it is being drawn.

	   After xfig is started you may change the userscale and
	   the userunit from a popup menu available by pressing
	   mouse button 3 in the units box where the two rulers
	   meet.

GRAPHICAL OBJECTS
  The objects in xfig are divided into primitive objects and
  compound objects.  The primitive objects are: ARC, CIRCLE,
  CLOSED SPLINE, ELLIPSE, POLYLINE, POLYGON, PICTURE, BOX,
  ARC-BOX, SPLINE, and TEXT.

  A primitive object can be moved, rotated, flipped vertically
  or horizontally, scaled, copied, aligned within a compound
  object or erased.  The TEXT primitive may not be flipped.
  The attributes of any primitive object can be edited using a
  popup panel (discussed below), so you can, for instance, set
  the position of an object manually.

  A compound object is composed of primitive objects.  The
  primitive objects that constitute a compound can not be
  individually modified, but they can be manipulated as an
  entity; a compound can be moved, rotated, flipped vertically
  or horizontally, scaled, copied or erased.  A compound that
  contains any boxes or arc-boxes may only be rotated by 90
  degrees.

  Objects may overlap other objects according to their
  ``depth''.  Objects with larger depth number are obscured by
  objects with smaller depth.

  Regular polygons may be created using a special drawing
  mode, but a general POLYGON is created as a result, which
  may then be modified, i.e.  the individual vertices may be
  moved if desired.

DISPLAY WINDOWS
  Ten regions comprise the display area of xfig: the command
  region, top ruler, side ruler, drawing mode region, editing
  mode region, filename region, message region, mouse function
  indicator region and canvas region, and indicator region
  with buttons to set and show current line thickness, line
  style, color, area-fill gray color and several other
  settings.  (The mouse function indicator region was inspired
  by the UPS debugger from the University of Kent.) The
  drawing and editing mode regions may be placed (together) to
  the left or right of the the canvas window (default: left).

COMMAND PANEL FUNCTIONS
  Quit Exit from xfig, discarding the figure.  If the figure
	   has been modified and not saved, the user will be asked
	   to confirm the action, by clicking mouse button 1 on a
	   confirm/cancel popup menu.  The accelerator <Meta>q
	   will also perform this function.  This and all other
	   accelerators are defined in the app-defaults file and
	   may be changed if desired.

  Port/Land
	   Change shape of xfig canvas from/to portrait/landscape.
	   Note:  the canvas will automatically change to the
	   portrait/landscape configuration specified in Fig files
	   of version 3.0 or higher when loading those files.

  Delete ALL
	   Delete all objects from the canvas window (may be
	   undone).  The accelerator <Meta>d will also perform
	   this function.

  Undo Undo the last object creation, deletion or
	   modification.  The accelerator <Meta>u will also
	   perform this function.  If an undo of a Paste or file
	   Merge is done, any user-defined colors in the figure
	   pasted in or the file just merged will NOT be
	   undefined.

  Redraw
	   Redraw the canvas.  There are also two accelerators
	   which do a redraw - <Meta>r and <Ctrl>l.

  Paste
	   Paste the object previously copied into the cut/paste
	   file into the current figure (at its original
	   position).  The accelerator <Meta>t will also perform
	   this function.

  File Pressing mouse button 3 on this button invokes Save
	   function without popping up the file panel.  Before the
	   figure is saved the original file is first renamed with
	   the suffix ``.bak'' appended.  This provides a backup
	   file.

	   Mouse button 1 or <Meta>f pops up a panel which
	   contains several file-related functions:

	   Current Filename
			This is read-only AsciiTextWidget which contains
			the filename that will be used to write output to
			a file if there is no name specified in the
			Filename panel.

	   Filename
			This is an editable AsciiTextWidget which contains
			the filename selected either by clicking on a
			filename from the Alternatives list or by typing a
			name in directly.  Pressing return in the Filename
			window will Load the file and copy the name to the
			Current Filename widget.

	   (File) Alternatives
			Pressing mouse button 1 on a filename in the file
			alternatives window will select that file by
			copying the filename into Filename window.
			Pressing return in this window will Load the file
			specified in the Filename window (if any) or the
			Current Filename widget.

	   Filename Mask
			A wildcard mask may be typed into this editable
			AsciiTextWidget to restrict the search of
			filenames to a subset ala the ls command.
			Pressing return in this window will automatically
			rescan the current directory.  This string may be
			set by setting the X toolkit resource
			Fig*file_panel*mask*string.

	   Current Directory
			This is an editable AsciiTextWidget which shows
			the current directory.  It may be modified by the
			user to manually set a directory name.  When
			return is pressed in this window the directory
			specified is scanned for files matching the
			Filenamemask, if any.

			The ~ (tilde) character may be used to specify a
			user's home directory, ala unix shell tilde
			expansion.

	   (Directory) Alternatives
			Pressing mouse button 1 on a directory name in the
			directory alternatives list will do a ``change
			directory'' to that directory.

			Pressing mouse button 3 in either the file or
			Directory Alternatives window will do a ``change
			directory'' to the parent directory.

	   Load/Merge figure offset
			These two editable AsciiTextWidgets allow one to
			load or merge a figure with an offset on the
			canvas.  The figure will be offset by the amounts
			specified (in Fig units) in the X and Y panels.  A
			negative value in the X offset will shift the
			figure to the left, and a negative value in the Y
			offset will shift the figure up.

	   Home Pressing this button will change the directory to
			the $HOME directory of the user.

	   Rescan
			Pressing this button or <Meta>r will rescan the
			current directory.

	   Cancel
			Pressing this button or <Meta>c will pop down the
			File panel without making any changes to the
			directory or file name.

	   Save Pressing this button or <Meta>s will save the
			current contents of the canvas in the file
			specified in the Filename window if any, or the
			name specified in the Current Filename if the
			former is empty.  If the file already exists a
			confirmation popup menu will appear asking the
			user to confirm or cancel the save.  If there is a
			filename in the Filename window it is copied to
			the Current Filename window.

			The current Export directory is updated to the
			current File directory when Save is pressed.

			Before the figure is saved the original file is
			first renamed with the suffix ``.bak'' appended.
			This provides a backup file.

	   Load Pressing this button or <Meta>l will clear the
			canvas of any current figure and read the figure
			from the filename specified in the Filename menu
			item if any, or the name specified in the Current
			Filename if the former is empty.  The figure will
			be offset by the amounts specified (Fig units) in
			the X and Y load/merge offset widgets.  If there
			is a figure currently on the canvas and any
			modifications have been made to it and not saved,
			a popup query window will first appear asking if
			the user wishes to discard the current figure or
			cancel the Load operation.

			The current Export directory is updated to the
			current File directory when Load is pressed.

			A popup message window will appear and diagnostic
			messages will be written if xfig changes any
			``illegal'' object values to legal values.  For
			example, older versions of xfig were lax about
			initializing unused parts such as depth, and would
			produce very large, random values.  Xfig now will
			``clean up'' bad values and inform you when it
			does so.  Also, if you read in an older file
			format, xfig will inform you that it is converting
			it to the current format for that version of xfig.
			This window can be popped down by clicking the
			mouse button on the Dismiss button.

	   Merge Read
			Pressing this button or <Meta>r will read the
			figure from the filename specified in the Filename
			window if any, or the name specified in the
			Current Filename if the former is empty, and merge
			it with the figure already shown on the canvas.
			The figure will be offset by the amounts specified
			(Fig units) in the X and Y load/merge offset
			widgets.  Any user-defined colors in the file
			being merged will be renumbered if necessary to
			unique values so as not to conflict with any
			user-defined colors already defined.  There is no
			comparison of the color values of the existing
			user-defined colors with the colors being merged
			in so there may be identical colors with different
			numbers.

			See Load above for a description of the popup
			message window.

  Export
	   Will let you export the figure to an output file in one
	   of several formats.  Pressing mouse button 3 on this
	   button invokes Export function without popping up the
	   export panel.
	   Mouse button 1 or <Meta>e pops up a directory browser
	   widget and a menu with several export-related
	   functions:
	   Magnification
			This is an editable AsciiTextWidget which contains
			the magnification to use when translating figure
			to the output language.  The default is 100%.

	   Orientation
			This button will toggle the output orientation
			between Landscape (horizontal) and Portrait
			(vertical).  The default orientation is the same
			as the mode that xfig was started with, or the
			orientation in the Fig file when loading a Fig
			file of version 3.0 or higher.

	   Justification
			This window will only be sensitive when the
			language selected is ``ps'' (PostScript).  You may
			choose that the figure is flush left or centered
			in the output file.  Export Offset These two
			editable AsciiTextWidgets allow one to export a
			figure with an offset.  The figure will be offset
			by the amounts specified (in inches or cm) in the
			X and Y panels.  A negative value in the X offset
			will shift the figure to the left, and a negative
			value in the Y offset will shift the figure up.
			These offsets are in addition to any centering
			done with the centering option.

	   Language
			The translation language to use for xfig output.
			The default is PostScript.  The figure may be
			saved as an X11 bitmap by choosing X11 Bitmap as
			the output language.  The bitmap(pixmap) is
			created from the figure, the size of which is
			determined by the enclosing rectangle of all the
			figure plus a small border.
			The figure may also be saved as an color X11
			pixmap (using the XPM3 package) by choosing X11
			Pixmap as the output language, or as a GIF file.
			Finally, the figure may be saved as a JPEG image
			in a JFIF file.  The quality factor for exporting
			JPEG is fixed at 75.  This seems to be fine for
			figures containing only solid objects (no images)
			and adequate for figures containing imported
			images (GIF, JPEG, etc.).

	   Default Output Filename
			This is read-only AsciiTextWidget which contains
			the filename that will be used to write output to
			a file if there is no name specified in Output
			File.  The default is the figure name plus an
			extension that reflects the output language used,
			e.g.  myfigure.ps if PostScript is the current
			language used.  If the file already exists a
			confirmation popup menu will appear asking the
			user to confirm or cancel the save.

	   Output Filename
			This is an editable AsciiTextWidget which contains
			the filename to use to write output to a file.
			Pressing return in this window will Export the
			file and copy the name to the Default Output
			Filename widget.  If the file already exists a
			confirmation popup menu will appear asking the
			user to confirm or cancel the save.

	   (File) Alternatives
			Pressing mouse button 1 on a filename in the file
			alternatives window will select that file by
			copying the filename into Filename window.
			Pressing return in this window will Export the
			file and copy the name to the Default Output
			Filename widget.

	   Filename Mask
			A wildcard mask may be typed into this editable
			AsciiTextWidget to restrict the search of
			filenames to a subset ala the ls command.
			Pressing return in this window will automatically
			rescan the current directory.  This string may be
			set by setting the X toolkit resource
			Fig*export_panel*mask*string.

	   Current Directory
			This is an editable AsciiTextWidget which shows
			the current directory.  It may be modified by the
			user to manually set a directory name.  When
			return is pressed in this window the directory
			specified is scanned for files matching the
			Filenamemask, if any.

			It is automatically updated to follow the current
			File directory when a File Load or Save is done.

			The ~ (tilde) character may be used to specify a
			user's home directory, ala unix shell tilde
			expansion.

	   (Directory) Alternatives
			Pressing mouse button 1 on a directory name in the
			directory alternatives list will do a ``change
			directory'' to that directory.

			Pressing mouse button 3 in either the file or
			Directory Alternatives window will do a ``change
			directory'' to the parent directory.

	   Home Pressing this button will change the directory to
			the $HOME directory of the user.

	   Rescan
			Pressing this button or <Meta>r will rescan the
			current directory.

	   Cancel
			Pressing this button or <Meta>c will pop down the
			Export menu without doing any print operation.

	   Export
			Pressing this button or <Meta>e will write
			(export) the figure to the file using the selected
			language.  If the file already exists, a
			confirmation window will popup to ask the user to
			confirm the write or cancel.  Pressing return in
			the Output Filename window will also Export the
			file.

  Print
	   Pressing mouse button 3 on this button invokes Print to
	   Printer function without popping up the print panel.
	   Pressing the Shift key and mouse button 3 invokes the
	   Print to Batch function.  Pressing mouse button 1 or
	   <Meta>p pops up a menu with several print-related
	   functions:

	   Magnification
			This is an AsciiTextWidget which contains the
			magnification to use when translating figure to
			the output language.

	   Orientation
			This button will toggle the output orientation
			between Landscape (horizontal) and Portrait
			(vertical).  The default orientation is the same
			as the mode that xfig was started with, or the
			orientation in the Fig file when loading a Fig
			file of version 3.0 or higher.

	   Justification
			This button will bring up a sub-menu from which
			you may choose center or flush left to justify the
			figure on the page.  The default is flush left.

	   Printer
			This is an AsciiTextWidget which contains the
			printer to use if output is directed to a printer.
			The name of the printer may be set setting the X
			toolkit resource Fig*printer*string.  If no
			resource is set, the environment variable PRINTER
			is used.

	   Print Job Params
			This is an AsciiTextWidget which into which you
			may put any extra command-line parameters that
			your lpr or lp program needs for printing.  If the
			meta sequence %f appears in the string the current
			figure name will be substituted.  It may appear
			more than once.  This may be set using the
			resource Fig*job_params*string.

	   Figures in batch
			This indicator shows how many figures have been
			put in the batch file for printing

	   Dismiss
			Pressing this button or <Meta>c will pop down the
			Print menu.

	   Print FIGURE/BATCH to Printer
			Pressing this button or <Meta>p will send the
			current figure (or the batch file if it is has any
			figures in it) to the printer, by passing it
			through fig2dev to convert it to PostScript then
			to the unix lpr (on BSD equivalent Unixes) or lp
			(on SYSV systems) program.  If the batch file is
			printed by this button then it is removed after
			printing.  The message in the button changes to
			reflect whether the batch file will be printed
			(when there are any figures in the batch file) or
			the current figure.

			Note that the figure that is printed is what you
			see on the canvas, not necessarily the figure
			file.  I.e., if you haven't saved the figure since
			the last changes, the figure from the canvas is
			printed.  Xfig writes the figure to a temporary
			file to do this.  The name of the file is
			XFIGTMPDIR/xfig-printPID, where XFIGTMPDIR is the
			value of the environment variable by that name and
			PID is the process ID of xfig.  If the environment
			variable XFIGTMPDIR is empty or not set, the /tmp
			directory is used.  Print FIGURE to Batch Pressing
			this button or <Meta>b will append the figure (in
			PostScript form) to a batch file.  The Print to
			Printer button will send the batch file to the
			printer.

	   Clear Batch
			Pressing this button or <Meta>x will erase the
			accumulated figures from the batch file.

INDICATOR PANEL COMMAND DESCRIPTIONS
  The indicator panel contains buttons to set certain drawing
  parameters such as line thickness, canvas grid, rotation
  angle etc.  All of the buttons use the same mouse buttons
  for setting values.  Pressing mouse button 1 on the
  indicator will pop up a panel in which either a value may be
  typed (e.g. for a line thickness) or the mouse may be
  clicked on one of several buttons (e.g. for grid style or
  font name).  For those that expect a value, pressing return
  in the value part of the window will set the new value and
  pop down the menu.

  Pressing mouse button 2 on an indicator will decrement the
  value (e.g. for line thickness) or cycle through the options
  in one direction (e.g. font names), while pressing mouse
  button 3 will increment the value or cycle through the
  options in the other direction.

  ZOOM SCALE
	   The canvas zoom scale may be set/increased/decreased
	   with this button.  The zoom scale is displayed within
	   the zoom button.  Ruler, grid and linewidth are scaled,
	   too.  Pressing mouse button 2 will decrease the zoom
	   factor by 1.0 unless it is less than 1.0 already in
	   which case it will reduce to the nearest 0.25.
	   Pressing mouse button 3 will increase the zoom factor
	   by 1.0 unless it is less than 1.0 in which case it will
	   increase it to the nearest 0.25.  Pressing the control
	   key and mouse button 3 together will set the zoom scale
	   to 1.

	   The figure may also be zoomed by defining a zoom
	   rectangle by pressing the control key and mouse button
	   1 together.  This will define one corner of the zoom
	   rectangle.  Move the mouse and click mouse button 1
	   again to define the opposite corner of the zoom
	   rectangle.

  GRID MODE
	   With this button the user may select no grid, 1/4 inch
	   (5mm in metric mode) grid 1/2 inch (10mm) grid, or 1
	   inch (20mm).

  POINT POSITION
	   This button controls the coarseness of object placement
	   on the canvas.  The options are exact (on pixel)
	   placement, 1/16 inch (1mm in metric mode), 1/4 inch
	   (5mm) or 1/2 inch (10mm).  This allows the user to
	   easily place objects in horizontal or vertical
	   alignment.
	   This also restricts which objects may be ``picked up''
	   by the mouse when editing.  If a corner of an object is
	   not positioned on the canvas on a multiple of the point
	   positioning resolution you may not be able to pick it.
	   If this happens, a black square will temporarily appear
	   above the mouse cursor.  This square will also appear
	   anytime the user tries to pick a nonexistent object.

  ROTATION ANGLE
	   The rotation angle for rotating objects may be
	   set/increased/decreased with this button.  Note that
	   not all objects may be rotated, and certain objects may
	   only be rotated by certain angles.  Pressing mouse
	   button 2 will decrease the angle in steps of 15
	   degrees, while mouse button 3 will increase the angle
	   the same amount.  To select other angles, press mouse
	   button 1 and enter the angle in the popup menu.

  DEPTH
	   The depth at which new objects will be created may be
	   set/increased/decreased with this button.

  NUMBER OF POLYGON SIDES
	   The number of sides used in creating a REGULAR POLYGON
	   is set with this button.

  NUMBER OF COPIES
	   The number of copies to make when doing a COPY & ROTATE
	   function on an object.  Each copy will be rotated an
	   additional ROTATION ANGLE angle from the previous.

  NUMBER OF X (or Y) COPIES
	   The number of copies to make in the X (or Y) direction
	   when doing a COPY function on an object.

  SMART-LINKS MODE
	   This button controls the smart-links mode.  When turned
	   on, lines which link box-like objects together
	   (henceforth called links) are treated specially when
	   one of the box-like objects is moved.  When set to MOVE
	   mode, the end point of the link which touches (or is
	   very near) the perimeter of the box is moved with the
	   box so that the box and the end point remain linked.
	   When set to SLIDE mode, the end segment of the link
	   slides so that the box remains linked and the angle of
	   the end segment is maintained.  This is useful for
	   keeping the last segment of a link horizontal or
	   vertical.

	   (At the moment, this mode only works for the MOVE and
	   COPY functions and only works for POLYLINE links and
	   box-like objects.  Another limitation at the moment is
	   that if both ends of a link touch the box being
	   operated on, only one end of the link will be
	   adjusted.)

  VERTICAL ALIGN
	   This sets the vertical alignment mode for the ALIGN
	   button in the editing mode panel.  The choices are no
	   vertical alignment, align to top edge, middle or bottom
	   edge of compound, distribute the centres or edges
	   evenly, or abut the vertical edges together.  The
	   HORIZONTAL ALIGN and VERTICAL ALIGN indicator settings
	   are used together to align objects inside a compound or
	   in canvas.

  HORIZONTAL ALIGN
	   This sets the horizontal alignment mode for the ALIGN
	   button in the editing mode panel.  The choices are no
	   horizontal alignment, align to left edge, middle or
	   right edge of compound, distribute the centres or edges
	   evenly, or abut the horizonaal edges together.  The
	   HORIZONTAL ALIGN and VERTICAL ALIGN indicator settings
	   are used together to align objects inside a compound or
	   in canvas.

  ANGLE GEOMETRY
	   The following settings are available to restrict the
	   drawing angle of line segments in POLYLINES, POLYGONS
			and SPLINES.

	   UNRESTRICTED
			Allow lines to be drawn with any slope.  This is
			the default setting.

	   LATEX LINE
			Allow lines to be drawn only at slopes which can
			be handled by LaTeX picture environment lines:
			slope = x/y, where x,y are integers in the range
			[-6,6].

	   LATEX VECTOR
			Allow lines to be drawn only at slopes which can
			be handled by LaTeX picture environment vectors:
			slope = x/y, where x,y are integers in the range
			[-4,4].

	   MANHATTAN-MOUNTAIN
			Allow lines to be drawn in the horizontal,
			vertical or diagonal direction only.

	   MANHATTAN
			Enforce drawing of lines in the horizontal and
			vertical direction only.  The name Manhattan comes
			from the horizontal/vertical look of the Manhattan
			(New York City) skyline.

	   MOUNTAIN
			Enforce drawing of only diagonal lines.  The name
			comes from the pointed shape of mountains.

  FILL STYLE
	   This button allows the user to select the area fill
	   darkness (grey scale or color intensity) or fill
	   patterns for all objects except TEXT and PICTURE, or to
	   turn off area fill altogether.

	   There are 21 ``shades'' going from black to full
	   saturation of the fill color, and 21 more ``tints''
	   from full saturation + 1 to white.  In addition, there
	   are 16 patterns (currently only available for
	   PostScript, GIF, JPEG, XPM and X11 bitmap output):
			30 degree left-leaning diagonal lines,
			30 degree right-leaning diagonal lines,
			30 degree crosshatch,
			45 degree left-leaning diagonal lines,
			45 degree right-leaning diagonal lines,
			45 degree crosshatch,
			bricks,
			circles
			horizontal lines,
			vertical lines,
			90 degree crosshatch,
			fishscales,
			small fishscales,
			octagons,
			horizontal ``sawtooth'' and
			vertical ``sawtooth''.

  PEN COLOR
	   This button is used to select one of 32 standard colors
	   for the borders of objects, or one of the user-defined
	   colors

  FILL COLOR
	   This button is used to select one of 32 standard colors
	   or user-defined color to fill objects with if they have
	   a fill style.

	   Pressing mouse button 1 on either the fill or pen color
	   buttons will popup an extended color panel, allowing
	   the user to select either a standard color or a user-
	   defined color from menus.

	   The 32 standard colors are black, yellow, white, gold,
	   five shades of blue, four shades of green, four shades
	   of cyan, four shades of red, five shades of magenta,
	   four shades of brown, and four shades of pink.

	   To select one of the standard colors either click mouse
	   button 1 on the desired color and either press Return
	   or click mouse button 1 on the "Ok" button.  The latter
	   step will pop down the color panel.  You may also
	   double click mouse button 1 on the desired color to
	   select it and pop down the color panel in one step.

	   To add a user-defined color press mouse button on the
	   ``Add Color'' button in the ``User Defined Colors''
	   section.  User defined colors are assigned values
	   sequentially starting from 32 for a maximum of 512
	   colors.

	   A user color may be deleted by pressing mouse button 1
	   on the color box to select it and then pressing the
	   ``Del Color'' button.

	   The last color deleted may be undeleted by pressing the
	   ``UnDel Color'' button.

	   To edit a user color first select the color square by
	   pressing mouse button 1 on the desired square. A solid
	   or dashed line will be drawn around the box to show
	   that it is selected.  Then choose the color either by
	   using the RGB (red, green, blue) or the HSV (hue,
	   saturation, value) sliders.  or by typing a hexadecimal
	   value into the window under the pen or fill color boxes
	   representing the red, green and blue components (00 to
	   FF).  If the latter is used, typing carriage return in
	   the hexadecimal window will set the color.

	   Additionally, there is a button above each of the RGB
	   sliders which when activated will ``lock'' two or more
	   sliders together at their current setting and allow you
	   to increase or decrease their values together with the
	   ``lock'' slider.

	   If the user color being edited was just created, a
	   dashed line will be drawn around the box instead of a
	   solid line to indicate that it is new.  The color that
	   is currently in the pen or fill boxes will be copied
	   into the user color cell for modification.  In this way
	   you may start with a standard color or other user color
	   and modify it from there.

	   The user color is said to be ``defined'' when any of
	   the sliders is moved or a carriage return is typed into
	   the hexadecimal window.  This will be shown by a solid
	   line being drawn around the square instead of dashed.
	   The pen or fill color choice is activated when the
	   panel is popped up by the respective button in the
	   indicator panel, but you may switch to editing the
	   other color by pressing either the ``Edit Pen'' or
	   ``Edit Fill'' button.

	   Note that TransFig supports color output for
	   PostScript.  On monochrome screens the objects are
	   created with the selected color, but black (or white)
	   is used to draw the objects on the canvas.

  LINE WIDTH
	   The width of lines may be selected with this button.
	   Zero width lines may be drawn for the purpose of having
	   filled areas without outlines.

  LINE STYLE
	   The choices for line style are solid, dashed and
	   dotted.  Once created, a dashed or dotted line may be
	   edited to change the length of dashes or the spacing of
	   dots respectively.  The dash length and dot gap can be
	   changed from the default using the popup menu.

  JOIN STYLE
	   Lines may be joined with a miter, rounded or bevel
	   joint.  This is only used for POLYLINE or POLYGON
	   objects.

  CAP STYLE
	   The ends of lines may be capped with butt, round or
	   projecting cap.  This is only used for POLYLINE, SPLINE
	   or OPEN ARC objects.

  ARROW MODE
	   This button selects the auto-arrow mode for drawing
	   lines.  The options are no arrow heads, backward-
	   pointing arrow head, forward-pointing arrow head or
	   both.  If one or both arrow head modes are turned on,
	   then arrow heads are automatically drawn when drawing
	   POLYLINE, SPLINE or OPEN ARC objects.

  ARROW TYPE
	   There are four types of arrows which may be filled with
	   white or the object color.

  BOX CURVE
	   The radius of the corners on ARC-BOX objects may be set
	   with this button.

  TEXT JUSTIFICATION
	   The adjustment of text may be set to left, center or
	   right justification.

  TEXT SIZE
	   The text size may be set/increased/decreased with this
	   button.  The default is 12 points.

  TEXT STEP
	   The interline spacing of text may be
	   set/increased/decreased with this button.  The number
	   displayed gives the multiple of the font height that
	   will be placed between lines on hitting <return>.  The
	   default is a factor of 1.2 times the current font size.

  TEXT FONT
	   This button allows a selection of 35 fonts available
	   for most Apple PostScript printers.  There are two
	   buttons at the top of the menu.  The cancel button pops
	   down the menu without changing the current font.  The
	   use latex fonts will switch the menu to the LaTeX font
	   choices.  When the LaTeX font menu is up, besides a
	   cancel button there is a button to switch back to the
	   PostScript fonts.

	   The name of the font is printed in the font itself so
	   that one may see what that font looks like.  If a
	   corresponding X11 font exists, new text is created on
	   the canvas using that font.  xfig uses the size of X11
	   font closest to that selected by the font size button.
	   If the X11 font doesn't exist, xfig uses the font
	   selected by the -normal option.  To abort selection of
	   a font, click mouse button 1 on cancel.

  TEXT FLAGS
	   This button displays the current setting of the text
	   flags.  You may use mouse buttons 2 and 3 to step back
	   and forth through the three flag settings: Hidden,
	   Rigid and Special.  To change any of the flags you must
	   use mouse button 1 to popup a menu from which you may
	   change any or all of the flags.

	   The Hidden flag is used for figures that will be used
	   with LaTeX and is applicable only to the display of the
	   document in xfig.  It means that the text itself is not
	   shown onscreen, but only the string "<text>".  This is
	   to keep long sequences of LaTeX formatting commands
	   from making the screen messy and hard to read.  The
	   default for the Hidden flag is off.

	   The Special Special flag means that special characters
	   in the string are not specially processed but are
	   passed directly to LaTeX.  If this flag is not set,
	   then the backslash character '\' is changed to the
	   \backslash command, a brace '{' is turned into a brace
	   command \{, etc.  The default for the Special flag is
	   off unless xfig is started with the command-line
	   parameter -specialtext (resource specialtext).

	   The Rigid attribute forces text to remain the same size
	   even if inside a compound object that is scaled up or
	   down.  The default is off.

DRAWING AND EDITING MODE PANELS
  Icons in the drawing and editing mode panel windows
  represent object manipulation functions, modes and other
  drawing or modification aids.  Manipulation functions are
  selected by positioning the cursor over the icon
  representing the desired drawing/editing function and
  clicking mouse button 1.  The selected icon is highlighted,
  and a message describing its function appears in the message
  window.  The hilighting remains on until another function is
  selected.

DRAWING MODE PANEL COMMAND DESCRIPTIONS
  The drawing mode panel contains buttons used to create the
  various xfig objects.  Once the drawing mode is selected,
  the object is created by moving the mouse to the point on
  the canvas where the object is to be placed and pressing and
  releasing mouse button 1.  After that the mouse is moved to
  the second point and mouse button 1 is again pressed for the
  next point.  For those objects which may have more than two
  points (e.g. a line), mouse button 1 may be pressed for each
  successive point, and mouse button 2 must be pressed to
  finish the object.  To create a single point using the
  POLYLINE button, press and release mouse button 2.  Newly
  created points may be deleted by pressing the shift key and
  mouse button 1.  For the ARC object, which requires exactly
  three points mouse button 1 is used for all three points.

  At any time mouse button 3 may be pressed to cancel the
  creation of the object.

  ARC  Create an arc.  Specify three points using mouse button
	   1.  The first and last points will form the endpoints
	   of the arc and the second specifies any point on the
	   arc.  There are two types of arcs, open and pie-wedge.

  BOX  Create rectangular boxes.  Start by clicking mouse
	   button 1 on any corner of the desired box and finish
	   with the same mouse button on the diagonally opposite
	   corner of the box.

  ARC-BOX
	   Create rectangular boxes with rounded corners.  Start
	   and finish with mouse button 1 in the same way as BOX.
	   The radius of the corners is selected by the BOX CURVE
	   button.

  CIRCLE
	   Create circles by specifying their radii or diameters.
	   Click mouse button 1 on the center of the circle and
	   drag the mouse until the desired radius or diameter is
	   attained.  Click mouse button 1 again to finish the
	   circle.

  ELLIPSE
	   Create ellipses using the same procedure as for the
	   drawing of circles.

  PICTURE OBJECT (PIC)
	   This has been changed from the previous (2.1) version
	   to be more generic, allowing GIF files, JPEG (JFIF)
	   files, X11 bitmap (monochrome) files and X11 pixmap
	   (XPM3) color files in addition to Encapsulated
	   PostScript files to be imported.  Compressed (.Z) and
	   gzipped (.z or .gz) files are also handled.  You must
	   have the XPM3 libraries installed to use the XPM
	   import/export features.  See the README and Imakefile
	   files.

	   A Floyd-Steinberg dithering is applied to color images
	   for monochrome displays.

	   For EPS files, xfig will attempt to use Ghostscript to
	   generate a color image if xfig is running on an color
	   display.  Ghostscript must be compiled with with the
	   "gif8" and "pbmraw" drivers.  The pbm driver is used
	   when you run xfig on a monochrome display and the gif8
	   driver is used on a color display.

	   Ghostscript is available from prep.ai.mit.edu.

	   A neural network color allocation scheme is used when
	   the number of colors for all the color images on the
	   canvas exceeds the lesser of the number of free
	   colorcells or the value in the resource
	   Max_image_colors (command-line parameter
	   -max_image_colors).  Whenever a new color image is
	   added to the canvas, the colors for all the images on
	   the canvas are reallocated and the images are redrawn.
	   No reallocation is done when images are deleted from
	   the canvas.

	   Click mouse button 1 on any corner for the PIC object
	   and finish by clicking mouse button 1 again on the
	   diagonally opposite corner.  The EDIT popup panel will
	   appear and the file name of the PIC object may be
	   entered.  After pressing DONE or APPLY (see the
	   description of the EDIT panel for the difference
	   between the DONE and APPLY buttons) the bitmap part of
	   the PIC object will appear in the box just created.  If
	   no PIC file is available yet or no name is entered or
	   in the case of an Encapsulated PostScript file there is
	   no preview bitmap pressing DONE will pop down the edit
	   panel and the word <empty> or the PIC file name will
	   remain in the PIC box.  Later, when the name of the PIC
	   file is known or the file is available, you may re-read
	   the PIC file using the popup edit panel and the bitmap
	   part of the PIC file will replace the name in the box.

	   If you want the original size of the PIC object, press
	   the ``Use orig size'' button and the eps bitmap will
	   enlarge or shrink to the size specified in the preview
	   bitmap of the PIC file.  If you want the PIC object to
	   be approximately the size of the rectangle specified
	   with the mouse but want the aspect ratio to be same as
	   the original, press either ``Shrink to orig'' or
	   ``Enlarge to orig'' buttons.  You must press the APPLY
	   button to see these effects.

	   The Screen Capture button will unmap the xfig windows,
	   allowing you to capture a rectangular section of the
	   screen to a GIF file, which becomes the current import
	   file.  After pressing the Screen Capture button you
	   press and release mouse button 1 at one corner of the
	   area of the screen you want to capture, drag out the
	   rectangle and press and release mouse button 1 to
	   finish.  You may cancel the operation by pressing
	   either of the two other mouse buttons.

	   The Edit Image button will call an external image
	   viewer/editor (see resource Fig.image_editor: in the
	   Fig.ad file) to allow you to edit the current image.
	   The file is reimported automatically after exiting the
	   editor.  The xfig windows are automatically unmapped
	   during the call of the editor.

	   The Reread button will cause xfig to re-read the image
	   file in case it has changed.  This is useful (e.g.)
	   when you have made changes to the image file in a
	   program external to xfig and you wish to update the
	   imported image.

	   The Browse button which will popup a file browser to
	   allow you to search directories for image files.  The
	   default search mask will match *.gif*, *.jpg*, *.xpm*,
	   *.xbm* and *.eps*.  This mask is in the Fig.ad
	   application defaults file.

  INTERPOLATED SPLINE
	   Create (cubic spline) spline objects.  Enter control
	   vectors in the same way as for creation of a POLYLINE
	   object.  At least three points (two control vectors)
	   must be entered.  The spline will pass through the
	   entered points.  Newly created points may be deleted by
	   pressing the shift key and mouse button 1 before
	   pressing mouse button 2.

  POLYLINE
	   Create polylines (line segments connecting a sequence
	   of points).  Enter points by clicking mouse button 1 at
	   the desired positions on the canvas window.  Click
	   mouse button 2 to finish.  Newly created points may be
	   deleted by pressing the shift key and mouse button 1
	   before pressing mouse button 2.

  POLYGON
	   Same as POLYLINE except that a line segment is drawn
	   connecting the first and last points entered.

  REGULAR POLYGON
	   The number of sides is first selected with the NUM
	   SIDES button in the indicator panel.  Then mouse button
	   1 is clicked on the center and the mouse dragged to the
	   desired size.  The object may be rotated as it is being
	   created by moving the mouse up or down relative to the
	   starting point.  Click mouse button 1 to finish.

  CLOSED INTERPOLATED SPLINE
	   Create closed or periodic splines.  The function is
	   similar to POLYGON except that a closed interpolated
	   spline is drawn.  The spline will pass through the
	   points (knots).

  CLOSED SPLINE
	   Create closed or periodic spline objects.  The function
	   is similar to POLYGON except that a closed spline will
	   be drawn instead of polygon.  The entered points are
	   just control points; i.e. the spline will not pass any
	   of these points.  Newly created points may be deleted
	   by pressing the shift key and mouse button 1 before
	   pressing mouse button 2.

  SPLINE
	   Create (quadratic spline) spline objects.  Enter
	   control vectors in the same way as for creation of a
	   POLYLINE object.  At least three points (two control
	   vectors) must be entered.  The spline will only pass
	   through the two end points.  Newly created points may
	   be deleted by pressing the shift key and mouse button 1
	   before pressing mouse button 2.

  TEXT Create text strings.  Click mouse button 1 at the
	   desired position on the canvas window, then enter text
	   from the keyboard.  Text may be pasted from the PRIMARY
	   cut buffer (xterm cut/paste buffer) by pressing the F18
	   function key (the Paste key on Sun keyboards) or any
	   key/button defined in the translation table for the
	   canvas.  See the default Fig.ad file for example.  Text
	   is drawn using the current font, font size and
	   justification settings.  A DEL or ^H (backspace) will
	   delete a character, while a ^X will erase the entire
	   line.  Finish by clicking mouse button 2 or typing the
	   <return> key.  If <return> is used, the text pointer
	   automatically moves to the next ``line'', a distance of
	   the font height times the value in the TEXT STEP
	   button, and text input mode is re-entered.  To finish
	   text fully, click mouse button 2 or choose any panel
	   button that changes modes (e.g. box, save, etc).  To
	   edit text, click on an existing text string with mouse
	   button 1.  Insertion of characters will take place at
	   that point.  Or, use the popup EDIT mode to modify the
	   text.

	   Eight-bit characters may be entered using the meta
	   (compose) key.  For example, to create an ``a umlaut'',
	   press and release the meta key, then the letter ``a'',
	   then " (quote).  To create a ``c cedilla'', use <meta>c
	   followed by comma.  The following is a list of all
	   special characters available using the meta key:

	   Keys    Character Name
	   -------------------------------------
	   !!      upside-down exclamation point
	   ??      upside-down question mark
	   C/      cent sign
	   L-      British pound
	   OX      currency
	   Y-      yen
	   __      broken vertical bar
	   SO      section
	   ""      dieresis
	   CO      copyright
	   RO      registered trademark
	   _a      ordfeminine
	   _o      ordmasculine
	   <<      guillemotleft
	   >>      guillemotright
	   -|      notsign
	   --      hyphen
	   +-      plusminus
	   ^-      macron
	   ^*      degree
	   ^.      periodcentered
	   ^1      onesuperior
	   ^2      twosuperior
	   ^3      threesuperior
	   14      onequarter
	   12      onehalf
	   34      threequarters
	   **      multiply
	   -:      division
	   /u      mu
	   P!      paragraph
	   A`      A accent grave
	   A'      A accent acute
	   A^      A accent circumflex
	   A~      A accent tilde
	   A"      A dieresis
	   A*      A ring
	   AE      AE
	   a`      a accent grave
	   a'      a accent acute
	   a^      a accent circumflex
	   a~      a accent tilde
	   a"      a dieresis
	   a*      a ring
	   ae      ae
	   C,      C cedilla
	   c,      c cedilla
	   D-      Eth
	   d-      eth
	   E`      E accent grave
	   E'      E accent acute
	   E^      E accent circumflex
	   E"      E dieresis
	   e`      e accent grave
	   e'      e accent acute
	   e^      e accent circumflex
	   e"      e dieresis
	   I`      I accent grave
	   I'      I accent acute
	   I^      I accent circumflex
	   I"      I accent dieresis
	   i`      i accent grave
	   i'      i accent acute
	   i^      i accent circumflex
	   i"      i dieresis
	   N~      N tilde
	   n~      n tilde
	   O`      O accent grave
	   O'      O accent acute
	   O^      O accent circumflex
	   O~      O accent tilde
	   O"      O dieresis
	   O/      O slash
	   OE      OE
	   o`      o accent grave
	   o/      o accent acute
	   o^      o accent circumflex
	   o~      o accent tilde
	   o"      o dieresis
	   o/      o slash
	   oe      oe
	   P|      Thorn
	   p|      thorn
	   ss      German ss (s-zed)
	   U`      U accent grave
	   U'      U accent acute
	   U^      U accent circumflex
	   U"      U dieresis
	   u`      u accent grave
	   u'      u accent acute
	   u^      u accent circumflex
	   u"      u dieresis
	   Y'      Y accent acute
	   y'      y accent acute
	   y"      y dieresis
	   -------------------------------------

	   Note: the two special characters OE and oe are not
	   displayed on the screen, but they are printed by
	   fig2dev.

EDITING MODE PANEL COMMAND DESCRIPTIONS
  When a button in the editing mode panel is pressed, any
  objects that may be affected by that editing operation will
  show their corner markers.  Only those objects may be
  affected by the particular edit mode.  In cases where two
  edit modes exist for one button, it may be that the corner
  markers will appear for objects that may be affected by one
  button but not the other.

SELECTING OBJECTS
  When multiple objects have points in common, e.g. two boxes
  that touch at one corner, only one object can be selected by
  clicking on that point.  To select other objects, hold down
  the shift key while pressing mouse button 1: the markers of
  one object will be temporarily highlighted.  By repeatedly
  clicking mouse button 1 while holding down the shift key, it
  is possible to cycle through all candidates for selection at
  that point.  To perform the selected action, e.g.  deleting
  one box, click on the point without holding down the shift
  key.  The operation will be performed on the highlighted
  object.

  Note: If the mouse is not clicked near enough to an object
  marker or for whatever reason xfig cannot ``find'' the
  object the user is trying to select, a black square will
  temporarily appear above the mouse cursor.
  GLUE COMPOUND
	   Compound objects are created by first tagging the
	   objects to be compounded and then pressing mouse button
	   3 to group the tagged objects into a compound object.
	   Single objects are tagged by clicking on them with
	   mouse button 1.  A number of objects can be tagged at
	   once by using mouse button 2 to define the upper-left
	   and lower-right corners of a region enclosing the
	   objects.  Tagged objects are shown with highlighted
	   markers.  Tagged objects which are selected (see the
	   SELECTING OBJECTS section above) will be temporarily
	   unhighlighted.  There is currently no special command
	   to tag or untag all of the objects within a figure.
	   You can untag all of the objects by changing from GLUE
	   mode to some other mode (apart from BREAK) and back
	   again.

  BREAK COMPOUND
	   Break a compound object to allow manipulation of its
	   component parts.  Click mouse button 1 on one of the
	   corner markers of the compound object or along one of
	   the imaginary lines defining the compound box.
	   Clicking with mouse button 2 will achieve the same
	   effect but will also tag the component parts (although
	   you will not see the tags until you change to the GLUE
	   mode).  You can use this feature to easily alter the
	   objects within a compound.

  SCALE OBJECT
	   Any object may be scaled.  If mouse button 1 is pressed
	   on any corner of a BOX or ARC-BOX object, then that
	   object will be scaled proportionally to its aspect
	   ratio.  If pressed on an edge then that dimension will
	   be scaled.  For other objects only mouse button 2 may
	   be used for scaling; said object will be scaled larger
	   or smaller about its center.  Mouse button 2 may be
	   used on boxes too.  Text may only be scaled if inside a
	   compound object and then only if its RIGID flag is set
	   to NORMAL (using the popup edit panel).  See the
	   TransFig manual for description of text options.

  ALIGN
	   Align objects.  Click mouse button 1 to align objects
	   inside a compound object or mouse button 2 to align all
	   objects on canvas according to the setting in the
	   VERTICAL ALIGN and HORIZONTAL ALIGN indicators.  Note
	   that alignment with respect to the canvas doesn't work
	   for distributing or abutting.  The choices are the
	   cumulative effect of vertically aligning the objects to
	   the TOP, MIDDLE or BOTTOM edge and horizontally
	   aligning to the LEFT, MIDDLE or RIGHT edge of the
	   compound, along with distributing or abutting the
	   objects vertically or horizontally.

  MOVE POINT
	   Modify the position of a point of any object except
	   TEXT and COMPOUND objects.  For unrestrained movement,
	   click mouse button 1 over the desired point, reposition
	   the point, and click the left button again.  For
	   horizontally or vertically constrained move, click
	   mouse button 2 on the desired point and move either
	   horizontally or vertically.  Notice that once you
	   choose the direction (horizontal or vertical), movement
	   is constrained in that direction.  If, after moving the
	   mouse initially, it is moved in the other direction a
	   greater distance than the current position of the mouse
	   relative to the starting point, then that will be the
	   new constraint direction.  In other words if you first
	   move the mouse horizontally one inch (say) then move it
	   vertically 1.3 inches, the direction will switch to
	   vertical until any horizontal motion exceeds 1.3
	   inches.  When the object is positioned where desired,
	   click mouse button 1 to place it if that button was
	   used to start the move (unconstrained), or mouse button
	   2 (constrained) if that button was used.

  MOVE Move object.  Click mouse button 1 (unconstrained move)
	   or mouse button 2 (constrained move) on any corner
	   marker of the object to be moved.  The
	   horizontal/vertical constrained movement (mouse button
	   2) works exactly as described for MOVE POINT.

  ADD POINTS
	   Add points to POLYLINE, POLYGON, SPLINE, or CLOSED
	   SPLINE objects (points of a BOX can not be added or
	   deleted).  Note that a REGULAR POLYGON is really an
	   ordinary POLYGON, so adding points to this object is
	   allowed and does NOT keep the polygon regular.

  COPY / CUT TO CUT BUFFER
	   Copy object to canvas or cut buffer.  Click mouse
	   button 1 (unconstrained copy) or mouse button 2
	   (constrained copy) on any corner marker of the object
	   to be copied (for CIRCLE and ELLIPSE objects, mouse may
	   also be clicked on their circumferences).  The object
	   will be duplicated and then moved exactly as in MOVE.

	   If the number of X or Y copies is non-zero (from the
	   bottom panel) then that many copies will be made in
	   each respective direction, spaced evenly by the amount
	   of the distance the object is placed from the original
	   object.

	   If mouse button 3 is clicked on an object, that object
	   is copied to the cut buffer for pasting into this or
	   another figure.  The file used for the cut buffer is
	   called .xfig in the user's $HOME directory.  This
	   allows a user to run two or more xfig processes and
	   cut/paste objects between them.  If there is no $HOME,
	   a file is created in a temporary directory called
	   xfigPID where PID is the xfig process ID.  The
	   temporary directory used is specified in the
	   environment variable XFIGTMPDIR.  If that variable is
	   empty or not set then /tmp is used.

  DELETE POINTS
	   Delete points from POLYLINE, POLYGON, SPLINE, or CLOSED
	   SPLINE.  Objects (points of a BOX or ARC-BOX can not be
	   added or deleted).  Note that a REGULAR POLYGON is
	   really an ordinary POLYGON, so deleting points from
	   this object is allowed and does NOT keep the polygon
	   regular.

  DELETE
	   Click mouse button 1 on an object to delete the object.
	   Delete a region of the canvas by clicking mouse button
	   2 and dragging the mouse to define an area of objects
	   to delete.  Clicking mouse button 3 on an object will
	   copy the object to the cut buffer (see COPY/CUT TO CUT
	   BUFFER above).

  EDIT OBJECT
	   Edit settings for an existing object.  Click mouse
	   button 1 on the object and a pop-up menu will appear
	   showing existing settings for the object.  Some of the
	   menu entries may be changed by typing new values in the
	   appropriate windows.  These are editable Ascii-
	   TextWidgets and allow cut and paste.  Others pop up a
	   sub-menu of multiple choices when pressed and held.
	   Yet others are buttons which toggle a setting on or off
	   (e.g. arrow heads on lines).

	   Press the ``done'' button to apply the changes to the
	   object and finish.  Press the ``apply'' button to apply
	   the changes but keep the menu up for further changes.
	   Press the ``cancel'' button to cancel the changes and
	   pop down the menu.

	   The following table shows which settings are used for
	   the different objects.






Object    Angle Fill   Line  Line  Cap   Join  Box   Pen   Fill  Radius
			 Style  Width Style Style Style Curve Color Color
-----------------------------------------------------------------------
Arc               +      +     +     +                 +     +
-----------------------------------------------------------------------
Arc-Box           +      +     +                 +     +     +
-----------------------------------------------------------------------
Circle      +     +      +     +                       +     +     +
-----------------------------------------------------------------------
Ellipse     +     +      +     +                       +     +     +
-----------------------------------------------------------------------
PIC*                                                   +
-----------------------------------------------------------------------
Box               +      +     +           +           +     +
-----------------------------------------------------------------------
Polygon           +      +     +           +           +     +
-----------------------------------------------------------------------
Line              +      +     +     +     +           +     +
-----------------------------------------------------------------------
Spline            +      +     +     +                 +     +
-----------------------------------------------------------------------
Text        +                                          +
-----------------------------------------------------------------------

	   * Encapsulated PostScript picture objects don't use any
	   of the above attributes.  The PostScript image is
	   self-defined.  However, X11 bitmap picture objects use
	   the pen color for coloring the bitmap image.

  UPDATE
	   By pressing mouse button 1 on an object, the current
	   settings for the indicator buttons (line width, line
	   style, area fill etc.) which have been selected for
	   update are copied into that object.  When xfig is
	   started, all indicator buttons which are components of
	   objects are selected for update.  To unselect an
	   indicator, click on the update button and click mouse
	   button 1 on the small button in the upper-right corner
	   of the indicator.  When that indicator is selected the
	   foreground color (default black) shows.  When it is
	   unselected the background color (default white) shows.

	   If mouse button 2 is clicked on an object, the settings
	   in the object that are selected by the indicator
	   buttons are copied into those indicator button
	   settings.  Thus, one may copy selected attributes of
	   one object to another.

  FLIP VERTICALLY
	   Flip the object up/down (mouse button 1) or copy the
	   object and flip it (mouse button 2).  Point to part of
	   the object, click the appropriate button.  That object
	   will be flipped vertically about that point.

	   Optionally, mouse button 3 may be pressed on the canvas
	   to set an anchor point about which the object will be
	   flipped.  A crosshair indicates the anchor point on the
	   canvas.  Pressing this button again will unset the
	   anchor point.

  FLIP HORIZONTALLY
	   Flip the object left/right (mouse button 1) or copy the
	   object and flip it (mouse button 2).  Point to part of
	   the object, click the appropriate button.  That object
	   will be flipped horizontally about that point.

	   Optionally, mouse button 3 may be pressed on the canvas
	   to set an anchor point about which the object will be
	   flipped.  A crosshair indicates the anchor point on the
	   canvas.  Pressing this button again will unset the
	   anchor point.

  ROTATE CLOCKWISE
	   Rotate the object (mouse button 1) or copy and rotate
	   it (mouse button 2) -N degrees (clockwise), where N is
	   the amount set in the rotation indicator button.  The
	   object is rotated about the chosen point.

	   Optionally, mouse button 3 may be pressed on the canvas
	   to set a rotation point about which the object will be
	   rotated.  A crosshair indicates the rotation point on
	   the canvas.  Pressing this button again will unset the
	   rotation point.

	   Not all objects can be rotated, and not all can be
	   rotated at arbitrary angles.  For example, BOX, ARC-BOX
	   and PIC objects may only be rotated by 90 degrees.
	   Text objects may be rotated and to any angle.

  ROTATE COUNTER-CLOCKWISE
	   Rotate the object (mouse button 1) or copy (mouse
	   button 2) +N degrees (counter-clockwise), where N is
	   the amount set in the rotation indicator button.  The
	   object is rotated about the chosen point.

	   Optionally, mouse button 3 may be pressed on the canvas
	   to set a rotation point about which the object will be
	   rotated.  A crosshair indicates the rotation point on
	   the canvas.  Pressing this button again will unset the
	   rotation point.

  SPLINE <-> POLYLINE
	   and
7

	   Turn a POLYGON into a CLOSED INTERPOLATED SPLINE , turn
	   a POLYLINE into a INTERPOLATED SPLINE or turn a BOX
	   into a ARC-BOX or vice versa.

  ADD/DELETE ARROWS
	   Add or delete arrow heads of OPEN ARC, POLYLINE or
	   SPLINE objects.  Add an arrow head by clicking mouse
	   button 1 on the endpoint of the object.  Delete an
	   arrow head by clicking mouse button 2 on the endpoint
	   or arrow head.  The length and thickness of the
	   arrowheads may be modified using the popup edit panel.

PANNING
  The figure may be panned by clicking mouse button 1, 2 or 3
  in the rulers.  Clicking mouse button 1 in the top ruler
  will pan the image to the left by 1/2 inch (1cm in metric
  mode), adjusted for zoom factor.  Clicking mouse button 3 in
  the top ruler will pan the image right by the same amount.
  By pressing and holding mouse button 2 the user may drag the
  ruler by the amount desired, thus panning the image by that
  amount.

  If the Shift key is held down while panning the movement is
  five (5) times the normal rate.

  The figure is panned up and down in the same way by clicking
  the mouse in the ruler on the right of the canvas.

  If the Shift key is held down while panning the movement is
  five (5) times the normal rate.

  The figure can be returned to its origin by clicking mouse
  button 1 in the units (e.g.  cm or in) box.

  The arrow keys may also be used to pan the image and the
  home key to return the figure to the origin.  Also, pressing
  the Control Key and mouse button 2 will pan the figure to
  the origin.














X DEFAULTS
  The overall widget name(Class) is xfig(Fig).  These
  resources correspond to the command line arguments:

Name                Class               Type    Default     Command-line
														 equivalent
------------------------------------------------------------------------
boldFont            Font                string  8x13bold    -bold
but_per_row         But_per_row         int     2           -but_per_row
buttonFont          Font                string  6x13        -button
debug               Debug               boolean off         -debug
dont_switch_cmap    Dont_switch_cmap    boolean false       -dontswitchcmap
exportLanguage      ExportLanguage      string  eps         -exportLanguage
flushleft           FlushLeft           boolean false       -flushleft
image_editor        ImageEditor         string  xv          -image_editor
inches              Inches              boolean true        -inches,
														 -centimeters,
														 -imperial,
														 -metric
internalborderwidth InternalBorderWidth integer 1           -internalBW
justify             Justify             boolean false       -left (false),
														 -right (true)
keyFile             KeyFile             string  CompKeyDB   -keyFile
landscape           Orientation         boolean true        -Landscape,
														 -Portrait
latexfonts          Latexfonts          boolean off         -latexfonts
max_image_colors    Max_image_colors    integer 100         -max_image_colors
monochrome          Monochrome          boolean false       -monochrome
normalFont          Font                string  6x13        -normal
pheight             Height              float   8(9.5)      -pheight
pwidth              Width               float   10(8)       -pwidth
reverseVideo        ReverseVideo        boolean off         -inverse
rulerthick          RulerThick          integer 24          -rulerthick
scalablefonts       ScalableFonts       boolean true        -scalablefonts
showallbuttons      ShowAllButtons      boolean false       -showallbuttons
specialtext         SpecialText         boolean false       -specialtext
startfillstyle      startFillStyle      integer 0           -startfillstyle
startfontsize       StartFontSize       float   12          -startfontsize
startgridmode       startGridMode       integer 0           -startgridmode
startlatexFont      StartlatexFont      string  Default     -startlatexFont
startlinewidth      startLineWidth      integer 1           -startlinewidth
startpsFont         StartpsFont         string  Times-Roman -startpsFont
starttextstep       startTextStep       float   1.2         -starttextstep
trackCursor         Track               boolean on          -track,
														 -notrack
userscale           UserScale           float   1.0         -userscale
userunit            UserUnit            string  in(cm)      -userunit
------------------------------------------------------------------------

  The following are the default keyboard accelerators as
  distributed in the Fig.ad app-defaults file:

  (Context)
		  Keys        Function
  -----------------------------------------------------
  (Main xfig panels)
		  <Meta>q     Quit xfig
		  <Meta>d     Delete all objects from canvas
		  <Meta>u     Undo
		  <Meta>r     Redraw
		  <Ctrl>l     Redraw
		  <Meta>t     pasTe xfig cutbuffer onto canvas
		  <Meta>f     popup File menu
		  <Meta>e     popup Export menu
		  <Meta>p     popup Print menu
		  <Meta>l     (re)Load figure from current file
		  <Meta>s     Save figure to current file

  (Popup units panel in corner of rulers)
		  <Meta>c     Cancel popup unit panel
		  <Meta>s     Set units

  (Popup file panel)
		  <Meta>r     Rescan current directory
		  <Meta>c     Cancel
		  <Meta>l     Load figure
		  <Meta>s     Save figure
		  <Meta>m     Merge read into current figure

  (Popup export panel)
		  <Meta>r     Rescan current dirctory
		  <Meta>c     Cancel
		  <Meta>e     Export figure

  (Popup print panel)
		  <Meta>c     Cancel
		  <Meta>b     print to Batch file
		  <Meta>p     Print to printer
		  <Meta>x     clear batch file

  (Canvas)
		  <None>c     Draw circle by radius
		  <Shift>c    Draw circle by diameter
		  <None>e     Draw ellipse by radius
		  <Shift>e    Draw ellipse by diameter
		  <Shift>s    Draw closed spline
		  <None>s     Draw open spline
		  <Shift>i    Draw closed interpolated spline
		  <None>i     Draw open interpolated spline
		  <None>p     Draw polygon
		  <None>l     Draw line
		  <None>b     Draw box
		  <Shift>b    Draw arcbox

		  <None>r     Draw arc
		  <Ctrl>p     Draw picture object
		  <None>t     Draw text

		  <None>g     Glue compound
		  <Shift>g    Break compound
		  <Ctrl>s     Scale object
		  <None>a     Align object in compound
		  <Shift>m    Move point
		  <None>m     Move object
		  <Ctrl>a     Add point to object
		  <Ctrl>c     Copy object
		  <Shift>d    Delete point from object
		  <None>d     Delete object
		  <None>u     Update object or indicator panel
		  <Ctrl>e     Edit object
		  <None>f     Flip object up/down
		  <Shift>f    Flip object left/right
		  <Ctrl>r     Rotate object clockwise
		  <Shift>r    Rotate object counter-clockwise
		  <None>v     Convert object to/from line/spline or box/arc-box
		  <Shift>a    Add/delete arrowhead

WIDGET TREE
  Below is the widget structure of xfig.  The widget class
  name is given first, followed by the widget instance name.

  Fig  xfig
	Form  form
	  Form  commands
		Command  quit
		Command  delete_all
		Command  orient
		Command  undo
		Command  redraw
		Command  paste
		Command  file
		Command  export
		Command  print
	  Form msg_form
		Text  message
		Label  file_name
	  Label  mouse_panel
	  Box  mode_panel
		Label  label
		Command  button (one for each of the 16 drawing mode buttons)
		Label  label
		Command  button (one for each of the 18 editing mode buttons)
	  Label  topruler
	  Label  canvas
	  Label  unitbox

	  Box  upd_ctrl_form
		Label upd_ctrl_label
		Box   upd_ctrl_btns
		  Command  set_upd
		  Command  clr_upd
		  Command  tog_upd
	  Viewport ind_panel
		Core  clip
		Scrollbar  horizontal
		Box  ind_box
		  Form  button_form (one for each of the 22 indicator buttons)
			Command  button
			Toggle  update (only those indicators that affect creation
				of objects have update toggles)

	  TransientShell  ps_font_menu
		Box  menu
		  Form  ps_buttons
			Command  cancel
			Command  use_latex_fonts
		  Command  pane (one for each of the 35 PostScript font panes)

	  TransientShell  latex_font_menu
		Box  menu
		  Form  latex_buttons
			Command  cancel
			Command  use_postscript_fonts
		  Command  pane (one for each of the 6 LaTeX font panes)

	TransientShell  file_menu
	  Form  file_panel
		Label  file_status
		Label  num_objects
		Label  cur_file_label
		Text  cur_file_name
		Label  file_label
		Text  file_name
		Label file_alt_label
		Viewport  vport
		  Core  clip
		  Scrollbar  vertical
		  List  file_list_panel
		Label  mask_label
		Text  mask
		Label  dir_label
		Text  dir_name
		Label  dir_alt_label
		Command home
		Viewport  dirvport
		  Core  clip
		  Scrollbar  vertical

		Command  rescan
		Command  cancel
		Command  save
		Command  load
		Command  merge
		Label  fig_offset_label
		Label  fig_offset_lbl_x
		Text  fig_offset_x
		MenuButton   Inches
		  SimpleMenu  menu
			SmeBSB   Inches
			SmeBSB   Centim.
			SmeBSB  Fig Units
		Label  fig_offset_lbl_x
		Text  fig_offset_x
		MenuButton   Inches
		  SimpleMenu  menu
			SmeBSB   Inches
			SmeBSB   Centim.
			SmeBSB  Fig Units

	TransientShell  export_menu
	  Form  export_panel
		Label  mag_label
		Text  magnification
		Label  orient_label
		MenuButton  orientation
		  SimpleMenu  menu
			SmeBSB  portrait
			SmeBSB  landscape
		Label  just_label
		MenuButton  justify
		  SimpleMenu  menu
			SmeBSB  Flush left
			SmeBSB  Centered
		Label  export_offset_label
		Label  export_offset_lbl_x
		Text  export_offset_x
		MenuButton   Inches
		  SimpleMenu  menu
			SmeBSB   Inches
			SmeBSB   Centim.
			SmeBSB  Fig Units
		Label  export_offset_lbl_y
		Text  export_offset_y
		MenuButton   Inches
		  SimpleMenu  menu
			SmeBSB   Inches
			SmeBSB   Centim.
			SmeBSB  Fig Units
		Label  lang_label

		  SimpleMenu  menu
			SmeBSB  LaTeX box (figure boundary)
			SmeBSB  LaTeX picture
			SmeBSB  LaTeX picture + epic macros
			SmeBSB  LaTeX picture + eepic macros
			SmeBSB  LaTeX picture + eepicemu macros
			SmeBSB  PiCTeX macros
			SmeBSB  IBMGL (or HPGL)
			SmeBSB  Encapsulated PostScript
			SmeBSB  PostScript
			SmeBSB  Combined PS/LaTeX (PS part)
			SmeBSB  Combined PS/LaTeX (LaTeX part)
			SmeBSB  Textyl \special commands
			SmeBSB  TPIC
			SmeBSB  PIC
			SmeBSB  MF
			SmeBSB  GIF
			SmeBSB  JPEG
			SmeBSB  X11 Bitmap
			SmeBSB  X11 Pixmap
		Label  def_file_label
		Label  def_file_name
		Label  out_file_name
		Text  file
		Label  file_alt_label
		Viewport  vport
		  Core  clip
		  Scrollbar  vertical
		  List  file_list_panel
		Label  mask_label
		Text  mask
		Label  dir_label
		Text  dir_name
		Label  dir_alt_label
		Command home
		Viewport  dirvport
		  Core  clip
		  Scrollbar  vertical
		  List  dir_list_panel
		Command  rescan
		Command  cancel
		Command  export

	TransientShell  print_menu
	  Form  print_panel
		Label  printer_image
		Label  print_label
		Label  mag_label
		Text  magnification
		Label  orient_label
		MenuButton  landscape

			SmeBSB  portrait
			SmeBSB  landscape
		Label  just_label
		MenuButton  justify
		  SimpleMenu  menu
			SmeBSB  flush left
			SmeBSB  centered
		Label  printer_label
		Text  printer
		Label  job_params_label
		Text  job_params
		Label  num_batch_label
		Label  num_batch
		Command  dismiss
		Command  print
		Command  print_batch
		Command  clear_batch

	TransientShell  file_msg
	  Form  file_msg_panel
		Text  file_msg_win
		Command  dismiss
		Command  clear

	TransientShell  query_popup
	  Form  query_form
		Label  message
		Command  yes
		Command  no
		Command  cancel

	TransientShell  set_unit_panel
	  Form  form
		Label        Unit/Scale settings
		Label  Ruler Units  =
		MenuButton  Imperial (in)
		  SimpleMenu  menu
			SmeBSB  Metric (cm)
			SmeBSB  Imperial (in)
		Label  Figure units =
		MenuButton  Ruler units
		  SimpleMenu  menu
			SmeBSB  Ruler units
			SmeBSB  User defined
		Label  user_units
		Text        Unit/Scale settings
		Label  Figure scale =
		MenuButton  User defined
		  SimpleMenu  menu
			SmeBSB  Unity
			SmeBSB  User defined

		Text  1.0000
		Command  cancel
		Command  set

  Popup color panel:
	TransientShell  set_indicator_panel
	  Form  form
		Label  Colors
		Command  cancel
		Command  set_color_ok
		Form  mixedForm (for Pen Color)
		  Toggle  mixedEdit
		  Core  mixedColor
		  Text  tripleValue
		Form  mixedForm (for Fill Color)
		  Toggle  mixedEdit
		  Core  mixedColor
		  Text  tripleValue
		Label  stdLabel
		Form  stdForm
		  Command  stdColor (one for each of 33 std colors)
		Label  userLabel
		Form  userForm
		  Viewport  userViewport
			Core  clip
			Scrollbar  horizontal
			Box  userBox
			   Label  colorMemory (one for each user color)
		  Command  addColor
		  Command  delColor
		  Command  undelColor
		  Form  mixingForm
			Label  redLocked
			Label  greenLocked
			Label  blueLocked
			Label  lockedLabel
			Scrollbar  redScroll
			Scrollbar  greenScroll
			Scrollbar  blueScroll
			Scrollbar  lockedScroll
			Label  hueLabel
			Label  satLabel
			Label  valLabel
			Scrollbar  hueScroll
			Scrollbar  satScroll
			Scrollbar  valScroll

  NOTE:  The following is a typical popup edit panel (for
  ARC-BOX) The panel will be different for other objects.

	TransientShell  edit_panel

		Label  POLYLINE:ArcBox
		Label  image
		Command  done
		Command  apply
		Command  cancel
		Label
		Label  Width =
		Text  Width =
		Label  Border color =
		MenuButton  colors
		  SimpleMenu  menu
			SmeBSB  Black
			SmeBSB  Blue
			SmeBSB  Green
			SmeBSB  Cyan
			SmeBSB  Red
			SmeBSB  Magenta
			SmeBSB  Yellow
			SmeBSB  White
			SmeBSB  Blue4
			[22 more colors]
			SmeBSB  Default
		Label  Fill color =
		MenuButton  colors
		  SimpleMenu  menu
			SmeBSB  Black
			SmeBSB  Blue
			SmeBSB  Green
			SmeBSB  Cyan
			SmeBSB  Red
			SmeBSB  Magenta
			SmeBSB  Yellow
			SmeBSB  White
			SmeBSB  Blue4
			[22 more colors]
			SmeBSB  Default
		Label  Depth =
		Text  Depth =
		Label  Fill style =
		MenuButton  No fill
		  SimpleMenu  menu
			SmeBSB  No fill
			SmeBSB  Filled
			SmeBSB  Pattern
		Label  Fill intensity % =
		Text  Fill intensity % =
		Label  Fill pattern =
		Text  Fill pattern =
		Label  Line style =
		MenuButton  Solid Line
		  SimpleMenu  menu

			SmeBSB  Dashed Line
			SmeBSB  Dotted Line
		Label  Dash length/Dot gap =
		Text  Dash length/Dot gap =
		Label  Radius =
		Text  Radius =
		Label  First Corner
		Label  First Corner
		Text  First Corner
		Label  First Corner
		Text  First Corner
		Label  Opposite Corner
		Label  Opposite Corner
		Text  Opposite Corner
		Label  Opposite Corner
		Text  Opposite Corner

  The following is the widget structure for the popup browser
  available for the Picture Object edit popup.

	TransientShell  xfig_browse_menu
	  Form  browse_panel
		Label  file_label
		Text  file_name
		Label  file_alt_label
		Viewport  vport
		  Core  clip
		  List  file_list_panel
		  Scrollbar  vertical
		Label  mask_label
		Text  mask
		Label  dir_label
		Text  dir_name
		Label  dir_alt_label
		Command  home
		Viewport  dirvport
		  Core  clip
		  List  dir_list_panel
		Command  rescan
		Command  close
		Command  apply











BUGS and RESTRICTIONS
  Please send bug reports, fixes, new features etc. to:
  bvsmith@lbl.gov (Brian V. Smith)

  Because of the difference of some fonts in some X servers
  and the PostScript fonts on printers, text alignment can be
  problematic.

  Not all operations employ smart redrawing of objects which
  are altered as a by product of the operation.  You may need
  to use Redraw in these cases.

  Some servers do not allow bitmaps/pixmaps taller than the
  screen height or wider than the screen width.  That is why
  there is a limit on the width of the top ruler and height of
  the side ruler.  If you need wider/taller rulers AND your
  server allows bigger pixmaps, you may define MAX_TOPRULER_WD
  and/or MAX_SIDERULER_HT in your Imakefile in the DEFINES
  line.  For example, to have a maximum top ruler width of
  1160 pixels, add -DMAX_TOPRULER_WD=1160 to your DEFINES line
  in the Imakefile.

  If the image is panned or the xfig window iconified and de-
  iconified during the middle of an operation (e.g. while
  drawing a line), the picture will be distorted.  This can be
  corrected using Redraw after the operation is complete.

  Corners of object scaled with point positioning in one of
  the grid modes will not always fall on the grid line, but to
  the closest pixel.

  When zoomed very large, the length of dashes in dashed lines
  will top out at 255 pixels long.  This is due to a
  restriction in X that the dash list is defined by char (255
  pixels maximum for a dash).  The figure will print
  correctly, however.

  See the README file for troubleshooting.

SEE ALSO
  Brian W. Kernighan PIC - A Graphics Language for Typesetting
  User Manual

  fig2dev(1) (TransFig package)

  gs(1) (Ghostscript PostScript previewer)

ACKNOWLEDGEMENT
  Many thanks goes to Professor Donald E. Fussell who inspired
  the creation of this tool.


  Original Copyright (c) 1985 by Supoj Sutanthavibul
  Parts Copyright (c) 1994 by Brian V. Smith
  Parts Copyright (c) 1991 by Paul King
  Other Copyrights may be found in various files


  The X Consortium, and any party obtaining a copy of these
  files from the X Consortium, directly or indirectly, is
  granted, free of charge, a full and unrestricted
  irrevocable, world-wide, paid up, royalty-free, nonexclusive
  right and license to deal in this software and documentation
  files (the "Software"), including without limitation the
  rights to use, copy, modify, merge, publish, distribute,
  sublicense, and/or sell copies of the Software, and to
  permit persons who receive copies from any such party to do
  so, with the only requirement being that this copyright
  notice remain intact.  This license includes without
  limitation a license to do the foregoing actions under any
  patents of the party supplying this software to the X
  Consortium.
  No representations are made about suitability of this
  software for any purpose.  It is provided ``as is'' without
  express or implied warranty.

  PostScript is a trademark of Adobe Systems Incorporated.

FILES
  CompKeyDB        Data base of compose (meta) key sequences
				   for 8-bit characters.  Must be installed in
				   $(XFIGLIBDIR) with ``make install'', or may
				   be specified with command line option
				   -keyFile or X toolkit resource keyFile.
				   See the Imakefile.

  Fig.ad and Fig-color.ad
				   Application defaults files which are
				   automatically installed in the system app-
				   defaults directory with the make install
				   command.

  Doc/FORMAT3.1    Description of Fig file format.

  CHANGES          Description of bug fixes/new features.

AUTHORS
  Many people have contributed to xfig.  Here is a list of the
  people who have contributed the most (in chronological
  order):

  Version 1:


	  Original author:
	  Supoj Sutanthavibul, University of Texas at Austin

	  The LaTeX line drawing modes were contributed by:
	  Frank Schmuck, Cornell University

	  Original X11 port by:
	  Ken Yap, Rochester

	  Variable window sizes, cleanup of X11 port, right hand
	  side panel:
	  Dana Chee, Bellcore

	  Cleanup of color port to X11 by:
	  John T. Kohl, MIT

  Version 2.0:


	  Area fill, multiple line thicknesses, multiple fonts and
	  font sizes, bottom panel, line style/thickness, (and
	  anything else that wasn't written by the others) by:
	  Brian Smith
	  (standard disclaimer applies)
	  (bvsmith@lbl.gov)

	  Popup change-object menu by:
	  Jon Tombs
	  Frank Schmuck

	  Zooming and panning functions, shift key select
	  mechanism by:
	  Dieter Pellkofer
	  Henning Spruth

	  Depth feature by:
	  Mike Lutz

	  Cut/Paste by:
	  Tom Tkacik

  Version 2.1:


	  Indicator panel, file menu popup, print menu popup,
	  panning with rulers, mouse function window, regular
	  polygon, rubberbanding of circles/ellipses, filled
	  splines on canvas, dashed/dotted splines on canvas,
	  update button, arbitrary angle rotation of objects,
	  alignment in compound, object scaling, constrained
	  copy/move, corner markers for compound, context

	  compound and point move for boxes, cancel object
	  creation, point positioning to three resolutions,
	  TransFig scalable text, hidden text, special text, save
	  of figure on crash by:

	  Paul King (king@cs.uq.oz.au)
	  with help from:
	  Brian Smith and Micah Beck (beck@cs.utk.edu)

	  Encapsulated PostScript importing by:
	  Brian Boyter

	  Pan/zoom with ctrl key/mouse by:
	  Henning Spruth

	  International characters by:
	  Herve Soulard

	  Directory Browser based on XDir by:
	  Win Treese, Digital Equipment Corporation

	  Rotated ellipses by:
	  James Tough, Dept. of Computer Science, Heriot-Watt
	  University, Scotland

	  Rotated text from the xvertext package by:
	  Alan Richardson, Space Science Centre, School of MAPS,
	  University of Sussex

	  Popup scale menu and dynamic switching between inches
	  and cm by:
	  Paul King (king@cs.uq.oz.au)

	  Extensive man page formatting revisions by:
	  David W. Sanderson

	  Display Postscript code for IBM RS/6000 by:
	  Dave Hale (dhale@green.mines.colorado.edu)

  Version 3.0:


	  New arrowhead types, separate pen/fill colors, new file
	  protocol, more colors with extended color popup panel,
	  new arc style, new fill patterns (bricks, etc), new line
	  join and cap styles, export offset and file load offset,
	  XPM import, XBM import and export (and anything else
	  that wasn't written by the others) by:
	  Brian Smith
	  (Note: the color popup panel was based on xcoloredit by
	  Richard Hesketh)

	  GIF output code by:
	  E. Chernyaev (chernaev@mx.decnet.ihep.su)                  *

	  GIF import code by:
	  David Koblas from the giftoppm part of the pbmplus
	  package

	  XPM export code (using XPM3 libraries) by:
	  Karel van Houten (K.H.C.vanHouten@research.ptt.nl)

	  Higher figure resolution (1200dpi) by:
	  Ross Martin (martin@trcsun3.eas.asu.edu)

	  Color quantization using neural network by:
	  Anthony Dekker (dekker@ACM.org)
	  [NEUQUANT Neural-Net quantization algorithm by Anthony
	  Dekker, 1994.  See "Kohonen neural networks for optimal
	  colour quantization" in "Network: Computation in Neural
	  Systems" Vol. 5 (1994) pp 351-367.  for a discussion of
	  the algorithm.]

	  Floyd-Steinberg algorithm for dithering color images on
	  monochrome displays lifted from the Pbmplus package by
	  Jef Poskanser.

	  rotate/flip objects around/about selected anchor point
	  and multiple copies of objects by:
	  Uwe Bonnes (bon@lte.e-technik.uni-erlangen.de)

  Version 3.1:


	  The only difference between protocol version 3.0 and
	  version 3.1 is that the position of the "magnet" has
	  been shifted by 14 fig units.  In the 2.1 and older
	  versions of xfig the grid was in multiples of 5 fig
	  units, but they were on intervals 4, 9, 14, 19, etc.
	  When version 3.0 was created, coordinates were simply
	  multiplied by the ratio of the resolutions (1200/80 =
	  15) so values like 4 became 60 instead of 74 ((4+1)*15 -
	  1).

	  The JPEG import/export code uses the Independent JPEG
	  Group software (see jpeg/README for details)

	  Image browser, editor and screen capture features by:
	  Jim Daley (jdaley@cix.compulink.co.uk)

  Many bug fixes/cleanups etc. by a host of faithful users

  See the CHANGES file for all the credits

  The TransFig package was written by Micah Beck and is
  maintained by Brian Smith